}
}
}
-
- [UnmanagedFunctionPointer(CallingConvention.StdCall)]
- public delegate void AUIApplicationInitEventHandler(object source, AUIApplicationInitEventArgs e);
-
- [UnmanagedFunctionPointer(CallingConvention.StdCall)]
- public delegate void AUIApplicationTerminateEventHandler(object source, AUIApplicationTerminateEventArgs e);
-
- [UnmanagedFunctionPointer(CallingConvention.StdCall)]
- public delegate void AUIApplicationPauseEventHandler(object source, AUIApplicationPauseEventArgs e);
-
- [UnmanagedFunctionPointer(CallingConvention.StdCall)]
- public delegate void AUIApplicationResumeEventHandler(object source, AUIApplicationResumeEventArgs e);
-
- [UnmanagedFunctionPointer(CallingConvention.StdCall)]
- public delegate void AUIApplicationResetEventHandler(object source, AUIApplicationResetEventArgs e);
-
- [UnmanagedFunctionPointer(CallingConvention.StdCall)]
- public delegate void AUIApplicationResizeEventHandler(object source, AUIApplicationResizeEventArgs e);
-
- [UnmanagedFunctionPointer(CallingConvention.StdCall)]
- public delegate void AUIApplicationLanguageChangedEventHandler(object source, AUIApplicationLanguageChangedEventArgs e);
-
- [UnmanagedFunctionPointer(CallingConvention.StdCall)]
- public delegate void AUIApplicationRegionChangedEventHandler(object source, AUIApplicationRegionChangedEventArgs e);
-
- [UnmanagedFunctionPointer(CallingConvention.StdCall)]
- public delegate void AUIApplicationBatteryLowEventHandler(object source, AUIApplicationBatteryLowEventArgs e);
-
- [UnmanagedFunctionPointer(CallingConvention.StdCall)]
- public delegate void AUIApplicationMemoryLowEventHandler(object source, AUIApplicationMemoryLowEventArgs e);
-
- [UnmanagedFunctionPointer(CallingConvention.StdCall)]
- public delegate void AUIApplicationAppControlEventHandler(object source, AUIApplicationAppControlEventArgs e);
-
%}
%enddef
%typemap(cscode) NameSpace::ClassName %{
[UnmanagedFunctionPointer(CallingConvention.StdCall)]
private delegate void AUIApplicationInitEventCallbackDelegate(IntPtr application);
- private AUIApplicationInitEventHandler _applicationInitEventHandler;
+ private DaliEventHandler<object,AUIApplicationInitEventArgs> _applicationInitEventHandler;
private AUIApplicationInitEventCallbackDelegate _applicationInitEventCallbackDelegate;
[UnmanagedFunctionPointer(CallingConvention.StdCall)]
private delegate void AUIApplicationTerminateEventCallbackDelegate(IntPtr application);
- private AUIApplicationTerminateEventHandler _applicationTerminateEventHandler;
+ private DaliEventHandler<object,AUIApplicationTerminateEventArgs> _applicationTerminateEventHandler;
private AUIApplicationTerminateEventCallbackDelegate _applicationTerminateEventCallbackDelegate;
[UnmanagedFunctionPointer(CallingConvention.StdCall)]
private delegate void AUIApplicationPauseEventCallbackDelegate(IntPtr application);
- private AUIApplicationPauseEventHandler _applicationPauseEventHandler;
+ private DaliEventHandler<object,AUIApplicationPauseEventArgs> _applicationPauseEventHandler;
private AUIApplicationPauseEventCallbackDelegate _applicationPauseEventCallbackDelegate;
[UnmanagedFunctionPointer(CallingConvention.StdCall)]
private delegate void AUIApplicationResumeEventCallbackDelegate(IntPtr application);
- private AUIApplicationResumeEventHandler _applicationResumeEventHandler;
+ private DaliEventHandler<object,AUIApplicationResumeEventArgs> _applicationResumeEventHandler;
private AUIApplicationResumeEventCallbackDelegate _applicationResumeEventCallbackDelegate;
[UnmanagedFunctionPointer(CallingConvention.StdCall)]
private delegate void AUIApplicationResetEventCallbackDelegate(IntPtr application);
- private AUIApplicationResetEventHandler _applicationResetEventHandler;
+ private DaliEventHandler<object,AUIApplicationResetEventArgs> _applicationResetEventHandler;
private AUIApplicationResetEventCallbackDelegate _applicationResetEventCallbackDelegate;
[UnmanagedFunctionPointer(CallingConvention.StdCall)]
private delegate void AUIApplicationResizeEventCallbackDelegate(IntPtr application);
- private AUIApplicationResizeEventHandler _applicationResizeEventHandler;
+ private DaliEventHandler<object,AUIApplicationResizeEventArgs> _applicationResizeEventHandler;
