enum ActorApiBitMask
{
ACTOR_API = 1 << 0,
- IMAGE_ACTOR_API = 1 << 1,
- LAYER_API = 1 << 2,
- CAMERA_ACTOR_API = 1 << 3,
+ LAYER_API = 1 << 1,
+ CAMERA_ACTOR_API = 1 << 2,
};
/**
{ "Raise", LayerApi::Raise, LAYER_API },
{ "Lower", LayerApi::Lower, LAYER_API },
{ "RaiseAbove", LayerApi::RaiseAbove, LAYER_API },
- { "RaiseBelow", LayerApi::LowerBelow, LAYER_API },
+ { "LowerBelow", LayerApi::LowerBelow, LAYER_API },
{ "RaiseToTop", LayerApi::RaiseToTop, LAYER_API },
- { "LowerToBottom", LayerApi::ToBottom, LAYER_API },
+ { "LowerToBottom", LayerApi::LowerToBottom, LAYER_API },
{ "MoveAbove", LayerApi::MoveAbove, LAYER_API },
{ "MoveBelow", LayerApi::MoveBelow, LAYER_API },
// ignore SetClipping, use layer.clippingEnable