<interface name="wl_display" version="1">
<description summary="core global object">
The core global object. This is a special singleton object. It
- is used for internal wayland protocol features.
+ is used for internal Wayland protocol features.
</description>
- <request name="bind">
- <description summary="bind an object to the display">
- Binds a new, client-created object to the server using @name as
- the identifier.
- </description>
- <arg name="name" type="uint" summary="unique number id for object"/>
- <arg name="interface" type="string"/>
- <arg name="version" type="uint"/>
- <arg name="id" type="new_id" interface="wl_object"/>
- </request>
<request name="sync">
<description summary="asynchronous roundtrip">
- The sync request asks the server to invoke the 'done' request
+ The sync request asks the server to emit the 'done' event
on the provided wl_callback object. Since requests are
handled in-order, this can be used as a barrier to ensure all
previous requests have been handled.
<arg name="callback" type="new_id" interface="wl_callback"/>
</request>
+ <request name="get_registry">
+ <description summary="get global registry object">
+ This request creates a registry object that allows the client
+ to list and bind the global objects available from the
+ compositor.
+ </description>
+ <arg name="callback" type="new_id" interface="wl_registry"/>
+ </request>
+
<event name="error">
<description summary="fatal error event">
The error event is sent out when a fatal (non-recoverable)
- error has occurred.
- </description>
- <arg name="object_id" type="object" interface="wl_object"/>
+ error has occurred. The @object_id argument is the object
+ where the error occurred, most often in response to a request
+ to that object. The @code identifies the error and is defined
+ by the object interface. As such, each interface defines its
+ own set of error codes. The @message is an brief description
+ of the error, for (debugging) convenience.
+ </description>
+ <arg name="object_id" type="object"/>
<arg name="code" type="uint"/>
<arg name="message" type="string"/>
</event>
summary="server is out of memory"/>
</enum>
+ <event name="delete_id">
+ <description summary="acknowledge object id deletion">
+ This event is used internally by the object ID management
+ logic. When a client deletes an object, the server will send
+ this event to acknowledge that it has seen the delete request.
+ When the client receive this event, it will know that it can
+ safely reuse the object ID
+ </description>
+ <arg name="id" type="uint" />
+ </event>
+ </interface>
+
+ <interface name="wl_registry" version="1">
+ <description summary="global registry object">
+ The global registry object. The server has a number of global
+ objects that are available to all clients. These objects
+ typically represent an actual object in the server (for example,
+ an input device) or they are singleton objects that provides
+ extension functionality.
+
+ When a client creates a registry object, the registry object
+ will emit a global event for each global currently in the
+ registry. Globals come and go as a result of device hotplugs,
+ reconfiguration or other events, and the registry will send out
+ @global and @global_remove events to keep the client up to date
+ with the changes. To mark the end of the initial burst of
+ events, the client can use the wl_display.sync request
+ immediately after calling wl_display.get_registry.
+
+ A client can 'bind' to a global object by using the bind
+ request. This creates a client side handle that lets the object
+ emit events to the client and lets the client invoke requests on
+ the object.
+ </description>
+
+ <request name="bind">
+ <description summary="bind an object to the display">
+ Binds a new, client-created object to the server using @name as
+ the identifier.
+ </description>
+ <arg name="name" type="uint" summary="unique number id for object"/>
+ <arg name="id" type="new_id"/>
+ </request>
+
<event name="global">
<description summary="announce global object">
- Notify the client of global objects. These are objects that
- are created by the server. Globals are published on the
- initial client connection sequence, upon device hotplugs,
- device disconnects, reconfiguration or other events. A client
- can 'bind' to a global object by using the bind request. This
- creates a client side handle that lets the object emit events
- to the client and lets the client invoke requests on the
- object.
+ Notify the client of global objects.
</description>
<arg name="name" type="uint"/>
<arg name="interface" type="string"/>
<event name="global_remove">
<description summary="announce removal of global object">
- Notify the client of removed global objects.
+ Notify the client of removed global objects. This event
+ notifies the client that the global identifies by @name is no
+ longer available. If the client bound to the global using the
+ 'bind' request, the client should now destroy that object.
+ The object remains valid and requests to the object will be
+ ignored until the client destroys it, to avoid races between
+ the global going away and a client sending a request to it.
</description>
<arg name="name" type="uint"/>
</event>
-
- <event name="delete_id">
- <description summary="acknowledge object id deletion">
- Server has deleted the id and client can now reuse it.
- </description>
- <arg name="id" type="uint" />
- </event>
</interface>
<interface name="wl_callback" version="1">
<interface name="wl_shm_pool" version="1">
<description summary="a shared memory pool">
The wl_shm_pool object encapsulates a piece of memory shared
- between the compsitor and client. Through the wl_shm_pool
+ between the compositor and client. Through the wl_shm_pool
object, the client can allocate shared memory wl_buffer objects.
The objects will share the same underlying mapped memory.
Reusing the mapped memory avoids the setup/teardown overhead and
those advertised through the wl_shm.format event.
A buffer will keep a reference to the pool it was created from
- so it is valid to destroy the pool immediatedly after creating
+ so it is valid to destroy the pool immediately after creating
a buffer from it.
</description>
<interface name="wl_buffer" version="1">
<description summary="content for a wl_surface">
- A buffer provides the content for a wl_surface. Buffers are
+ A buffer provides the content for a wl_surface. Buffers are
created through factory interfaces such as wl_drm, wl_shm or
- similar. It has a width and a height and can be attached to a
+ similar. It has a width and a height and can be attached to a
wl_surface, but the mechanism by which a client provides and
- updates the contents is defined by the buffer factory interface
+ updates the contents is defined by the buffer factory interface.
</description>
<request name="destroy" type="destructor">
<description summary="destroy a buffer">
- Destroy a buffer. This will invalidate the object id.
+ Destroy a buffer. If and how you need to release the backing
+ storage is defined by the buffer factory interface.
+
+ For possible side-effects to a surface, see wl_surface.attach.
</description>
</request>
<event name="release">
<description summary="compositor releases buffer">
- Sent when an attached buffer is no longer used by the compositor.
+ Sent when this wl_buffer is no longer used by the compositor.
+ The client is now free to re-use or destroy this buffer and its
+ backing storage.
+
+ If a client receives a release event before the frame callback
+ requested in the same wl_surface.commit that attaches this
+ wl_buffer to a surface, then the client is immediately free to
+ re-use the buffer and its backing storage, and does not need a
+ second buffer for the next surface content update. Typically
+ this is possible, when the compositor maintains a copy of the
+ wl_surface contents, e.g. as a GL texture. This is an important
+ optimization for GL(ES) compositors with wl_shm clients.
</description>
</event>
</interface>
<interface name="wl_data_offer" version="1">
+ <description summary="offer to transfer data">
+ A wl_data_offer represents a piece of data offered for transfer
+ by another client (the source client). It is used by the
+ copy-and-paste and drag-and-drop mechanisms. The offer
+ describes the different mime types that the data can be
+ converted to and provides the mechanism for transferring the
+ data directly from the source client.
+ </description>
+
<request name="accept">
<description summary="accept one of the offered mime-types">
Indicate that the client can accept the given mime-type, or
</description>
<arg name="serial" type="uint"/>
- <arg name="type" type="string"/>
+ <arg name="type" type="string" allow-null="true"/>
</request>
<request name="receive">
+ <description summary="request that the data is transferred">
+ To transfer the offered data, the client issues this request
+ and indicates the mime-type it wants to receive. The transfer
+ happens through the passed fd (typically a pipe(7) file
+ descriptor). The source client writes the data in the
+ mime-type representation requested and then closes the fd.
+ The receiving client reads from the read end of the pipe until
+ EOF and the closes its end, at which point the transfer is
+ complete.
+ </description>
<arg name="mime_type" type="string"/>
<arg name="fd" type="fd"/>
</request>
</interface>
<interface name="wl_data_source" version="1">
+ <description summary="offer to transfer data">
+ The wl_data_source object is the source side of a wl_data_offer.
+ It is created by the source client in a data transfer and
+ provides a way to describe the offered data and a way to respond
+ to requests to transfer the data.
+ </description>
+
<request name="offer">
<description summary="add an offered mime type">
This request adds a mime-type to the set of mime-types
a target does not accept any of the offered types, type is NULL.
</description>
- <arg name="mime_type" type="string"/>
+ <arg name="mime_type" type="string" allow-null="true"/>
</event>
<event name="send">
<event name="cancelled">
<description summary="selection was cancelled">
- Another selection became active.
+ This data source has been replaced by another data source.
+ The client should clean up and destroy this data source.
