class OCRepresentation
{
public:
+ friend bool operator==(const OC::OCRepresentation&, const OC::OCRepresentation&);
// Note: Implementation of all constructors and destructors
// are all placed in the same location due to a crash that
// was observed in Android, where merely constructing/destructing
return *this;
}
- AttributeItem& operator=(std::nullptr_t rhs)
+ AttributeItem& operator=(std::nullptr_t /*rhs*/)
{
NullType t;
m_values[m_attrName] = t;
// Enable-if required to prevent conversions to alternate types. This prevents
// ambigious conversions in the case where conversions can include a number of
// types, such as the string constructor.
- template<typename T, typename= typename std::enable_if<
+ template<typename T, typename std::enable_if<
std::is_same<T, int>::value ||
std::is_same<T, double>::value ||
std::is_same<T, bool>::value ||
std::is_same<T, std::vector<OCRepresentation>>::value ||
std::is_same<T, std::vector<std::vector<OCRepresentation>>>::value ||
std::is_same<T, std::vector<std::vector<std::vector<OCRepresentation>>>>::value
- >::type // enable_if
+ , int>::type = 0// enable_if
>
operator T() const
{
return this->getValue<T>();
}
- operator std::nullptr_t() const
+ template<typename T, typename std::enable_if<
+ std::is_same<T, std::nullptr_t>::value
+ , int>::type = 0
+ >
+ operator T() const
{
this->getValue<NullType>();
return nullptr;