Check that AEP features behave correctly in 310/320 shaders.
[platform/upstream/VK-GL-CTS.git] / modules / gles31 / functional / CMakeLists.txt
index 90b6f88..68b98ef 100644 (file)
@@ -151,6 +151,8 @@ set(DEQP_GLES31_FUNCTIONAL_SRCS
        es31fNegativeShaderImageLoadStoreTests.hpp
        es31fNegativeShaderFunctionTests.cpp
        es31fNegativeShaderFunctionTests.hpp
+       es31fNegativeShaderDirectiveTests.cpp
+       es31fNegativeShaderDirectiveTests.hpp
        es31fTextureGatherTests.cpp
        es31fTextureGatherTests.hpp
        es31fTextureFormatTests.cpp