```
var actor = new dali.Actor();
-var imageActor = new dali.ImageActor();
var textActor = new dali.TextActor("hello world");
var camera = new dali.CameraActor();
var layer = new dali.Layer();
The actor provides the following call back events
-| Name | Description | Parameters passed to call back |
-|-------------------|----------------------------------------|--------------------------|
-|touched | touch event | (actor, touchEvent ) |
-|hovered | mouse or pointer hovering over actor | (actor, hoverEvent) |
-|mouse-wheel-event | mouse wheel events | (actor, wheelEvent) |
-|on-stage | actor has been moved on stage | (actor) |
-|off-stage | actor has been moved off stage | (actor) |
+| Name | Description | Parameters passed to call back |
+|-----------------|----------------------------------------|--------------------------|
+|touched | touch event | (actor, touchEvent ) |
+|hovered | mouse or pointer hovering over actor | (actor, hoverEvent) |
+|mouseWheelEvent | mouse wheel events | (actor, wheelEvent) |
+|onStage | actor has been moved on stage | (actor) |
+|offStage | actor has been moved off stage | (actor) |
#### Touch event
}
// connect to touch events
-myActor.connect( "touched", onPressed );
+myActor.on( "touched", onPressed );
```
}
```
// connect to touch events
- myActor.connect( "hovered", onHover);
+ myActor.on( "hovered", onHover);
#### Mouse wheel event
}
// connect to touch events
-myActor.connect( "mouse-wheel-event", onMouseWheel );
+myActor.on( "mouseWheelEvent", onMouseWheel );
```
#### Key events
* @class Actor
+ * @extends Handle
*/