/**
* FrameBufferImage represents a GLES Frame Buffer Object and contains the result
* of an 'off screen' render pass of a RenderTask.
- * The FrameBufferImage can then be used with an ImageActor (with optional shader
+ * The FrameBufferImage can then be used with a Material (with optional shader
* effects) and rendered to the screen.
* @class FrameBufferImage
* @extends Image