EGL: Add wide-color tests
[platform/upstream/VK-GL-CTS.git] / modules / egl / teglRenderCase.cpp
index a0ff8ae..4662487 100644 (file)
@@ -158,7 +158,7 @@ void RenderCase::executeForConfig (EGLDisplay display, EGLConfig config)
 
                try
                {
-                       std::auto_ptr<eglu::NativePixmap>       pixmap          (pixmapFactory.createPixmap(&nativeDisplay, display, config, DE_NULL, width, height));
+                       de::UniquePtr<eglu::NativePixmap>       pixmap          (pixmapFactory.createPixmap(&nativeDisplay, display, config, DE_NULL, width, height));
                        EGLSurface                                                      eglSurface      = createPixmapSurface(nativeDisplay, *pixmap, display, config, DE_NULL);
                        eglu::UniqueSurface                                     surface         (egl, display, eglSurface);