namespace Dali {
-public class FrameBufferImage : Image {
+internal class FrameBufferImage : Image {
private global::System.Runtime.InteropServices.HandleRef swigCPtr;
internal FrameBufferImage(global::System.IntPtr cPtr, bool cMemoryOwn) : base(NDalicPINVOKE.FrameBufferImage_SWIGUpcast(cPtr), cMemoryOwn) {
}
public override void Dispose() {
- if (!Stage.IsInstalled()) {
+ if (!Window.IsInstalled()) {
DisposeQueue.Instance.Add(this);
return;
}