#include <string.h>
#include <GL/glut.h>
-#include "readtex.c" /* I know, this is a hack. */
+#include "readtex.h"
#define TEXTURE_1_FILE "../images/girl.rgb"
#define TEXTURE_2_FILE "../images/reflect.rgb"
static GLfloat Xrot = 20.0, Yrot = 30.0, Zrot = 0.0;
-
static void Idle( void )
{
if (Animate) {