currentViewModeFullScreen_(false),
focus_(NULL),
content_(NULL),
+#ifdef PROFILE_MOBILE
+ progressbar_(NULL),
+ top_layout_(NULL),
+#endif
rotation_(0),
handler_id_(0) {
}
EVAS_SIZE_EXPAND_FILL(top_layout);
elm_object_content_set(conformant, top_layout);
evas_object_show(top_layout);
+#ifdef PROFILE_MOBILE
+ top_layout_ = top_layout;
+#endif
// focus
Evas_Object* focus = elm_bg_add(top_layout);
evas_object_show(focus);
focus_ = focus;
+#ifdef PROFILE_MOBILE
+ // progressbar
+ Evas_Object *progressbar = elm_progressbar_add(top_layout);
+ EVAS_SIZE_EXPAND_FILL(progressbar);
+ elm_progressbar_unit_format_set(progressbar, "%1.1f%%");
+ elm_progressbar_horizontal_set(progressbar, EINA_TRUE);
+ elm_object_part_content_set(top_layout, "elm.swallow.progress", progressbar);
+ evas_object_show(progressbar);
+ progressbar_ = progressbar;
+#endif
+
// focus callback
auto focus_callback = [](void* user_data,
Evas_Object*,
}
#endif // MANUAL_ROTATE_FEATURE_SUPPORT
+#ifdef PROFILE_MOBILE
+void NativeWindow::SignalEmit(const char* emission,
+ const char* source) {
+ elm_object_signal_emit(top_layout_, emission, source);
+}
+
+void NativeWindow::UpdateProgress(double value) {
+ elm_progressbar_value_set(progressbar_, ELM_SCALE_SIZE(value));
+}
+#endif
+
} // namespace runtime