</description>
</event>
The icon surface is an optional (can be nil) surface that
provides an icon to be moved around with the cursor. Initially,
the top-left corner of the icon surface is placed at the cursor
- hotspot, but subsequent surface.attach request can move the
- relative position.
+ hotspot, but subsequent wl_surface.attach request can move the
+ relative position. Attach requests must be confirmed with
+ wl_surface.commit as usual.
+
+ The current and pending input regions of the icon wl_surface are
+ cleared, and wl_surface.set_input_region is ignored until the
+ wl_surface is no longer used as the icon surface. When the use
+ as an icon ends, the the current and pending input regions
+ become undefined, and the wl_surface is unmapped.
</description>
- <arg name="source" type="object" interface="wl_data_source"/>
+ <arg name="source" type="object" interface="wl_data_source" allow-null="true"/>
<arg name="origin" type="object" interface="wl_surface"/>
- <arg name="icon" type="object" interface="wl_surface"/>
+ <arg name="icon" type="object" interface="wl_surface" allow-null="true"/>
<arg name="serial" type="uint"/>
</request>
<request name="set_selection">
- <arg name="source" type="object" interface="wl_data_source"/>
+ <arg name="source" type="object" interface="wl_data_source" allow-null="true"/>
<arg name="serial" type="uint"/>
</request>
</event>
<event name="enter">
+ <description summary="initiate drag and drop session">
+ This event is sent when an active drag-and-drop pointer enters
+ a surface owned by the client. The position of the pointer at
+ enter time is provided by the @x an @y arguments, in surface
+ local coordinates.
+ </description>
+
<arg name="serial" type="uint"/>
<arg name="surface" type="object" interface="wl_surface"/>
<arg name="x" type="fixed"/>
<arg name="y" type="fixed"/>
- <arg name="id" type="object" interface="wl_data_offer"/>
+ <arg name="id" type="object" interface="wl_data_offer" allow-null="true"/>
</event>
- <event name="leave"/>
+ <event name="leave">
+ <description summary="end drag and drop session">
+ This event is sent when the drag-and-drop pointer leaves the
+ surface and the session ends. The client must destroy the
+ wl_data_offer introduced at enter time at this point.
+ </description>
+ </event>
<event name="motion">
+ <description summary="drag and drop session motion">
+ This event is sent when the drag-and-drop pointer moves within
+ the currently focused surface. The new position of the pointer
+ is provided by the @x an @y arguments, in surface local
+ coordinates.
+ </description>
<arg name="time" type="uint"/>
<arg name="x" type="fixed"/>
<arg name="y" type="fixed"/>
data_offer is valid until a new data_offer or NULL is received
or until the client loses keyboard focus.
</description>
- <arg name="id" type="object" interface="wl_data_offer"/>
+ <arg name="id" type="object" interface="wl_data_offer" allow-null="true"/>
</event>
</interface>
<interface name="wl_data_device_manager" version="1">
+ <description summary="data transfer interface">
+ The wl_data_device_manager is a a singleton global object that
+ provides access to inter-client data transfer mechanisms such as
+ copy and paste and drag and drop. These mechanisms are tied to
+ a wl_seat and this interface lets a client get a wl_data_device
+ corresponding to a wl_seat.
+ </description>
+
<request name="create_data_source">
<arg name="id" type="new_id" interface="wl_data_source"/>
</request>
that relative position during moves.
</description>
- <arg name="parent" type="object" interface="wl_shell_surface"/>
+ <arg name="parent" type="object" interface="wl_surface"/>
<arg name="x" type="int"/>
<arg name="y" type="int"/>
<arg name="flags" type="uint"/>
</description>
<arg name="method" type="uint"/>
<arg name="framerate" type="uint"/>
- <arg name="output" type="object" interface="wl_output"/>
+ <arg name="output" type="object" interface="wl_output" allow-null="true"/>
</request>
<enum name="fullscreen_method">
<arg name="seat" type="object" interface="wl_seat"/>
<arg name="serial" type="uint"/>
- <arg name="parent" type="object" interface="wl_shell_surface"/>
+ <arg name="parent" type="object" interface="wl_surface"/>
<arg name="x" type="int"/>
<arg name="y" type="int"/>
<arg name="flags" type="uint"/>
to, except the panel area. This is the main difference between
a maximized shell surface and a fullscreen shell surface.
