namespace Dali {
-public class Renderer : Handle {
+internal class Renderer : Animatable {
private global::System.Runtime.InteropServices.HandleRef swigCPtr;
internal Renderer(global::System.IntPtr cPtr, bool cMemoryOwn) : base(NDalicPINVOKE.Renderer_SWIGUpcast(cPtr), cMemoryOwn) {
}
public override void Dispose() {
- if (!Stage.IsInstalled()) {
+ if (!Window.IsInstalled()) {
DisposeQueue.Instance.Add(this);
return;
}
get
{
int temp = 0;
- GetProperty( Renderer.Property.DEPTH_INDEX).Get( ref temp );
+ Dali.Object.GetProperty( swigCPtr, Renderer.Property.DEPTH_INDEX).Get( out temp );
return temp;
}
set
{
- SetProperty( Renderer.Property.DEPTH_INDEX, new Dali.Property.Value( value ) );
+ Dali.Object.SetProperty( swigCPtr, Renderer.Property.DEPTH_INDEX, new Dali.Property.Value( value ) );
}
}
public int FaceCullingMode
get
{
int temp = 0;
- GetProperty( Renderer.Property.FACE_CULLING_MODE).Get( ref temp );
+ Dali.Object.GetProperty( swigCPtr, Renderer.Property.FACE_CULLING_MODE).Get( out temp );
return temp;
}
set
{
- SetProperty( Renderer.Property.FACE_CULLING_MODE, new Dali.Property.Value( value ) );
+ Dali.Object.SetProperty( swigCPtr, Renderer.Property.FACE_CULLING_MODE, new Dali.Property.Value( value ) );
}
}
public int BlendMode
get
{
int temp = 0;
- GetProperty( Renderer.Property.BLEND_MODE).Get( ref temp );
+ Dali.Object.GetProperty( swigCPtr, Renderer.Property.BLEND_MODE).Get( out temp );
return temp;
}
set
{
- SetProperty( Renderer.Property.BLEND_MODE, new Dali.Property.Value( value ) );
+ Dali.Object.SetProperty( swigCPtr, Renderer.Property.BLEND_MODE, new Dali.Property.Value( value ) );
}
}
public int BlendEquationRgb
get
{
int temp = 0;
- GetProperty( Renderer.Property.BLEND_EQUATION_RGB).Get( ref temp );
+ Dali.Object.GetProperty( swigCPtr, Renderer.Property.BLEND_EQUATION_RGB).Get( out temp );
return temp;
}
set
{
- SetProperty( Renderer.Property.BLEND_EQUATION_RGB, new Dali.Property.Value( value ) );
+ Dali.Object.SetProperty( swigCPtr, Renderer.Property.BLEND_EQUATION_RGB, new Dali.Property.Value( value ) );
}
}
public int BlendEquationAlpha
get
{
int temp = 0;
- GetProperty( Renderer.Property.BLEND_EQUATION_ALPHA).Get( ref temp );
+ Dali.Object.GetProperty( swigCPtr, Renderer.Property.BLEND_EQUATION_ALPHA).Get( out temp );
return temp;
}
set
{
- SetProperty( Renderer.Property.BLEND_EQUATION_ALPHA, new Dali.Property.Value( value ) );
+ Dali.Object.SetProperty( swigCPtr, Renderer.Property.BLEND_EQUATION_ALPHA, new Dali.Property.Value( value ) );
}
}
public int BlendFactorSrcRgb
get
{
int temp = 0;
- GetProperty( Renderer.Property.BLEND_FACTOR_SRC_RGB).Get( ref temp );
+ Dali.Object.GetProperty( swigCPtr, Renderer.Property.BLEND_FACTOR_SRC_RGB).Get( out temp );
return temp;
}
set
{
- SetProperty( Renderer.Property.BLEND_FACTOR_SRC_RGB, new Dali.Property.Value( value ) );
+ Dali.Object.SetProperty( swigCPtr, Renderer.Property.BLEND_FACTOR_SRC_RGB, new Dali.Property.Value( value ) );
}
}
public int BlendFactorDestRgb
get
{
int temp = 0;
- GetProperty( Renderer.Property.BLEND_FACTOR_DEST_RGB).Get( ref temp );
+ Dali.Object.GetProperty( swigCPtr, Renderer.Property.BLEND_FACTOR_DEST_RGB).Get( out temp );
return temp;
}
set
{
- SetProperty( Renderer.Property.BLEND_FACTOR_DEST_RGB, new Dali.Property.Value( value ) );
+ Dali.Object.SetProperty( swigCPtr, Renderer.Property.BLEND_FACTOR_DEST_RGB, new Dali.Property.Value( value ) );
}
}
public int BlendFactorSrcAlpha
get
{
int temp = 0;
- GetProperty( Renderer.Property.BLEND_FACTOR_SRC_ALPHA).Get( ref temp );
+ Dali.Object.GetProperty( swigCPtr, Renderer.Property.BLEND_FACTOR_SRC_ALPHA).Get( out temp );
return temp;
}
set
{
