/* create and add devices. */
mDevice = pepper_input_device_create( static_cast< pepper_compositor_t* >( Pepper::GetImplementation( compositor ).GetCompositorHandle() ),
- WL_SEAT_CAPABILITY_TOUCH, NULL, NULL );
+ WL_SEAT_CAPABILITY_KEYBOARD | WL_SEAT_CAPABILITY_TOUCH, NULL, NULL );
// mDevice = pepper_input_device_create( static_cast< pepper_compositor_t* >( Pepper::GetImplementation( compositor ).GetCompositorHandle() ),
// ( WL_SEAT_CAPABILITY_POINTER | WL_SEAT_CAPABILITY_KEYBOARD | WL_SEAT_CAPABILITY_TOUCH ), NULL, NULL );
if( !mDevice )