private AUIApplicationResizeEventCallbackDelegate _applicationResizeEventCallbackDelegate;
[UnmanagedFunctionPointer(CallingConvention.StdCall)]
private delegate void AUIApplicationLanguageChangedEventCallbackDelegate(IntPtr application);
- private AUIApplicationLanguageChangedEventHandler _applicationLanguageChangedEventHandler;
+ private DaliEventHandler<object,AUIApplicationLanguageChangedEventArgs> _applicationLanguageChangedEventHandler;
private AUIApplicationLanguageChangedEventCallbackDelegate _applicationLanguageChangedEventCallbackDelegate;
[UnmanagedFunctionPointer(CallingConvention.StdCall)]
private delegate void AUIApplicationRegionChangedEventCallbackDelegate(IntPtr application);
- private AUIApplicationRegionChangedEventHandler _applicationRegionChangedEventHandler;
+ private DaliEventHandler<object,AUIApplicationRegionChangedEventArgs> _applicationRegionChangedEventHandler;
private AUIApplicationRegionChangedEventCallbackDelegate _applicationRegionChangedEventCallbackDelegate;
[UnmanagedFunctionPointer(CallingConvention.StdCall)]
private delegate void AUIApplicationBatteryLowEventCallbackDelegate(IntPtr application);
- private AUIApplicationBatteryLowEventHandler _applicationBatteryLowEventHandler;
+ private DaliEventHandler<object,AUIApplicationBatteryLowEventArgs> _applicationBatteryLowEventHandler;
private AUIApplicationBatteryLowEventCallbackDelegate _applicationBatteryLowEventCallbackDelegate;
[UnmanagedFunctionPointer(CallingConvention.StdCall)]
private delegate void AUIApplicationMemoryLowEventCallbackDelegate(IntPtr application);
- private AUIApplicationMemoryLowEventHandler _applicationMemoryLowEventHandler;
+ private DaliEventHandler<object,AUIApplicationMemoryLowEventArgs> _applicationMemoryLowEventHandler;
private AUIApplicationMemoryLowEventCallbackDelegate _applicationMemoryLowEventCallbackDelegate;
[UnmanagedFunctionPointer(CallingConvention.StdCall)]
private delegate void AUIApplicationAppControlEventCallbackDelegate(IntPtr application, IntPtr voidp);
- private AUIApplicationAppControlEventHandler _applicationAppControlEventHandler;
+ private DaliEventHandler<object,AUIApplicationAppControlEventArgs> _applicationAppControlEventHandler;
private AUIApplicationAppControlEventCallbackDelegate _applicationAppControlEventCallbackDelegate;
/**
* @brief Event for Initialized signal which can be used to subscribe/unsubscribe the event handler
- * (in the type of AUIApplicationInitEventHandler) provided by the user.
- * Initialized signal is emitted when application is initialised
+ * (in the type of AUIApplicationInitEventHandler - DaliEventHandler<object,AUIApplicationInitEventArgs>)
+ * provided by the user. Initialized signal is emitted when application is initialised
*/
- public event AUIApplicationInitEventHandler Initialized
+ public event DaliEventHandler<object,AUIApplicationInitEventArgs> Initialized
{
add
{
/**
* @brief Event for Terminated signal which can be used to subscribe/unsubscribe the event handler
- * (in the type of AUIApplicationTerminateEventHandler) provided by the user.
- * Terminated signal is emitted when application is terminated
+ * (in the type of AUIApplicationTerminateEventHandler-DaliEventHandler<object,AUIApplicationTerminateEventArgs>)
+ * provided by the user. Terminated signal is emitted when application is terminated
*/
- public event AUIApplicationTerminateEventHandler Terminated
+ public event DaliEventHandler<object,AUIApplicationTerminateEventArgs> Terminated
{
add
{
/**
* @brief Event for Paused signal which can be used to subscribe/unsubscribe the event handler
- * (in the type of AUIApplicationPauseEventHandler) provided by the user.
- * Paused signal is emitted when application is paused
+ * (in the type of AUIApplicationPauseEventHandler-DaliEventHandler<object,AUIApplicationPauseEventArgs>)
+ * provided by the user. Paused signal is emitted when application is paused
*/
- public event AUIApplicationPauseEventHandler Paused
+ public event DaliEventHandler<object,AUIApplicationPauseEventArgs> Paused
{
add
{
/**
* @brief Event for Resumed signal which can be used to subscribe/unsubscribe the event handler
- * (in the type of AUIApplicationResumeEventHandler) provided by the user.
