Add 32 to 16 bit float conversion w.r.t rounding mode
[platform/upstream/VK-GL-CTS.git] / modules / internal / ditDelibsTests.cpp
index 665cd89..ca2ad8a 100644 (file)
@@ -43,6 +43,7 @@
 
 // debase
 #include "deInt32.h"
+#include "deFloat16.h"
 #include "deMath.h"
 #include "deSha1.h"
 #include "deMemory.h"
@@ -159,10 +160,11 @@ public:
 
        void init (void)
        {
-               addChild(new SelfCheckCase(m_testCtx, "int32",  "deInt32_selfTest()",   deInt32_selfTest));
-               addChild(new SelfCheckCase(m_testCtx, "math",   "deMath_selfTest()",    deMath_selfTest));
-               addChild(new SelfCheckCase(m_testCtx, "sha1",   "deSha1_selfTest()",    deSha1_selfTest));
-               addChild(new SelfCheckCase(m_testCtx, "memory", "deMemory_selfTest()",  deMemory_selfTest));
+               addChild(new SelfCheckCase(m_testCtx, "int32",          "deInt32_selfTest()",   deInt32_selfTest));
+               addChild(new SelfCheckCase(m_testCtx, "float16",        "deFloat16_selfTest()", deFloat16_selfTest));
+               addChild(new SelfCheckCase(m_testCtx, "math",           "deMath_selfTest()",    deMath_selfTest));
+               addChild(new SelfCheckCase(m_testCtx, "sha1",           "deSha1_selfTest()",    deSha1_selfTest));
+               addChild(new SelfCheckCase(m_testCtx, "memory",         "deMemory_selfTest()",  deMemory_selfTest));
        }
 };