return (c.surfaceType() & Type) == Type;
}
+static bool isConformant (const eglu::CandidateConfig& c)
+{
+ return c.get(EGL_CONFIG_CAVEAT) != EGL_NON_CONFORMANT_CONFIG;
+}
+
+static bool notFloat (const eglu::CandidateConfig& c)
+{
+ return c.colorComponentType() != EGL_COLOR_COMPONENT_TYPE_FLOAT_EXT;
+}
+
void getDefaultRenderFilterLists (vector<RenderFilterList>& filterLists, const eglu::FilterList& baseFilters)
{
static const struct
filters << baseFilters
<< s_colorRules[colorNdx].filter
- << s_surfaceRules[surfaceNdx].filter;
+ << s_surfaceRules[surfaceNdx].filter
+ << isConformant;
filterLists.push_back(filters);
}
<< notColorBits<8, 8, 8, 0>
<< notColorBits<4, 4, 4, 4>
<< notColorBits<5, 5, 5, 1>
- << notColorBits<8, 8, 8, 8>;
+ << notColorBits<8, 8, 8, 8>
+ << isConformant
+ << notFloat;
filterLists.push_back(filters);
}