/**
*
-<h3> Dali Constants </h3>
+### Dali Constants
Constants accessible under the dali global object.
- actor.parentOrigin = dali.BACK_TOP_LEFT;
+ actor.parentOrigin = dali.TOP_LEFT;
actor.color = dali.COLOR_RED;
actor.setBlendFunc( dali.BLEND_FACTOR_ONE_MINUS_SRC_COLOR, dali.BLEND_FACTOR_SRC_ALPHA_SATURATE );
| Constant Name | value |
|---------------|-------|
| ** actor.parentOrigin and actor.anchorPoint ** | |
-|BACK_TOP_LEFT | (0.0f, 0.0f, 0.0f) |
-|BACK_TOP_CENTER | (0.5f, 0.0f, 0.0f) |
-|BACK_TOP_RIGHT | (1.0f, 0.0f, 0.0f) |
-|BACK_CENTER_LEFT | (0.0f, 0.5f, 0.0f) |
-|BACK_CENTER | (0.5f, 0.5f, 0.0f) |
-|BACK_CENTER_RIGHT | (1.0f, 0.5f, 0.0f) |
-|BACK_BOTTOM_LEFT | (0.0f, 1.0f, 0.0f) |
-|BACK_BOTTOM_CENTER | (0.5f, 1.0f, 0.0f) |
-|BACK_BOTTOM_RIGHT | (1.0f, 1.0f, 0.0f) |
|TOP_LEFT | (0.0f, 0.0f, 0.5f) |
|TOP_CENTER | (0.5f, 0.0f, 0.5f) |
|TOP_RIGHT | (1.0f, 0.0f, 0.5f) |
|BOTTOM_CENTER | (0.5f, 1.0f, 0.5f) |
|BOTTOM_RIGHT | (1.0f, 1.0f, 0.5f) |
-|FRONT_TOP_LEFT | (0.0f, 0.0f, 1.0f) |
-|FRONT_TOP_CENTER | (0.5f, 0.0f, 1.0f) |
-|FRONT_TOP_RIGHT | (1.0f, 0.0f, 1.0f) |
-|FRONT_CENTER_LEFT | (0.0f, 0.5f, 1.0f) |
-|FRONT_CENTER | (0.5f, 0.5f, 1.0f) |
-|FRONT_CENTER_RIGHT | (1.0f, 0.5f, 1.0f) |
-|FRONT_BOTTOM_LEFT | (0.0f, 1.0f, 1.0f) |
-|FRONT_BOTTOM_CENTER | (0.5f, 1.0f, 1.0f) |
-|FRONT_BOTTOM_RIGHT | (1.0f, 1.0f, 1.0f) |
-
|** Vector3 ** | |
|VECTOR3_ONE | (1.0f, 1.0f, 1.0f) |
|**actor.drawMode **| |
|DRAW_MODE_NORMAL | integer value |
-|DRAW_MODE_OVERLAY | integer value |
+|DRAW_MODE_OVERLAY_2D | integer value |
|DRAW_MODE_STENCIL | integer value |
|**Image load policy **| |
-|IMAGE_LOAD_POLICY_IMMEDIATE | integer value |
-|IMAGE_LOAD_POLICY_ON_DEMAND | integer value |
-
|**actor.SetBlendFunc() ** | |
|BLEND_FACTOR_ZERO | integer value |
|BLEND_FACTOR_ONE | integer value |
|BLENDING_AUTO | integer value |
|BLENDING_ON | integer value |
-|**actor.SetBlendEquation() ** | |
-|BLEND_EQUATION_ADD | integer value |
-|BLEND_EQUATION_SUBTRACT | integer value |
-|BLEND_EQUATION_REVERSE_SUBTRACT | integer value |
-
|**actor.SetCullFace()** | |
|CULL_FACE_DISABLE | integer value |
|CULL_FRONT_FACE | integer value |
| PIXEL_FORMAT_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC | integer value |
| PIXEL_FORMAT_COMPRESSED_RGB8_ETC1 | integer value |
| PIXEL_FORMAT_COMPRESSED_RGB_PVRTC_4BPPV1 | integer value |
-</table>
+
+|**Texture filtering mode ** | |
+|FILTER_MODE_NONE | integer value |
