#include <complex.h>
#include <math.h>
#include <math_private.h>
-
+#include <float.h>
__complex__ double
__catan (__complex__ double x)
}
else
{
- double r2, num, den;
+ if (fabs (__real__ x) >= 16.0 / DBL_EPSILON
+ || fabs (__imag__ x) >= 16.0 / DBL_EPSILON)
+ {
+ __real__ res = __copysign (M_PI_2, __real__ x);
+ if (fabs (__real__ x) <= 1.0)
+ __imag__ res = 1.0 / __imag__ x;
+ else if (fabs (__imag__ x) <= 1.0)
+ __imag__ res = __imag__ x / __real__ x / __real__ x;
+ else
+ {
+ double h = __ieee754_hypot (__real__ x / 2.0, __imag__ x / 2.0);
+ __imag__ res = __imag__ x / h / h / 4.0;
+ }
+ }
+ else
+ {
+ double den, absx, absy;
- r2 = __real__ x * __real__ x;
+ absx = fabs (__real__ x);
+ absy = fabs (__imag__ x);
+ if (absx < absy)
+ {
+ double t = absx;
+ absx = absy;
+ absy = t;
+ }
- den = 1 - r2 - __imag__ x * __imag__ x;
+ if (absy < DBL_EPSILON / 2.0)
+ den = (1.0 - absx) * (1.0 + absx);
+ else if (absx >= 1.0)
+ den = (1.0 - absx) * (1.0 + absx) - absy * absy;
+ else if (absx >= 0.75 || absy >= 0.5)
+ den = -__x2y2m1 (absx, absy);
+ else
+ den = (1.0 - absx) * (1.0 + absx) - absy * absy;
- __real__ res = 0.5 * __ieee754_atan2 (2.0 * __real__ x, den);
+ __real__ res = 0.5 * __ieee754_atan2 (2.0 * __real__ x, den);
- num = __imag__ x + 1.0;
- num = r2 + num * num;
+ if (fabs (__imag__ x) == 1.0
+ && fabs (__real__ x) < DBL_EPSILON * DBL_EPSILON)
+ __imag__ res = (__copysign (0.5, __imag__ x)
+ * (M_LN2 - __ieee754_log (fabs (__real__ x))));
+ else
+ {
+ double r2 = 0.0, num, f;
- den = __imag__ x - 1.0;
- den = r2 + den * den;
+ if (fabs (__real__ x) >= DBL_EPSILON * DBL_EPSILON)
+ r2 = __real__ x * __real__ x;
- __imag__ res = 0.25 * __ieee754_log (num / den);
+ num = __imag__ x + 1.0;
+ num = r2 + num * num;
+
+ den = __imag__ x - 1.0;
+ den = r2 + den * den;
+
+ f = num / den;
+ if (f < 0.5)
+ __imag__ res = 0.25 * __ieee754_log (f);
+ else
+ {
+ num = 4.0 * __imag__ x;
+ __imag__ res = 0.25 * __log1p (num / den);
+ }
+ }
+ }
+
+ if (fabs (__real__ res) < DBL_MIN)
+ {
+ volatile double force_underflow = __real__ res * __real__ res;
+ (void) force_underflow;
+ }
+ if (fabs (__imag__ res) < DBL_MIN)
+ {
+ volatile double force_underflow = __imag__ res * __imag__ res;
+ (void) force_underflow;
+ }
}
return res;