</description>
- <arg name="output" type="object" interface="wl_output"/>
+ <arg name="output" type="object" interface="wl_output" allow-null="true"/>
</request>
<request name="set_title">
The configure event asks the client to resize its surface.
The size is a hint, in the sense that the client is free to
ignore it if it doesn't resize, pick a smaller size (to
- satisfy aspect ration or resize in steps of NxM pixels). The
+ satisfy aspect ratio or resize in steps of NxM pixels). The
client is free to dismiss all but the last configure event it
received.
</description>
<request name="attach">
<description summary="set the surface contents">
- Copy the contents of a buffer into this surface. The x and y
- arguments specify the location of the new buffers upper left
- corner, relative to the old buffers upper left corner.
- </description>
-
- <arg name="buffer" type="object" interface="wl_buffer"/>
+ Set the contents of a buffer into this surface. The x and y
+ arguments specify the location of the new pending buffer's upper
+ left corner, relative to the current buffer's upper left corner. In
+ other words, the x and y, and the width and height of the wl_buffer
+ together define in which directions the surface's size changes.
+
+ Surface contents are double-buffered state, see wl_surface.commit.
+
+ The initial surface contents are void; there is no content.
+ wl_surface.attach assigns the given wl_buffer as the pending wl_buffer.
+ wl_surface.commit applies the pending wl_buffer as the new
+ surface contents, and the size of the surface becomes the size of
+ the wl_buffer. The wl_buffer is also kept as pending, until
+ changed by wl_surface.attach or the wl_buffer is destroyed.
+
+ Committing a pending wl_buffer allows the compositor to read the
+ pixels in the wl_buffer. The compositor may access the pixels at any
+ time after the wl_surface.commit request. When the compositor will
+ not access the pixels anymore, it will send the wl_buffer.release
+ event. Only after receiving wl_buffer.release, the client may re-use
+ the wl_buffer. A wl_buffer, that has been attached and then replaced
+ by another attach instead of committed, will not receive a release
+ event, and is not used by the compositor.
+
+ Destroying the wl_buffer after wl_buffer.release does not change the
+ surface contents, even if the wl_buffer is still pending for the
+ next commit. In such case, the next commit does not change the
+ surface contents. However, if the client destroys the wl_buffer
+ before receiving wl_buffer.release, the surface contents become
+ undefined immediately.
+
+ Only if wl_surface.attach is sent with a nil wl_buffer, the
+ following wl_surface.commit will remove the surface content.
+ </description>
+
+ <arg name="buffer" type="object" interface="wl_buffer" allow-null="true"/>
<arg name="x" type="int"/>
<arg name="y" type="int"/>
</request>
<request name="damage">
<description summary="mark part of the surface damaged">
- After attaching a new buffer, this request is used to describe
- the regions where the new buffer is different from the
- previous buffer and needs to be repainted. Coordinates are
- relative to the new buffer.
+ This request is used to describe the regions where the pending
+ buffer (or if pending buffer is none, the current buffer as updated
+ in-place) on the next wl_surface.commit will be different from the
+ current buffer, and needs to be repainted. The pending buffer can be
+ set by wl_surface.attach. The compositor ignores the parts of the
+ damage that fall outside of the surface.
+
+ Damage is double-buffered state, see wl_surface.commit.
+
+ The initial value for pending damage is empty: no damage.
+ wl_surface.damage adds pending damage: the new pending damage is the
+ union of old pending damage and the given rectangle.
+ wl_surface.commit assigns pending damage as the current damage, and
+ clears pending damage. The server will clear the current damage as
+ it repaints the surface.
</description>
<arg name="x" type="int"/>
<request name="frame">
<description summary="request repaint feedback">
- Request notification when the next frame is displayed. Useful
+ Request notification when the next frame is displayed. Useful
for throttling redrawing operations, and driving animations.
+ The frame request will take effect on the next wl_surface.commit.
The notification will only be posted for one frame unless
requested again.
+
+ A server should avoid signalling the frame callbacks if the
+ surface is not visible in any way, e.g. the surface is off-screen,
+ or completely obscured by other opaque surfaces.
+
+ A client can request a frame callback even without an attach,
+ damage, or any other state changes. wl_surface.commit triggers a
+ display update, so the callback event will arrive after the next
+ output refresh where the surface is visible.
