#include <common.h>
#include <command.h>
+#include <env.h>
+#include <log.h>
#include <net.h>
#include <asm/unaligned.h>
static int dns_our_port;
+/*
+ * make port a little random (1024-17407)
+ * This keeps the math somewhat trivial to compute, and seems to work with
+ * all supported protocols/clients/servers
+ */
+static unsigned int random_port(void)
+{
+ return 1024 + (get_timer(0) % 0x4000);
+}
+
static void dns_send(void)
{
struct header *header;
ip_to_string(ip_addr, ip_str);
printf("%s\n", ip_str);
if (net_dns_env_var)
- setenv(net_dns_env_var, ip_str);
+ env_set(net_dns_env_var, ip_str);
} else {
puts("server responded with invalid IP number\n");
}