const float NO_CORR_COEF_THRESHOLD = 0.1f;
const float FLUSH_COEF_THRESHOLD = 0.2f;
-const float CORRELATED_COEF_THRESHOLD = 0.5f;
+const float CORRELATED_COEF_THRESHOLD = 0.3f;
const float CALIBRATION_VERIFICATION_THRESHOLD = 0.10f; // Rendering time needs to be within 10% of MAX_SAMPLE_DURATION_US
static void busyWait (int milliseconds)