+|FILTER_MODE_DEFAULT | integer value |
+|FILTER_MODE_NEAREST | integer value |
+|FILTER_MODE_LINEAR | integer value |
+
+|**Sampler wrap mode ** | |
+|WRAP_MODE_DEFAULT | integer value |
+|WRAP_MODE_CLAMP_TO_EDGE | integer value |
+|WRAP_MODE_REPEAT | integer value |
+|WRAP_MODE_MIRRORED_REPEAT | integer value |
+
+|**Material face culling mode ** | |
+|MATERIAL_NONE | integer value |
+|MATERIAL_CULL_BACK | integer value |
+|MATERIAL_CULL_FRONT | integer value |
+|MATERIAL_CULL_BACK_AND_FRONT | integer value |
+
+|**Geometry primitives type ** | |
+|GEOMETRY_POINTS | integer value |
+|GEOMETRY_LINES | integer value |
+|GEOMETRY_LINE_LOOP | integer value |
+|GEOMETRY_LINE_STRIP | integer value |
+|GEOMETRY_TRIANGLES | integer value |
+|GEOMETRY_TRIANGLE_FAN | integer value |
+|GEOMETRY_TRIANGLE_STRIP | integer value |
+
+|**Property type ** | |
+|PROPERTY_NONE | none |
+|PROPERTY_BOOLEAN | integer value |
+|PROPERTY_FLOAT | float value |
+|PROPERTY_INTEGER | integer value |
+|PROPERTY_VECTOR2 | Array[ float, float ] |
+|PROPERTY_VECTOR3 | Array[ float, float, float ] |
+|PROPERTY_VECTOR4 | Array[ float, float, float, float ] |
+|PROPERTY_MATRIX3 | Object |
+|PROPERTY_MATRIX | Object |
+|PROPERTY_RECTANGLE | Object |
+|PROPERTY_ORIENTATION | Object |
+|PROPERTY_STRING | String |
+|PROPERTY_ARRAY | Object |
+|PROPERTY_MAP | Object |
+
+|**Layout dimensions ** | |
+|DIMENSION_WIDTH | integer value |
+|DIMENSION_HEIGHT | integer value |
+
+|**Item layout type ** | |
+|ITEM_LAYOUT_LIST | integer value |
+|ITEM_LAYOUT_GRID | integer value |
+
+|**Scroll direction bias ** | |
+|DIRECTION_BIAS_NONE | integer value |
+|DIRECTION_BIAS_LEFT | integer value |
+|DIRECTION_BIAS_RIGHT | integer value |
+
+|**Animation alpha function ** | |
+|ALPHA_FUNCTION_DEFAULT | integer value |
+|ALPHA_FUNCTION_LINEAR | integer value |
+|ALPHA_FUNCTION_REVERSE | integer value |
+|ALPHA_FUNCTION_EASE_IN_SQUARE | integer value |
+|ALPHA_FUNCTION_EASE_OUT_SQUARE | integer value |
+|ALPHA_FUNCTION_EASE_IN | integer value |
+|ALPHA_FUNCTION_EASE_OUT | integer value |
+|ALPHA_FUNCTION_EASE_IN_OUT | integer value |
+|ALPHA_FUNCTION_EASE_IN_SINE | integer value |
+|ALPHA_FUNCTION_EASE_OUT_SINE | integer value |
+|ALPHA_FUNCTION_EASE_IN_OUT_SINE | integer value |
+|ALPHA_FUNCTION_BOUNCE | integer value |
+|ALPHA_FUNCTION_SIN | integer value |
+|ALPHA_FUNCTION_EASE_OUT_BACK | integer value |
* @class Constants
*/