// Create actor to display result of off-screen rendering
mDestinationImageActor = ImageActor::New( mDestinationImage );
self.Add( mDestinationImageActor );
- mDestinationImageActor.ApplyConstraint( Constraint::New<Vector3>( Actor::SIZE, ParentSource( Actor::SIZE ), EqualToConstraint() ) );
mDestinationImageActor.SetPositionInheritanceMode( Dali::USE_PARENT_POSITION );
// Start the masking operation
}
}
+void MaskedImageView::OnControlSizeSet( const Vector3& targetSize )
+{
+ mDestinationImageActor.SetSize(targetSize);
+}
+
void MaskedImageView::OnRenderTaskFinished( Dali::RenderTask& renderTask )
{
Toolkit::MaskedImageView handle( GetOwner() );