- * Resumed signal is emitted when application is resumed
+ * (in the type of AUIApplicationResumeEventHandler-DaliEventHandler<object,AUIApplicationResumeEventArgs>)
+ * provided by the user. Resumed signal is emitted when application is resumed
*/
- public event AUIApplicationResumeEventHandler Resumed
+ public event DaliEventHandler<object,AUIApplicationResumeEventArgs> Resumed
{
add
{
/**
* @brief Event for Reset signal which can be used to subscribe/unsubscribe the event handler
- * (in the type of AUIApplicationResetEventHandler) provided by the user.
- * Reset signal is emitted when application is reset
+ * (in the type of AUIApplicationResetEventHandler-DaliEventHandler<object,AUIApplicationResetEventArgs>)
+ * provided by the user. Reset signal is emitted when application is reset
*/
- public event AUIApplicationResetEventHandler Reset
+ public event DaliEventHandler<object,AUIApplicationResetEventArgs> Reset
{
add
{
/**
* @brief Event for Resized signal which can be used to subscribe/unsubscribe the event handler
- * (in the type of AUIApplicationResizeEventHandler) provided by the user.
- * Resized signal is emitted when application is resized
+ * (in the type of AUIApplicationResizeEventHandler-DaliEventHandler<object,AUIApplicationResizeEventArgs>)
+ * provided by the user. Resized signal is emitted when application is resized
*/
- public event AUIApplicationResizeEventHandler Resized
+ public event DaliEventHandler<object,AUIApplicationResizeEventArgs> Resized
{
add
{
/**
* @brief Event for LanguageChanged signal which can be used to subscribe/unsubscribe the event handler
- * (in the type of AUIApplicationLanguageChangedEventHandler) provided by the user.
- * LanguageChanged signal is emitted when the region of the device is changed.
+ * (in the type of AUIApplicationLanguageChangedEventHandler-DaliEventHandler<object,AUIApplicationLanguageChangedEventArgs>)
+ * provided by the user. LanguageChanged signal is emitted when the region of the device is changed.
*/
- public event AUIApplicationLanguageChangedEventHandler LanguageChanged
+ public event DaliEventHandler<object,AUIApplicationLanguageChangedEventArgs> LanguageChanged
{
add
{
/**
* @brief Event for RegionChanged signal which can be used to subscribe/unsubscribe the event handler
- * (in the type of AUIApplicationRegionChangedEventHandler) provided by the user.
- * RegionChanged signal is emitted when the region of the device is changed.
+ * (in the type of AUIApplicationRegionChangedEventHandler-DaliEventHandler<object,AUIApplicationRegionChangedEventArgs>)
+ * provided by the user. RegionChanged signal is emitted when the region of the device is changed.
*/
- public event AUIApplicationRegionChangedEventHandler RegionChanged
+ public event DaliEventHandler<object,AUIApplicationRegionChangedEventArgs> RegionChanged
{
add
{
/**
* @brief Event for BatteryLow signal which can be used to subscribe/unsubscribe the event handler
- * (in the type of AUIApplicationBatteryLowEventHandler) provided by the user.
- * BatteryLow signal is emitted when the battery level of the device is low.
+ * (in the type of AUIApplicationBatteryLowEventHandler-DaliEventHandler<object,AUIApplicationBatteryLowEventArgs>)
+ * provided by the user. BatteryLow signal is emitted when the battery level of the device is low.
*/
- public event AUIApplicationBatteryLowEventHandler BatteryLow
+ public event DaliEventHandler<object,AUIApplicationBatteryLowEventArgs> BatteryLow
{
add
{
/**
* @brief Event for MemoryLow signal which can be used to subscribe/unsubscribe the event handler
- * (in the type of AUIApplicationMemoryLowEventHandler) provided by the user.
- * MemoryLow signal is emitted when the memory level of the device is low.
+ * (in the type of AUIApplicationMemoryLowEventHandler-DaliEventHandler<object,AUIApplicationMemoryLowEventArgs>)
+ * provided by the user. MemoryLow signal is emitted when the memory level of the device is low.
*/
- public event AUIApplicationMemoryLowEventHandler MemoryLow
+ public event DaliEventHandler<object,AUIApplicationMemoryLowEventArgs> MemoryLow
{
add
{
/**
* @brief Event for AppControl signal which can be used to subscribe/unsubscribe the event handler
- * (in the type of AUIApplicationAppControlEventHandler) provided by the user.
- * AppControl signal is emitted when another application sends a launch request to the application.
+ * (in the type of AUIApplicationAppControlEventHandler-DaliEventHandler<object,AUIApplicationAppControlEventArgs>)
+ * provided by the user. AppControl signal is emitted when another application sends a launch request to the application.
*/
- public event AUIApplicationAppControlEventHandler AppControl
+ public event DaliEventHandler<object,AUIApplicationAppControlEventArgs> AppControl
{
add
{