</description>
<arg name="callback" type="new_id" interface="wl_callback"/>
<request name="set_opaque_region">
<description summary="set opaque region">
- This requests sets the region of the surface that contain
+ This request sets the region of the surface that contains
opaque content. The opaque region is an optimization hint for
the compositor that lets it optimize out redrawing of content
behind opaque regions. Setting an opaque region is not
required for correct behaviour, but marking transparent
content as opaque will result in repaint artifacts.
+ The compositor ignores the parts of the opaque region that fall
+ outside of the surface.
- The region will be clipped to the extents of the current
- surface size. Setting the region has copy semantics, and the
- region object can be destroyed immediately after setting the
- opaque region. If a buffer of a different size is attached or
- if a nil region is set, the opaque region will revert back to
- default. The default opaque region is empty.
+ Opaque region is double-buffered state, see wl_surface.commit.
+
+ wl_surface.set_opaque_region changes the pending opaque region.
+ wl_surface.commit copies the pending region to the current region.
+ Otherwise the pending and current regions are never changed.
+
+ The initial value for opaque region is empty. Setting the pending
+ opaque region has copy semantics, and the wl_region object can be
+ destroyed immediately. A nil wl_region causes the pending opaque
+ region to be set to empty.
</description>
- <arg name="region" type="object" interface="wl_region"/>
+ <arg name="region" type="object" interface="wl_region" allow-null="true"/>
</request>
<request name="set_input_region">
<description summary="set input region">
- This requests sets the region of the surface that can receive
- pointer and touch events. The region will be clipped to the
- extents of the current surface size. Setting the region has
- copy semantics, and the region object can be destroyed
- immediately after setting the input region. If a buffer of a
- different size is attached or if a nil region is passed, the
- input region will revert back to default. The default input
- region is the entire surface.
+ This request sets the region of the surface that can receive
+ pointer and touch events. Input events happening outside of
+ this region will try the next surface in the server surface
+ stack. The compositor ignores the parts of the input region that
+ fall outside of the surface.
+
+ Input region is double-buffered state, see wl_surface.commit.
+
+ wl_surface.set_input_region changes the pending input region.
+ wl_surface.commit copies the pending region to the current region.
+ Otherwise the pending and current regions are never changed,
+ except cursor and icon surfaces are special cases, see
+ wl_pointer.set_cursor and wl_data_device.start_drag.
+
+ The initial value for input region is infinite. That means the whole
+ surface will accept input. Setting the pending input region has copy
+ semantics, and the wl_region object can be destroyed immediately. A
+ nil wl_region causes the input region to be set to infinite.
</description>
- <arg name="region" type="object" interface="wl_region"/>
+ <arg name="region" type="object" interface="wl_region" allow-null="true"/>
+ </request>
+
+ <request name="commit">
+ <description summary="commit pending surface state">
+ Surface state (input, opaque, and damage regions, attached buffers,
+ etc.) is double-buffered. Protocol requests modify the pending
+ state, as opposed to current state in use by the compositor. Commit
+ request atomically applies all pending state, replacing the current
+ state. After commit, the new pending state is as documented for each
+ related request.
+
+ On commit, a pending wl_buffer is applied first, all other state
+ second. This means that all coordinates in double-buffered state are
+ relative to the new wl_buffer coming into use, except for
+ wl_surface.attach itself. If the pending wl_buffer is none, the
+ coordinates are relative to the current surface contents.
+
+ All requests that need a commit to become effective are documented
+ to affect double-buffered state.
+
+ Other interfaces may add further double-buffered surface state.
+ </description>
</request>
<event name="enter">
</interface>
<interface name="wl_pointer" version="1">
- <request name="attach">
- <description summary="set the pointer image">
- Set the pointer's image. This request only takes effect if
- the pointer focus for this device is one of the requesting
- clients surfaces.
+ <request name="set_cursor">
+ <description summary="set the pointer surface">
+ Set the pointer surface, i.e., the surface that contains the
+ pointer image (cursor). This request only takes effect if the pointer
+ focus for this device is one of the requesting client's surfaces
+ or the surface parameter is the current pointer surface. If
+ there was a previous surface set with this request it is
+ replaced. If surface is NULL, the pointer image is hidden.
+
+ The parameters hotspot_x and hotspot_y define the position of
+ the pointer surface relative to the pointer location. Its
+ top-left corner is always at (x, y) - (hotspot_x, hotspot_y),
+ where (x, y) are the coordinates of the pointer location.