- SetProperty( Renderer.Property.BLEND_FACTOR_SRC_ALPHA, new Dali.Property.Value( value ) );
+ Dali.Object.SetProperty( swigCPtr, Renderer.Property.BLEND_FACTOR_SRC_ALPHA, new Dali.Property.Value( value ) );
}
}
public int BlendFactorDestAlpha
get
{
int temp = 0;
- GetProperty( Renderer.Property.BLEND_FACTOR_DEST_ALPHA).Get( ref temp );
+ Dali.Object.GetProperty( swigCPtr, Renderer.Property.BLEND_FACTOR_DEST_ALPHA).Get( out temp );
return temp;
}
set
{
- SetProperty( Renderer.Property.BLEND_FACTOR_DEST_ALPHA, new Dali.Property.Value( value ) );
+ Dali.Object.SetProperty( swigCPtr, Renderer.Property.BLEND_FACTOR_DEST_ALPHA, new Dali.Property.Value( value ) );
}
}
public Vector4 BlendColor
get
{
Vector4 temp = new Vector4(0.0f,0.0f,0.0f,0.0f);
- GetProperty( Renderer.Property.BLEND_COLOR).Get( temp );
+ Dali.Object.GetProperty( swigCPtr, Renderer.Property.BLEND_COLOR).Get( temp );
return temp;
}
set
{
- SetProperty( Renderer.Property.BLEND_COLOR, new Dali.Property.Value( value ) );
+ Dali.Object.SetProperty( swigCPtr, Renderer.Property.BLEND_COLOR, new Dali.Property.Value( value ) );
}
}
public bool BlendPreMultipliedAlpha
get
{
bool temp = false;
- GetProperty( Renderer.Property.BLEND_PRE_MULTIPLIED_ALPHA).Get( ref temp );
+ Dali.Object.GetProperty( swigCPtr, Renderer.Property.BLEND_PRE_MULTIPLIED_ALPHA).Get( out temp );
return temp;
}
set
{
- SetProperty( Renderer.Property.BLEND_PRE_MULTIPLIED_ALPHA, new Dali.Property.Value( value ) );
+ Dali.Object.SetProperty( swigCPtr, Renderer.Property.BLEND_PRE_MULTIPLIED_ALPHA, new Dali.Property.Value( value ) );
}
}
public int IndexRangeFirst
get
{
int temp = 0;
- GetProperty( Renderer.Property.INDEX_RANGE_FIRST).Get( ref temp );
+ Dali.Object.GetProperty( swigCPtr, Renderer.Property.INDEX_RANGE_FIRST).Get( out temp );
return temp;
}
set
{
- SetProperty( Renderer.Property.INDEX_RANGE_FIRST, new Dali.Property.Value( value ) );
+ Dali.Object.SetProperty( swigCPtr, Renderer.Property.INDEX_RANGE_FIRST, new Dali.Property.Value( value ) );
}
}
public int IndexRangeCount
get
{
int temp = 0;
- GetProperty( Renderer.Property.INDEX_RANGE_COUNT).Get( ref temp );
+ Dali.Object.GetProperty( swigCPtr, Renderer.Property.INDEX_RANGE_COUNT).Get( out temp );
return temp;
}
set
{
- SetProperty( Renderer.Property.INDEX_RANGE_COUNT, new Dali.Property.Value( value ) );
+ Dali.Object.SetProperty( swigCPtr, Renderer.Property.INDEX_RANGE_COUNT, new Dali.Property.Value( value ) );
}
}
public int DepthWriteMode
get
{
int temp = 0;
- GetProperty( Renderer.Property.DEPTH_WRITE_MODE).Get( ref temp );
+ Dali.Object.GetProperty( swigCPtr, Renderer.Property.DEPTH_WRITE_MODE).Get( out temp );
return temp;
}
set
{
- SetProperty( Renderer.Property.DEPTH_WRITE_MODE, new Dali.Property.Value( value ) );
+ Dali.Object.SetProperty( swigCPtr, Renderer.Property.DEPTH_WRITE_MODE, new Dali.Property.Value( value ) );
}
}
public int DepthFunction
get
{
int temp = 0;
- GetProperty( Renderer.Property.DEPTH_FUNCTION).Get( ref temp );
+ Dali.Object.GetProperty( swigCPtr, Renderer.Property.DEPTH_FUNCTION).Get( out temp );
return temp;
}
set
{
- SetProperty( Renderer.Property.DEPTH_FUNCTION, new Dali.Property.Value( value ) );
+ Dali.Object.SetProperty( swigCPtr, Renderer.Property.DEPTH_FUNCTION, new Dali.Property.Value( value ) );
}
}
public int DepthTestMode
get
{
int temp = 0;
- GetProperty( Renderer.Property.DEPTH_TEST_MODE).Get( ref temp );
+ Dali.Object.GetProperty( swigCPtr, Renderer.Property.DEPTH_TEST_MODE).Get( out temp );
return temp;
}
set
{
- SetProperty( Renderer.Property.DEPTH_TEST_MODE, new Dali.Property.Value( value ) );
