GetDevices: Also allow `\.` to be part of the host name
[platform/upstream/VK-GL-CTS.git] / modules / glshared / glsTextureTestUtil.cpp
index 0e285d3..5966e22 100644 (file)
@@ -152,43 +152,6 @@ static tcu::TextureCubeArrayView getSubView (const tcu::TextureCubeArrayView& vi
        return tcu::TextureCubeArrayView(numLevels, view.getLevels()+clampedBase);
 }
 
-template <typename ViewType>
-ViewType getEffectiveView (const ViewType& src, std::vector<tcu::ConstPixelBufferAccess>& storage, const tcu::Sampler& sampler)
-{
-       storage.resize(src.getNumLevels());
-
-       ViewType view = ViewType(src.getNumLevels(), &storage[0]);
-
-       for (int levelNdx = 0; levelNdx < src.getNumLevels(); ++levelNdx)
-               storage[levelNdx] = tcu::getEffectiveDepthStencilAccess(src.getLevel(levelNdx), sampler.depthStencilMode);
-
-       return view;
-}
-
-template <>
-tcu::TextureCubeView getEffectiveView (const tcu::TextureCubeView& src, std::vector<tcu::ConstPixelBufferAccess>& storage, const tcu::Sampler& sampler)
-{
-       storage.resize(tcu::CUBEFACE_LAST * src.getNumLevels());
-
-       const tcu::ConstPixelBufferAccess* storagePtrs[tcu::CUBEFACE_LAST] =
-       {
-               &storage[0 * src.getNumLevels()],
-               &storage[1 * src.getNumLevels()],
-               &storage[2 * src.getNumLevels()],
-               &storage[3 * src.getNumLevels()],
-               &storage[4 * src.getNumLevels()],
-               &storage[5 * src.getNumLevels()],
-       };
-
-       tcu::TextureCubeView view = tcu::TextureCubeView(src.getNumLevels(), storagePtrs);
-
-       for (int faceNdx = 0; faceNdx < tcu::CUBEFACE_LAST; ++faceNdx)
-       for (int levelNdx = 0; levelNdx < src.getNumLevels(); ++levelNdx)
-               storage[faceNdx * src.getNumLevels() + levelNdx] = tcu::getEffectiveDepthStencilAccess(src.getLevelFace(levelNdx, (tcu::CubeFace)faceNdx), sampler.depthStencilMode);
-
-       return view;
-}
-
 inline float linearInterpolate (float t, float minVal, float maxVal)
 {
        return minVal + (maxVal - minVal) * t;
@@ -467,7 +430,7 @@ static void sampleTextureNonProjected (const SurfaceAccess& dst, const tcu::Text
 {
        // Separate combined DS formats
        std::vector<tcu::ConstPixelBufferAccess>        srcLevelStorage;
-       const tcu::Texture1DView                                        src                                     = getEffectiveView(rawSrc, srcLevelStorage, params.sampler);
+       const tcu::Texture1DView                                        src                                     = getEffectiveTextureView(rawSrc, srcLevelStorage, params.sampler);
 
        float                                                                           lodBias                         = (params.flags & ReferenceParams::USE_BIAS) ? params.bias : 0.0f;
 
@@ -502,7 +465,7 @@ static void sampleTextureNonProjected (const SurfaceAccess& dst, const tcu::Text
 {
        // Separate combined DS formats
        std::vector<tcu::ConstPixelBufferAccess>        srcLevelStorage;
-       const tcu::Texture2DView                                        src                                     = getEffectiveView(rawSrc, srcLevelStorage, params.sampler);
+       const tcu::Texture2DView                                        src                                     = getEffectiveTextureView(rawSrc, srcLevelStorage, params.sampler);
 
        float                                                                           lodBias                         = (params.flags & ReferenceParams::USE_BIAS) ? params.bias : 0.0f;
 
