if(p && p->pPos && p->PosNum>0)
{
CvTSTrans* pTrans;
- float t;
int frame = pTS->CurFrame - p->FrameBegin - 1;
if(frame < 0 || frame >= p->FrameNum) return 0;
- t = (p->FrameNum>1)?((float)frame / (p->FrameNum-1)):0;
+ //float t = (p->FrameNum>1)?((float)frame / (p->FrameNum-1)):0;
pTrans = p->pTrans + frame%p->TransNum;
pPos[0] = p->pPos[frame%p->PosNum];
if(p && p->pSize && p->SizeNum>0)
{
CvTSTrans* pTrans;
- float t;
int frame = pTS->CurFrame - p->FrameBegin - 1;
if(frame < 0 || frame >= p->FrameNum) return 0;
- t = (p->FrameNum>1)?((float)frame / (p->FrameNum-1)):0;
+ //float t = (p->FrameNum>1)?((float)frame / (p->FrameNum-1)):0;
pTrans = p->pTrans + frame%p->TransNum;
pSize[0] = p->pSize[frame%p->SizeNum];