Fix texture/sampler mapping in sRGB tests am: 102cfe8b11
[platform/upstream/VK-GL-CTS.git] / modules / internal / ditTestPackage.hpp
index 0d08a06..d04dfa3 100644 (file)
@@ -25,7 +25,6 @@
 
 #include "tcuDefs.hpp"
 #include "tcuTestPackage.hpp"
-#include "tcuResource.hpp"
 
 namespace dit
 {
@@ -37,14 +36,7 @@ public:
        virtual                                                 ~TestPackage                    (void);
 
        virtual void                                    init                                    (void);
-       virtual void                                    deinit                                  (void);
-
-       tcu::TestCaseWrapper&                   getTestCaseWrapper              (void) { return m_wrapper; }
-       tcu::Archive&                                   getArchive                              (void) { return m_archive; }
-
-private:
-       tcu::TestCaseWrapper                    m_wrapper;
-       tcu::ResourcePrefix                             m_archive;
+       tcu::TestCaseExecutor*                  createExecutor                  (void) const;
 };
 
 } // dit