+ Dali.Object.SetProperty( swigCPtr, Renderer.Property.DEPTH_TEST_MODE, new Dali.Property.Value( value ) );
}
}
public int RenderMode
get
{
int temp = 0;
- GetProperty( Renderer.Property.RENDER_MODE).Get( ref temp );
+ Dali.Object.GetProperty( swigCPtr, Renderer.Property.RENDER_MODE).Get( out temp );
return temp;
}
set
{
- SetProperty( Renderer.Property.RENDER_MODE, new Dali.Property.Value( value ) );
+ Dali.Object.SetProperty( swigCPtr, Renderer.Property.RENDER_MODE, new Dali.Property.Value( value ) );
}
}
public int StencilFunction
get
{
int temp = 0;
- GetProperty( Renderer.Property.STENCIL_FUNCTION).Get( ref temp );
+ Dali.Object.GetProperty( swigCPtr, Renderer.Property.STENCIL_FUNCTION).Get( out temp );
return temp;
}
set
{
- SetProperty( Renderer.Property.STENCIL_FUNCTION, new Dali.Property.Value( value ) );
+ Dali.Object.SetProperty( swigCPtr, Renderer.Property.STENCIL_FUNCTION, new Dali.Property.Value( value ) );
}
}
public int StencilFunctionMask
get
{
int temp = 0;
- GetProperty( Renderer.Property.STENCIL_FUNCTION_MASK).Get( ref temp );
+ Dali.Object.GetProperty( swigCPtr, Renderer.Property.STENCIL_FUNCTION_MASK).Get( out temp );
return temp;
}
set
{
- SetProperty( Renderer.Property.STENCIL_FUNCTION_MASK, new Dali.Property.Value( value ) );
+ Dali.Object.SetProperty( swigCPtr, Renderer.Property.STENCIL_FUNCTION_MASK, new Dali.Property.Value( value ) );
}
}
public int StencilFunctionReference
get
{
int temp = 0;
- GetProperty( Renderer.Property.STENCIL_FUNCTION_REFERENCE).Get( ref temp );
+ Dali.Object.GetProperty( swigCPtr, Renderer.Property.STENCIL_FUNCTION_REFERENCE).Get( out temp );
return temp;
}
set
{
- SetProperty( Renderer.Property.STENCIL_FUNCTION_REFERENCE, new Dali.Property.Value( value ) );
+ Dali.Object.SetProperty( swigCPtr, Renderer.Property.STENCIL_FUNCTION_REFERENCE, new Dali.Property.Value( value ) );
}
}
public int StencilMask
get
{
int temp = 0;
- GetProperty( Renderer.Property.STENCIL_MASK).Get( ref temp );
+ Dali.Object.GetProperty( swigCPtr, Renderer.Property.STENCIL_MASK).Get( out temp );
return temp;
}
set
{
- SetProperty( Renderer.Property.STENCIL_MASK, new Dali.Property.Value( value ) );
+ Dali.Object.SetProperty( swigCPtr, Renderer.Property.STENCIL_MASK, new Dali.Property.Value( value ) );
}
}
public int StencilOperationOnFail
get
{
int temp = 0;
- GetProperty( Renderer.Property.STENCIL_OPERATION_ON_FAIL).Get( ref temp );
+ Dali.Object.GetProperty( swigCPtr, Renderer.Property.STENCIL_OPERATION_ON_FAIL).Get( out temp );
return temp;
}
set
{
- SetProperty( Renderer.Property.STENCIL_OPERATION_ON_FAIL, new Dali.Property.Value( value ) );
+ Dali.Object.SetProperty( swigCPtr, Renderer.Property.STENCIL_OPERATION_ON_FAIL, new Dali.Property.Value( value ) );
}
}
public int StencilOperationOnZFail
get
{
int temp = 0;
- GetProperty( Renderer.Property.STENCIL_OPERATION_ON_Z_FAIL).Get( ref temp );
+ Dali.Object.GetProperty( swigCPtr, Renderer.Property.STENCIL_OPERATION_ON_Z_FAIL).Get( out temp );
return temp;
}
set
{
- SetProperty( Renderer.Property.STENCIL_OPERATION_ON_Z_FAIL, new Dali.Property.Value( value ) );
+ Dali.Object.SetProperty( swigCPtr, Renderer.Property.STENCIL_OPERATION_ON_Z_FAIL, new Dali.Property.Value( value ) );
}
}
public int StencilOperationOnZPass
get
{
int temp = 0;
- GetProperty( Renderer.Property.STENCIL_OPERATION_ON_Z_PASS).Get( ref temp );
+ Dali.Object.GetProperty( swigCPtr, Renderer.Property.STENCIL_OPERATION_ON_Z_PASS).Get( out temp );
return temp;
}
set
{
- SetProperty( Renderer.Property.STENCIL_OPERATION_ON_Z_PASS, new Dali.Property.Value( value ) );
+ Dali.Object.SetProperty( swigCPtr, Renderer.Property.STENCIL_OPERATION_ON_Z_PASS, new Dali.Property.Value( value ) );
}
}