/*
- * Copyright (c) 2016 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2017 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
%apply float& OUTPUT { float& viewportX };
%apply float& OUTPUT { float& viewportY };
-#if defined(SWIGCSHARP)
-
%include arrays_csharp.i
%apply unsigned char INPUT[] { unsigned char* pixelBuffer}
%apply unsigned char INPUT[] { unsigned char* buffer}
%apply unsigned short INPUT[] { unsigned short* indices}
%apply float INPUT[] { float* array }
-#endif
-
%ignore *::Animation(Internal::Animation*);
%ignore *::Actor(Internal::Actor*);
%ignore *::BufferImage(Internal::BufferImage*);
%ignore *::AnchorPoint::DEFAULT;
%ignore *::SetPositionInheritanceMode(PositionInheritanceMode);
%ignore *::GetKeyValue(SizeType) const;
+%ignore *::TypeInfo::GetCreator() const;
+%ignore Dali::Stage::TouchedSignal;
+%ignore Dali::DevelActor::Property::Type;
%rename(ParentOriginTop) Dali::ParentOrigin::TOP;
%rename(ParentOriginBottom) Dali::ParentOrigin::BOTTOM;
%rename(BlendingEquationType) Dali::BlendingEquation::Type;
%rename(CameraType) Dali::Camera::Type;
%rename(LayerBehavior) Dali::Layer::Behavior;
-%rename(DaliEndAction) Dali::Animation::EndAction;
+%rename(X) Dali::Vector2::x;
+%rename(Y) Dali::Vector2::y;
+%rename(Width) Dali::Vector2::width;
+%rename(Height) Dali::Vector2::height;
+%rename(X) Dali::Vector3::x;
+%rename(Y) Dali::Vector3::y;
+%rename(Z) Dali::Vector3::z;
+%rename(Width) Dali::Vector3::width;
+%rename(Height) Dali::Vector3::height;
+%rename(Depth) Dali::Vector3::depth;
+%rename(X) Dali::Vector4::x;
+%rename(Y) Dali::Vector4::y;
+%rename(Z) Dali::Vector4::z;
+%rename(W) Dali::Vector4::w;
typedef std::pair<std::string, Dali::Property::Value> StringValuePair;
typedef std::vector<Dali::TouchPoint> TouchPointContainer;
%include <dali/public-api/math/random.h>
%include <dali/public-api/math/angle-axis.h>
%include <dali/public-api/math/viewport.h>
+%include <dali/public-api/math/math-utils.h>
%include <dali/public-api/object/property-index-ranges.h>
%include <dali/public-api/object/property.h>
%include <dali/public-api/object/property-notification.h>
%include <dali/public-api/object/handle.h>
%include <dali/public-api/object/type-info.h>
+%include <dali/public-api/object/type-registry.h>
+%include <dali/devel-api/object/csharp-type-info.h>
+%include <dali/devel-api/object/csharp-type-registry.h>
%include <dali/public-api/common/constants.h>
%include <dali/public-api/actors/actor-enumerations.h>
%include <dali/public-api/events/long-press-gesture-detector.h>
%include <dali/public-api/events/long-press-gesture.h>
%include <dali/public-api/events/wheel-event.h>
+%include <dali/devel-api/events/key-event-devel.h>
%include <dali/public-api/actors/actor.h>
+%include <dali/devel-api/actors/actor-devel.h>
%include <dali/public-api/actors/layer.h>
%include <dali/public-api/common/stage.h>
%include <dali/public-api/size-negotiation/relayout-container.h>
%include <dali/public-api/events/pinch-gesture.h>
%include <dali/public-api/events/tap-gesture-detector.h>
%include <dali/public-api/events/tap-gesture.h>
-%include <dali/public-api/events/touch-event.h>
%include <dali/public-api/animation/alpha-function.h>
%include <dali/public-api/animation/key-frames.h>
%template(StringValuePair) std::pair<std::string, Dali::Property::Value>;
%template(TouchPointContainer) std::vector<Dali::TouchPoint>;
-%template(RectDouble) Dali::Rect<double>;
-%template(RectInteger) Dali::Rect<int>;
-%template(RectUnsignedInteger) Dali::Rect<unsigned int>;
-%template(RectFloat) Dali::Rect<float>;
+%template(Rectangle) Dali::Rect<int>;
+%template(PaddingType) Dali::Rect<float>;
%template(VectorInteger) Dali::Vector<int>;
%template(VectorFloat) Dali::Vector<float>;
%template(VectorUnsignedChar) Dali::Vector<unsigned char>;
%template(VectorUint16Pair) Dali::Vector<Dali::Uint16Pair>;
%template(VoidSignal) Dali::Signal<void()>;
-%template(BoolSignal) Dali::Signal<bool()>;
%template(FloatSignal) Dali::Signal<void(float)>;
%template(ObjectCreatedSignal) Dali::Signal<void(Dali::BaseHandle)>;
%template(ObjectDestroyedSignal) Dali::Signal<void(const Dali::RefObject*)>;
%template(LongPressGestureDetectedSignal) Dali::Signal<void (Dali::Actor, const Dali::LongPressGesture&)>;
//%template(ActorTouchEventSignal) Dali::Signal<bool (Dali::Actor, const Dali::TouchEvent&)>;
%template(ActorTouchDataSignal) Dali::Signal<bool (Dali::Actor, const Dali::TouchData&)>;
-%template(ActorHoverEventSignal) Dali::Signal<bool (Dali::Actor, const Dali::HoverEvent&)>;
-%template(ActorWheelEventSignal) Dali::Signal<bool (Dali::Actor, const Dali::WheelEvent&)>;
+%template(ActorHoverSignal) Dali::Signal<bool (Dali::Actor, const Dali::HoverEvent&)>;
+%template(ActorWheelSignal) Dali::Signal<bool (Dali::Actor, const Dali::WheelEvent&)>;
%template(ActorSignal) Dali::Signal<void (Dali::Actor)>;
%template(KeyEventSignal) Dali::Signal<void (const Dali::KeyEvent&)>;
//%template(TouchEventSignal) Dali::Signal<void (const Dali::TouchEvent&)>;
%template(TouchSignal) Dali::Signal<void (const Dali::TouchData&)>;
-%template(StageWheelEventSignal) Dali::Signal<void (const Dali::WheelEvent&)>;
+%template(StageWheelSignal) Dali::Signal<void (const Dali::WheelEvent&)>;
%template(AngleThresholdPair) std::pair<Dali::Radian, Dali::Radian>;
%template(PanGestureDetectedSignal) Dali::Signal<void (Dali::Actor, const Dali::PanGesture&)>;
%template(PinchGestureDetectedSignal) Dali::Signal<void (Dali::Actor, const Dali::PinchGesture&)>;