glshared: Add watchdog touches to avoid timeouts on slow hardware am: 0d9250e9eb...
[platform/upstream/VK-GL-CTS.git] / modules / glshared / glsDrawTest.cpp
index d4f10c2..c485b6e 100644 (file)
@@ -3294,6 +3294,7 @@ DrawTest::IterateResult DrawTest::iterate (void)
                        else
                        {
                                m_glArrayPack->render(spec.primitive, spec.drawMethod, spec.first, (int)primitiveElementCount, DrawTestSpec::INDEXTYPE_LAST, DE_NULL, 0, 0, spec.instanceCount, spec.indirectOffset, 0, coordScale, colorScale, DE_NULL);
+                               m_testCtx.touchWatchdog();
                                m_rrArrayPack->render(spec.primitive, spec.drawMethod, spec.first, (int)primitiveElementCount, DrawTestSpec::INDEXTYPE_LAST, DE_NULL, 0, 0, spec.instanceCount, spec.indirectOffset, 0, coordScale, colorScale, DE_NULL);
                        }
                }