UNKNOWN_ACTOR = -1,
ACTOR = 0,
IMAGE_ACTOR =1,
- TEXT_ACTOR =2,
- MESH_ACTOR =3,
- LAYER_ACTOR =4,
- CAMERA_ACTOR =5,
- LIGHT_ACTOR =6,
- TEXT_VIEW =7
+ MESH_ACTOR =2,
+ LAYER_ACTOR =3,
+ CAMERA_ACTOR =4,
+ TEXT_LABEL =5
};
/**
// The Actor ObjectTemplates.
static v8::Persistent<v8::ObjectTemplate> mActorTemplate;
static v8::Persistent<v8::ObjectTemplate> mImageActorTemplate;
- static v8::Persistent<v8::ObjectTemplate> mTextActorTemplate;
static v8::Persistent<v8::ObjectTemplate> mMeshActorTemplate;
static v8::Persistent<v8::ObjectTemplate> mCameraActorTemplate;
static v8::Persistent<v8::ObjectTemplate> mLayerActorTemplate;
- static v8::Persistent<v8::ObjectTemplate> mTextViewTemplate;
+ static v8::Persistent<v8::ObjectTemplate> mTextLabelTemplate;
/**
* @return the wrapped actor