long min = mark;
int o;
- free_pages -= (1 << order) + 1;
+ free_pages -= (1 << order) - 1;
if (alloc_flags & ALLOC_HIGH)
min -= min / 2;
if (alloc_flags & ALLOC_HARDER)
if ((alloc_flags & ALLOC_CPUSET) &&
!cpuset_zone_allowed_softwall(zone, gfp_mask))
continue;
+ /*
+ * When allocating a page cache page for writing, we
+ * want to get it from a zone that is within its dirty
+ * limit, such that no single zone holds more than its
+ * proportional share of globally allowed dirty pages.
+ * The dirty limits take into account the zone's
+ * lowmem reserves and high watermark so that kswapd
+ * should be able to balance it without having to
+ * write pages from its LRU list.
+ *
+ * This may look like it could increase pressure on
+ * lower zones by failing allocations in higher zones
+ * before they are full. But the pages that do spill
+ * over are limited as the lower zones are protected
+ * by this very same mechanism. It should not become
+ * a practical burden to them.
+ *
+ * XXX: For now, allow allocations to potentially
+ * exceed the per-zone dirty limit in the slowpath
+ * (ALLOC_WMARK_LOW unset) before going into reclaim,
+ * which is important when on a NUMA setup the allowed
+ * zones are together not big enough to reach the
+ * global limit. The proper fix for these situations
+ * will require awareness of zones in the
+ * dirty-throttling and the flusher threads.
+ */
+ if ((alloc_flags & ALLOC_WMARK_LOW) &&
+ (gfp_mask & __GFP_WRITE) && !zone_dirty_ok(zone))
+ goto this_zone_full;
BUILD_BUG_ON(ALLOC_NO_WATERMARKS < NR_WMARK);
if (!(alloc_flags & ALLOC_NO_WATERMARKS)) {