#include <dali/public-api/common/loading-state.h>
#include <dali/devel-api/rendering/material.h>
#include <dali/devel-api/rendering/geometry.h>
+#include <dali-toolkit/public-api/controls/scrollable/item-view/default-item-layout.h>
namespace Dali
{
{ "PROPERTY_ARRAY", Property::ARRAY },
{ "PROPERTY_MAP", Property::MAP },
{ "PROPERTY_INVALID_INDEX", Property::INVALID_INDEX },
+ { "PROPERTY_READ_ONLY", Property::READ_ONLY },
+ { "PROPERTY_READ_WRITE", Property::READ_WRITE },
+ { "PROPERTY_ANIMATABLE", Property::ANIMATABLE },
+
+ { "ITEM_LAYOUT_LIST", Toolkit::DefaultItemLayout::LIST },
+ { "ITEM_LAYOUT_GRID", Toolkit::DefaultItemLayout::GRID },
};
const unsigned int EnumTableCount = sizeof(EnumTable)/sizeof(EnumTable[0]);