#include <dali/public-api/common/dali-vector.h>
#include <dali/public-api/math/vector2.h>
#include <resampler.h>
+#include <image-loading.h>
// INTERNAL INCLUDES
// Constants used by the ImageResampler.
const float DEFAULT_SOURCE_GAMMA = 1.75f; ///< Default source gamma value used in the Resampler() function. Partial gamma correction looks better on mips. Set to 1.0 to disable gamma correction.
const float FILTER_SCALE = 1.f; ///< Default filter scale value used in the Resampler() function. Filter scale - values < 1.0 cause aliasing, but create sharper looking mips.
-const char* const FILTER_TYPE = "lanczos4"; ///< Default filter used in the Resampler() function. Possible Lanczos filters are: lanczos3, lanczos4, lanczos6, lanczos12
+const Resampler::Filter FILTER_TYPE = Resampler::LANCZOS4; ///< Default filter used in the Resampler() function. Possible Lanczos filters are: lanczos3, lanczos4, lanczos6, lanczos12
using Integration::Bitmap;
using Integration::BitmapPtr;
*/
ImageDimensions CalculateDesiredDimensions( unsigned int bitmapWidth, unsigned int bitmapHeight, unsigned int requestedWidth, unsigned int requestedHeight )
{
+ unsigned int maxSize = Dali::GetMaxTextureSize();
+
// If no dimensions have been requested, default to the source ones:
if( requestedWidth == 0 && requestedHeight == 0 )
{
- return ImageDimensions( bitmapWidth, bitmapHeight );
+ return ImageDimensions( std::min( bitmapWidth, maxSize ), std::min( bitmapHeight, maxSize ) );
}
// If both dimensions have values requested, use them both:
if( requestedWidth != 0 && requestedHeight != 0 )
{
- return ImageDimensions( requestedWidth, requestedHeight );
+ return ImageDimensions( std::min( requestedWidth, maxSize ), std::min( requestedHeight, maxSize ) );
}
// Only one of the dimensions has been requested. Calculate the other from
// the requested one and the source image aspect ratio:
if( requestedWidth != 0 )
{
+ requestedWidth = std::min( requestedWidth, maxSize );
return ImageDimensions( requestedWidth, bitmapHeight / float(bitmapWidth) * requestedWidth + 0.5f );
}
+
+ requestedHeight = std::min( requestedHeight, maxSize );
return ImageDimensions( bitmapWidth / float(bitmapHeight) * requestedHeight + 0.5f, requestedHeight );
}