Exclude incremental_present scale down from Android CTS
[platform/upstream/VK-GL-CTS.git] / modules / gles3 / functional / es3fShaderPrecisionTests.cpp
index 2ca18da..da216fc 100644 (file)
@@ -187,28 +187,7 @@ public:
        IterateResult                           iterate                                         (void);
 
 protected:
-       bool                                            compare                                         (float in0, float in1, double reference, float result)
-#if (DE_COMPILER == DE_COMPILER_GCC) && (DE_CPU == DE_CPU_ARM_64)
-#      if (__GNUC__ == 4) && (__GNUC_MINOR__ == 9) && (__GNUC_PATCHLEVEL__ == 0)
-               // Some prerelease GCC 4.9 versions have a bug in shift right when
-               // targeting ARMv8.
-               //
-               // If compiler wants to perform logical shift by variable/register
-               // in fp/vector registers it uses USHL that selects shift direction
-               // based on shift operand value. Thus for right shifts the shift
-               // operand needs to be negated.
-               //
-               // The bug is in right shift pattern; it doesn't mark shift operand
-               // as clobbered and thus later code using that same register may
-               // see the negated value.
-               //
-               // Workaround is to disable optimization for this function.
-               //
-               // See https://gcc.gnu.org/bugzilla/show_bug.cgi?id=61633
-               __attribute__((optimize(0)))
-#      endif
-#endif
-       ;
+       bool                                            compare                                         (float in0, float in1, double reference, float result);
 
 private:
                                                                ShaderFloatPrecisionCase        (const ShaderFloatPrecisionCase& other);