Merge "Try harder to defeat GLSL compiler dead-code optimizations" into nougat-cts...
[platform/upstream/VK-GL-CTS.git] / modules / gles31 / functional / es31fProgramInterfaceDefinitionUtil.hpp
index dd7cfa4..eb56fa0 100644 (file)
@@ -174,6 +174,7 @@ bool                                                                                                shaderContainsIOBlocks                                          (const ProgramInterfaceDefinition::S
 glu::ShaderType                                                                                getProgramTransformFeedbackStage                        (const ProgramInterfaceDefinition::Program* program);
 std::vector<std::string>                                                       getProgramInterfaceResourceList                         (const ProgramInterfaceDefinition::Program* program, ProgramInterface interface);
 std::vector<std::string>                                                       getProgramInterfaceBlockMemberResourceList      (const glu::InterfaceBlock& interfaceBlock);
+const char*                                                                                    getDummyZeroUniformName                                         ();
 glu::ProgramSources                                                                    generateProgramInterfaceProgramSources          (const ProgramInterfaceDefinition::Program* program);
 bool                                                                                           findProgramVariablePathByPathName                       (std::vector<ProgramInterfaceDefinition::VariablePathComponent>& typePath, const ProgramInterfaceDefinition::Program* program, const std::string& pathName, const ProgramInterfaceDefinition::VariableSearchFilter& filter);
 void                                                                                           generateVariableTypeResourceNames                       (std::vector<std::string>& resources, const std::string& name, const glu::VarType& type, deUint32 resourceNameGenerationFlags);