public:
/**
- * Actor type used an index
+ * Actor type used an index.
+ * These enums are used to index the ActorApiLookup table in actor-wrapper.cpp.
+ * Any changes made must be reflected in the ActorApiLookup otherwise it may segfault when creating an actor
*/
enum ActorType
{
UNKNOWN_ACTOR = -1,
- ACTOR = 0,
- IMAGE_ACTOR =1,
- MESH_ACTOR =2,
- LAYER_ACTOR =3,
- CAMERA_ACTOR =4,
- LIGHT_ACTOR =5,
- TEXT_LABEL =6
+ ACTOR = 0,
+ LAYER_ACTOR = 1,
+ CAMERA_ACTOR = 2
};
/**
/**
* @brief Creates a new Actor wrapped inside a Javascript Object.
- * @note: the actor type ie 'ImageActor' is expected to be the name of the callee function.
+ * @note: the actor type ie 'CameraActor' is expected to be the name of the callee function.
* @param[in] args v8 function call arguments interpreted
*/
static void NewActor( const v8::FunctionCallbackInfo< v8::Value >& args);
// The Actor ObjectTemplates.
static v8::Persistent<v8::ObjectTemplate> mActorTemplate;
- static v8::Persistent<v8::ObjectTemplate> mImageActorTemplate;
- static v8::Persistent<v8::ObjectTemplate> mMeshActorTemplate;
static v8::Persistent<v8::ObjectTemplate> mCameraActorTemplate;
static v8::Persistent<v8::ObjectTemplate> mLayerActorTemplate;
- static v8::Persistent<v8::ObjectTemplate> mTextLabelTemplate;
/**
* @return the wrapped actor
*/
static ActorWrapper::ActorType GetActorType( const std::string& name );
-private:
+protected:
/**
- * Helper to make the actor template
+ * @brief Helper to make the actor template
*
*/
static v8::Handle<v8::ObjectTemplate> MakeDaliActorTemplate( v8::Isolate* isolate, ActorType actorType );
+private:
+
/**
* Helper, get an actor template given an actor type
*/