{
const tcu::PixelFormat pixelFormat = m_context.getRenderTarget().getPixelFormat();
- tcu::LodPrecision lodPrecision;
+ tcu::LodPrecision lodPrecision (tcu::LodPrecision::RULE_OPENGL);
std::vector<float> texCoord;
bool verificationOk;
const tcu::IVec4 colorBits = tcu::max(glu::TextureTestUtil::getBitsVec(pixelFormat) - tcu::IVec4(colorErrorBits), tcu::IVec4(0));
tcu::Surface reference (renderedFrame.getWidth(), renderedFrame.getHeight());
tcu::Surface errorMask (renderedFrame.getWidth(), renderedFrame.getHeight());
- tcu::LodPrecision lodPrecision;
+ tcu::LodPrecision lodPrecision (tcu::LodPrecision::RULE_OPENGL);
tcu::LookupPrecision lookupPrecision;
int numFailedPixels;