+
+ On surface.attach requests to the pointer surface, hotspot_x
+ and hotspot_y are decremented by the x and y parameters
+ passed to the request. Attach must be confirmed by
+ wl_surface.commit as usual.
+
+ The hotspot can also be updated by passing the currently set
+ pointer surface to this request with new values for hotspot_x
+ and hotspot_y.
+
+ The current and pending input regions of the wl_surface are
+ cleared, and wl_surface.set_input_region is ignored until the
+ wl_surface is no longer used as the cursor. When the use as a
+ cursor ends, the current and pending input regions become
+ undefined, and the wl_surface is unmapped.
</description>
<arg name="serial" type="uint"/>
- <arg name="buffer" type="object" interface="wl_buffer"/>
+ <arg name="surface" type="object" interface="wl_surface" allow-null="true"/>
<arg name="hotspot_x" type="int"/>
<arg name="hotspot_y" type="int"/>
</request>
<event name="axis">
<description summary="axis event">
Scroll and other axis notifications.
+
+ For scroll events (vertical and horizontal scroll axes), the
+ value parameter is the length of a vector along the specified
+ axis in a coordinate space identical to those of motion events,
+ representing a relative movement along the specified axis.
+
+ For devices that support movements non-parallel to axes multiple
+ axis events will be emitted.
+
+ When applicable, for example for touch pads, the server can
+ choose to emit scroll events where the motion vector is
+ equivalent to a motion event vector.
+
+ When applicable, clients can transform its view relative to the
+ scroll distance.
</description>
<arg name="time" type="uint"/>
<description summary="keyboard input device">
</description>
+ <enum name="keymap_format">
+ <description summary="keyboard mapping format">
+ This enum specifies the format of the keymap provided to the client
+ with the wl_keyboard::keymap event.
+ </description>
+ <entry name="xkb_v1" value="1" description="libxkbcommon compatible"/>
+ </enum>
+
+ <event name="keymap">
+ <description summary="keyboard mapping">
+ This event provides a file descriptor to the client which can be
+ memory-mapped to provide a keyboard mapping description.
+ </description>
+ <arg name="format" type="uint"/>
+ <arg name="fd" type="fd"/>
+ <arg name="size" type="uint"/>
+ </event>
+
<event name="enter">
<arg name="serial" type="uint"/>
<arg name="surface" type="object" interface="wl_surface"/>
<enum name="key_state">
<description summary="physical key state">
Describes the physical state of a key which provoked the key event.
- When a key repeats, the sequence is down -> repeat -> repeat -> up.
</description>
<entry name="released" value="0" summary="key is not pressed"/>
<entry name="pressed" value="1" summary="key is pressed"/>
- <entry name="repeat" value="2" summary="key is pressed and repeating"/>
</enum>
<event name="key">
<entry name="vertical_bgr" value="5"/>
</enum>
+ <enum name="transform">
+ <description summary="transform from framebuffer to output">
+ This describes the transform that a compositor will apply to a
+ surface to compensate for the rotation or mirroring of an
+ output device.
+
+ The flipped values correspond to an initial flip around a
+ vertical axis followed by rotation.
+
+ The purpose is mainly to allow clients render accordingly and
+ tell the compositor, so that for fullscreen surfaces, the
+ compositor will still be able to scan out directly from client
+ surfaces.
+ </description>
+
+ <entry name="normal" value="0"/>
+ <entry name="90" value="1"/>
+ <entry name="180" value="2"/>
+ <entry name="270" value="3"/>
+ <entry name="flipped" value="4"/>
+ <entry name="flipped_90" value="5"/>
+ <entry name="flipped_180" value="6"/>
+ <entry name="flipped_270" value="7"/>
+ </enum>
+
<event name="geometry">
<description summary="properties of the output"/>
<arg name="x" type="int"
<arg name="y" type="int"
summary="y position within the global compositor space"/>
<arg name="physical_width" type="int"
- summary="width in milimeters of the output"/>
+ summary="width in millimeters of the output"/>
<arg name="physical_height" type="int"
- summary="height in milimeters of the output"/>
+ summary="height in millimeters of the output"/>
<arg name="subpixel" type="int"
summary="subpixel orientation of the output"/>
<arg name="make" type="string"
summary="textual description of the manufacturer"/>
<arg name="model" type="string"
summary="textual description of the model"/>
+ <arg name="transform" type="int"
+ summary="transform that maps framebuffer to output"/>
</event>
<enum name="mode">