@@ -539,7 +502,7 @@ static void sampleTextureProjected (const SurfaceAccess& dst, const tcu::Texture
 {
        // Separate combined DS formats
        std::vector<tcu::ConstPixelBufferAccess>        srcLevelStorage;
-       const tcu::Texture1DView                                        src                                     = getEffectiveView(rawSrc, srcLevelStorage, params.sampler);
+       const tcu::Texture1DView                                        src                                     = getEffectiveTextureView(rawSrc, srcLevelStorage, params.sampler);
 
        float                                                                           lodBias                         = (params.flags & ReferenceParams::USE_BIAS) ? params.bias : 0.0f;
        float                                                                           dstW                            = (float)dst.getWidth();
@@ -579,7 +542,7 @@ static void sampleTextureProjected (const SurfaceAccess& dst, const tcu::Texture
 {
        // Separate combined DS formats
        std::vector<tcu::ConstPixelBufferAccess>        srcLevelStorage;
-       const tcu::Texture2DView                                        src                                     = getEffectiveView(rawSrc, srcLevelStorage, params.sampler);
+       const tcu::Texture2DView                                        src                                     = getEffectiveTextureView(rawSrc, srcLevelStorage, params.sampler);
 
        float                                                                           lodBias                         = (params.flags & ReferenceParams::USE_BIAS) ? params.bias : 0.0f;
        float                                                                           dstW                            = (float)dst.getWidth();
@@ -685,7 +648,7 @@ static void sampleTextureCube (const SurfaceAccess& dst, const tcu::TextureCubeV
 {
        // Separate combined DS formats
        std::vector<tcu::ConstPixelBufferAccess>        srcLevelStorage;
-       const tcu::TextureCubeView                                      src                                     = getEffectiveView(rawSrc, srcLevelStorage, params.sampler);
+       const tcu::TextureCubeView                                      src                                     = getEffectiveTextureView(rawSrc, srcLevelStorage, params.sampler);
 
        const tcu::IVec2                                                        dstSize                         = tcu::IVec2(dst.getWidth(), dst.getHeight());
        const float                                                                     dstW                            = float(dstSize.x());
@@ -744,7 +707,7 @@ static void sampleTextureNonProjected (const SurfaceAccess& dst, const tcu::Text
 {
        // Separate combined DS formats
        std::vector<tcu::ConstPixelBufferAccess>        srcLevelStorage;
-       const tcu::Texture2DArrayView                           src                                     = getEffectiveView(rawSrc, srcLevelStorage, params.sampler);
+       const tcu::Texture2DArrayView                           src                                     = getEffectiveTextureView(rawSrc, srcLevelStorage, params.sampler);
 
        float                                                                           lodBias                         = (params.flags & ReferenceParams::USE_BIAS) ? params.bias : 0.0f;
 
@@ -793,7 +756,7 @@ static void sampleTextureNonProjected (const SurfaceAccess& dst, const tcu::Text
 {
        // Separate combined DS formats
        std::vector<tcu::ConstPixelBufferAccess>        srcLevelStorage;
-       const tcu::Texture1DArrayView                           src                                     = getEffectiveView(rawSrc, srcLevelStorage, params.sampler);
+       const tcu::Texture1DArrayView                           src                                     = getEffectiveTextureView(rawSrc, srcLevelStorage, params.sampler);
 
        float                                                                           lodBias                         = (params.flags & ReferenceParams::USE_BIAS) ? params.bias : 0.0f;
 
@@ -839,7 +802,7 @@ static void sampleTextureNonProjected (const SurfaceAccess& dst, const tcu::Text
 {
        // Separate combined DS formats
        std::vector<tcu::ConstPixelBufferAccess>        srcLevelStorage;
-       const tcu::Texture3DView                                        src                                     = getEffectiveView(rawSrc, srcLevelStorage, params.sampler);
+       const tcu::Texture3DView                                        src                                     = getEffectiveTextureView(rawSrc, srcLevelStorage, params.sampler);
 
        float                                                                           lodBias                         = (params.flags & ReferenceParams::USE_BIAS) ? params.bias : 0.0f;
 
@@ -878,7 +841,7 @@ static void sampleTextureProjected (const SurfaceAccess& dst, const tcu::Texture
 {
        // Separate combined DS formats
        std::vector<tcu::ConstPixelBufferAccess>        srcLevelStorage;
-       const tcu::Texture3DView                                        src                                     = getEffectiveView(rawSrc, srcLevelStorage, params.sampler);
+       const tcu::Texture3DView                                        src                                     = getEffectiveTextureView(rawSrc, srcLevelStorage, params.sampler);
 
        float                                                                           lodBias                         = (params.flags & ReferenceParams::USE_BIAS) ? params.bias : 0.0f;
        float                                                                           dstW                            = (float)dst.getWidth();
@@ -939,7 +902,7 @@ static void sampleTextureCubeArray (const SurfaceAccess& dst, const tcu::Texture
 {
        // Separate combined DS formats
        std::vector<tcu::ConstPixelBufferAccess>        srcLevelStorage;
-       const tcu::TextureCubeArrayView                         src                                     = getEffectiveView(rawSrc, srcLevelStorage, params.sampler);
+       const tcu::TextureCubeArrayView                         src                                     = getEffectiveTextureView(rawSrc, srcLevelStorage, params.sampler);
 
        const float                                                                     dstW                            = (float)dst.getWidth();
        const float                                                                     dstH                            = (float)dst.getHeight();
@@ -1744,7 +1707,7 @@ int computeTextureLookupDiff (const tcu::ConstPixelBufferAccess&  result,
        DE_ASSERT(result.getWidth() == errorMask.getWidth() && result.getHeight() == errorMask.getHeight());
 
        std::vector<tcu::ConstPixelBufferAccess>        srcLevelStorage;
-       const tcu::Texture1DView                                        src                                     = getEffectiveView(getSubView(baseView, sampleParams.baseLevel, sampleParams.maxLevel), srcLevelStorage, sampleParams.sampler);
+       const tcu::Texture1DView                                        src                                     = getEffectiveTextureView(getSubView(baseView, sampleParams.baseLevel, sampleParams.maxLevel), srcLevelStorage, sampleParams.sampler);
 
        const tcu::Vec4                                                         sq                                      = tcu::Vec4(texCoord[0], texCoord[1], texCoord[2], texCoord[3]);
 
@@ -1847,7 +1810,7 @@ int computeTextureLookupDiff (const tcu::ConstPixelBufferAccess&  result,
        DE_ASSERT(result.getWidth() == errorMask.getWidth() && result.getHeight() == errorMask.getHeight());
 
        std::vector<tcu::ConstPixelBufferAccess>        srcLevelStorage;
-       const tcu::Texture2DView                                        src                                     = getEffectiveView(getSubView(baseView, sampleParams.baseLevel, sampleParams.maxLevel), srcLevelStorage, sampleParams.sampler);
+       const tcu::Texture2DView                                        src                                     = getEffectiveTextureView(getSubView(baseView, sampleParams.baseLevel, sampleParams.maxLevel), srcLevelStorage, sampleParams.sampler);
 
        const tcu::Vec4                                                         sq                                      = tcu::Vec4(texCoord[0+0], texCoord[2+0], texCoord[4+0], texCoord[6+0]);
        const tcu::Vec4                                                         tq                                      = tcu::Vec4(texCoord[0+1], texCoord[2+1], texCoord[4+1], texCoord[6+1]);
@@ -2030,7 +1993,7 @@ int computeTextureLookupDiff (const tcu::ConstPixelBufferAccess&  result,
        DE_ASSERT(result.getWidth() == errorMask.getWidth() && result.getHeight() == errorMask.getHeight());
 
        std::vector<tcu::ConstPixelBufferAccess>        srcLevelStorage;
-       const tcu::TextureCubeView                                      src                                     = getEffectiveView(getSubView(baseView, sampleParams.baseLevel, sampleParams.maxLevel), srcLevelStorage, sampleParams.sampler);
+       const tcu::TextureCubeView                                      src                                     = getEffectiveTextureView(getSubView(baseView, sampleParams.baseLevel, sampleParams.maxLevel), srcLevelStorage, sampleParams.sampler);
 
        const tcu::Vec4                                                         sq                                      = tcu::Vec4(texCoord[0+0], texCoord[3+0], texCoord[6+0], texCoord[9+0]);
        const tcu::Vec4                                                         tq                                      = tcu::Vec4(texCoord[0+1], texCoord[3+1], texCoord[6+1], texCoord[9+1]);
@@ -2210,7 +2173,7 @@ int computeTextureLookupDiff (const tcu::ConstPixelBufferAccess&  result,
        DE_ASSERT(result.getWidth() == errorMask.getWidth() && result.getHeight() == errorMask.getHeight());
 
        std::vector<tcu::ConstPixelBufferAccess>        srcLevelStorage;
-       const tcu::Texture3DView                                        src                                     = getEffectiveView(getSubView(baseView, sampleParams.baseLevel, sampleParams.maxLevel), srcLevelStorage, sampleParams.sampler);
+       const tcu::Texture3DView                                        src                                     = getEffectiveTextureView(getSubView(baseView, sampleParams.baseLevel, sampleParams.maxLevel), srcLevelStorage, sampleParams.sampler);
 
        const tcu::Vec4                                                         sq                                      = tcu::Vec4(texCoord[0+0], texCoord[3+0], texCoord[6+0], texCoord[9+0]);
        const tcu::Vec4                                                         tq                                      = tcu::Vec4(texCoord[0+1], texCoord[3+1], texCoord[6+1], texCoord[9+1]);
@@ -2381,7 +2344,7 @@ int computeTextureLookupDiff (const tcu::ConstPixelBufferAccess&  result,
        DE_ASSERT(result.getWidth() == errorMask.getWidth() && result.getHeight() == errorMask.getHeight());
 
        std::vector<tcu::ConstPixelBufferAccess>        srcLevelStorage;
-       const tcu::Texture1DArrayView                           src                                     = getEffectiveView(baseView, srcLevelStorage, sampleParams.sampler);
+       const tcu::Texture1DArrayView                           src                                     = getEffectiveTextureView(baseView, srcLevelStorage, sampleParams.sampler);
 
        const tcu::Vec4                                                         sq                                      = tcu::Vec4(texCoord[0+0], texCoord[2+0], texCoord[4+0], texCoord[6+0]);
        const tcu::Vec4                                                         tq                                      = tcu::Vec4(texCoord[0+1], texCoord[2+1], texCoord[4+1], texCoord[6+1]);
@@ -2488,7 +2451,7 @@ int computeTextureLookupDiff (const tcu::ConstPixelBufferAccess&  result,
        DE_ASSERT(result.getWidth() == errorMask.getWidth() && result.getHeight() == errorMask.getHeight());
 
        std::vector<tcu::ConstPixelBufferAccess>        srcLevelStorage;
-       const tcu::Texture2DArrayView                           src                                     = getEffectiveView(baseView, srcLevelStorage, sampleParams.sampler);
+       const tcu::Texture2DArrayView                           src                                     = getEffectiveTextureView(baseView, srcLevelStorage, sampleParams.sampler);
 
        const tcu::Vec4                                                         sq                                      = tcu::Vec4(texCoord[0+0], texCoord[3+0], texCoord[6+0], texCoord[9+0]);
        const tcu::Vec4                                                         tq                                      = tcu::Vec4(texCoord[0+1], texCoord[3+1], texCoord[6+1], texCoord[9+1]);
@@ -2675,7 +2638,7 @@ int computeTextureLookupDiff (const tcu::ConstPixelBufferAccess&  result,
        DE_ASSERT(result.getWidth() == errorMask.getWidth() && result.getHeight() == errorMask.getHeight());
 
        std::vector<tcu::ConstPixelBufferAccess>        srcLevelStorage;
-       const tcu::TextureCubeArrayView                         src                                     = getEffectiveView(getSubView(baseView, sampleParams.baseLevel, sampleParams.maxLevel), srcLevelStorage, sampleParams.sampler);
+       const tcu::TextureCubeArrayView                         src                                     = getEffectiveTextureView(getSubView(baseView, sampleParams.baseLevel, sampleParams.maxLevel), srcLevelStorage, sampleParams.sampler);
 
        const tcu::Vec4                                                         sq                                      = tcu::Vec4(texCoord[0+0], texCoord[4+0], texCoord[8+0], texCoord[12+0]);
        const tcu::Vec4                                                         tq                                      = tcu::Vec4(texCoord[0+1], texCoord[4+1], texCoord[8+1], texCoord[12+1]);