UNKNOWN_IMAGE_TYPE = -1,
IMAGE = 0,
RESOURCE_IMAGE = 1,
- NINE_PATCH_IMAGE = 2,
- BITMAP_IMAGE = 3,
- FRAME_BUFFER_IMAGE = 4,
- NATIVE_IMAGE = 5
+ BITMAP_IMAGE = 2,
+ FRAME_BUFFER_IMAGE = 3
};
/**
// keep generating them everytime we want to create an Image
static v8::Persistent<v8::ObjectTemplate> mImageTemplate;
static v8::Persistent<v8::ObjectTemplate> mResourceImageTemplate;
- static v8::Persistent<v8::ObjectTemplate> mNinePatchImageTemplate;
static v8::Persistent<v8::ObjectTemplate> mBufferImageTemplate;
static v8::Persistent<v8::ObjectTemplate> mFrameBufferImageTemplate;
- static v8::Persistent<v8::ObjectTemplate> mNativeImageTemplate;
private: