* THE SOFTWARE.
*/
#include <windows.h>
+#include <mmsystem.h>
#include <unistd.h>
#include <fcntl.h>
#include <signal.h>
#include <errno.h>
#include <sys/time.h>
#include "config-host.h"
-#include "sysemu.h"
+#include "sysemu/sysemu.h"
#include "qemu-options.h"
/***********************************************************/
int result = 0;
if (overwrite || !getenv(name)) {
size_t length = strlen(name) + strlen(value) + 2;
- char *string = qemu_malloc(length);
+ char *string = g_malloc(length);
snprintf(string, length, "%s=%s", name, value);
result = putenv(string);
- }
- return result;
-}
-
-/***********************************************************/
-/* Polling handling */
-
-typedef struct PollingEntry {
- PollingFunc *func;
- void *opaque;
- struct PollingEntry *next;
-} PollingEntry;
-static PollingEntry *first_polling_entry;
-
-int qemu_add_polling_cb(PollingFunc *func, void *opaque)
-{
- PollingEntry **ppe, *pe;
- pe = qemu_mallocz(sizeof(PollingEntry));
- pe->func = func;
- pe->opaque = opaque;
- for(ppe = &first_polling_entry; *ppe != NULL; ppe = &(*ppe)->next);
- *ppe = pe;
- return 0;
-}
-
-void qemu_del_polling_cb(PollingFunc *func, void *opaque)
-{
- PollingEntry **ppe, *pe;
- for(ppe = &first_polling_entry; *ppe != NULL; ppe = &(*ppe)->next) {
- pe = *ppe;
- if (pe->func == func && pe->opaque == opaque) {
- *ppe = pe->next;
- qemu_free(pe);
- break;
- }
+ /* Windows takes a copy and does not continue to use our string.
+ * Therefore it can be safely freed on this platform. POSIX code
+ * typically has to leak the string because according to the spec it
+ * becomes part of the environment.
+ */
+ g_free(string);
}
+ return result;
}
-/***********************************************************/
-/* Wait objects support */
-typedef struct WaitObjects {
- int num;
- HANDLE events[MAXIMUM_WAIT_OBJECTS + 1];
- WaitObjectFunc *func[MAXIMUM_WAIT_OBJECTS + 1];
- void *opaque[MAXIMUM_WAIT_OBJECTS + 1];
-} WaitObjects;
-
-static WaitObjects wait_objects = {0};
-
-int qemu_add_wait_object(HANDLE handle, WaitObjectFunc *func, void *opaque)
-{
- WaitObjects *w = &wait_objects;
-
- if (w->num >= MAXIMUM_WAIT_OBJECTS)
- return -1;
- w->events[w->num] = handle;
- w->func[w->num] = func;
- w->opaque[w->num] = opaque;
- w->num++;
- return 0;
-}
-
-void qemu_del_wait_object(HANDLE handle, WaitObjectFunc *func, void *opaque)
+static BOOL WINAPI qemu_ctrl_handler(DWORD type)
{
- int i, found;
- WaitObjects *w = &wait_objects;
+ qemu_system_shutdown_request();
+ /* Windows 7 kills application when the function returns.
+ Sleep here to give QEMU a try for closing.
+ Sleep period is 10000ms because Windows kills the program
+ after 10 seconds anyway. */
+ Sleep(10000);
- found = 0;
- for (i = 0; i < w->num; i++) {
- if (w->events[i] == handle)
- found = 1;
- if (found) {
- w->events[i] = w->events[i + 1];
- w->func[i] = w->func[i + 1];
- w->opaque[i] = w->opaque[i + 1];
- }
- }
- if (found)
- w->num--;
+ return TRUE;
}
-void os_host_main_loop_wait(int *timeout)
+#ifdef CONFIG_MARU
+void os_setup_early_signal_handling(void)
{
- int ret, ret2, i;
- PollingEntry *pe;
-
- /* XXX: need to suppress polling by better using win32 events */
- ret = 0;
- for(pe = first_polling_entry; pe != NULL; pe = pe->next) {
- ret |= pe->func(pe->opaque);
- }
- if (ret == 0) {
- int err;
- WaitObjects *w = &wait_objects;
-
- qemu_mutex_unlock_iothread();
- ret = WaitForMultipleObjects(w->num, w->events, FALSE, *timeout);
- qemu_mutex_lock_iothread();
- if (WAIT_OBJECT_0 + 0 <= ret && ret <= WAIT_OBJECT_0 + w->num - 1) {
- if (w->func[ret - WAIT_OBJECT_0])
- w->func[ret - WAIT_OBJECT_0](w->opaque[ret - WAIT_OBJECT_0]);
-
- /* Check for additional signaled events */
- for(i = (ret - WAIT_OBJECT_0 + 1); i < w->num; i++) {
-
- /* Check if event is signaled */
- ret2 = WaitForSingleObject(w->events[i], 0);
- if(ret2 == WAIT_OBJECT_0) {
- if (w->func[i])
- w->func[i](w->opaque[i]);
- } else if (ret2 == WAIT_TIMEOUT) {
- } else {
- err = GetLastError();
- fprintf(stderr, "WaitForSingleObject error %d %d\n", i, err);
- }
- }
- } else if (ret == WAIT_TIMEOUT) {
- } else {
- err = GetLastError();
- fprintf(stderr, "WaitForMultipleObjects error %d %d\n", ret, err);
- }
- }
-
- *timeout = 0;
+ SetConsoleCtrlHandler(qemu_ctrl_handler, TRUE);
}
+#else
+static TIMECAPS mm_tc;
-static BOOL WINAPI qemu_ctrl_handler(DWORD type)
+static void os_undo_timer_resolution(void)
{
- exit(STATUS_CONTROL_C_EXIT);
- return TRUE;
+ timeEndPeriod(mm_tc.wPeriodMin);
}
void os_setup_early_signal_handling(void)
{
- /* Note: cpu_interrupt() is currently not SMP safe, so we force
- QEMU to run on a single CPU */
- HANDLE h;
- DWORD_PTR mask, smask;
- int i;
-
SetConsoleCtrlHandler(qemu_ctrl_handler, TRUE);
-
- h = GetCurrentProcess();
- if (GetProcessAffinityMask(h, &mask, &smask)) {
- for(i = 0; i < 32; i++) {
- if (mask & (1 << i))
- break;
- }
- if (i != 32) {
- mask = 1 << i;
- SetProcessAffinityMask(h, mask);
- }
- }
+ timeGetDevCaps(&mm_tc, sizeof(mm_tc));
+ timeBeginPeriod(mm_tc.wPeriodMin);
+ atexit(os_undo_timer_resolution);
}
+#endif /* CONFIG_MARU */
/* Look for support files in the same directory as the executable. */
char *os_find_datadir(const char *argv0)
p--;
*p = 0;
if (access(buf, R_OK) == 0) {
- return qemu_strdup(buf);
+ return g_strdup(buf);
}
return NULL;
}
OVERLAPPED overlap;
BOOL ret;
memset(&overlap, 0, sizeof(overlap));
-
+#ifndef CONFIG_MARU
file = CreateFile(filename, GENERIC_WRITE, FILE_SHARE_READ, NULL,
- OPEN_ALWAYS, FILE_ATTRIBUTE_NORMAL, NULL);
-
+ OPEN_ALWAYS, FILE_ATTRIBUTE_NORMAL, NULL);
+#else
+ file = CreateFile(g_win32_locale_filename_from_utf8(filename), GENERIC_WRITE, FILE_SHARE_READ, NULL,
+ OPEN_ALWAYS, FILE_ATTRIBUTE_NORMAL, NULL);
+#endif
if (file == INVALID_HANDLE_VALUE) {
return -1;
}
- len = snprintf(buffer, sizeof(buffer), "%ld\n", (long)getpid());
- ret = WriteFileEx(file, (LPCVOID)buffer, (DWORD)len,
- &overlap, NULL);
+ len = snprintf(buffer, sizeof(buffer), "%d\n", getpid());
+ ret = WriteFile(file, (LPCVOID)buffer, (DWORD)len,
+ NULL, &overlap);
+ CloseHandle(file);
if (ret == 0) {
return -1;
}
return 0;
}
-
-int qemu_get_thread_id(void)
-{
- return GetCurrentThreadId();
-}