</td>
<td>
<p>
- <code class="computeroutput"><a class="link" href="../boost/compute/wait_list.html#idm46676579516496-bb">wait_list::wait()</a></code>
+ <code class="computeroutput"><a class="link" href="../boost/compute/wait_list.html#idm46009691480432-bb">wait_list::wait()</a></code>
</p>
</td>
</tr>
</td>
<td>
<p>
- <code class="computeroutput"><a class="link" href="../boost/compute/opengl_e_idm46676580531536.html" title="Function opengl_enqueue_acquire_gl_objects">opengl_enqueue_acquire_gl_objects()</a></code>
+ <code class="computeroutput"><a class="link" href="../boost/compute/opengl_e_idm46009692495472.html" title="Function opengl_enqueue_acquire_gl_objects">opengl_enqueue_acquire_gl_objects()</a></code>
</p>
</td>
</tr>
</td>
<td>
<p>
- <code class="computeroutput"><a class="link" href="../boost/compute/opengl_e_idm46676580525024.html" title="Function opengl_enqueue_release_gl_objects">opengl_enqueue_release_gl_objects()</a></code>
+ <code class="computeroutput"><a class="link" href="../boost/compute/opengl_e_idm46009692488960.html" title="Function opengl_enqueue_release_gl_objects">opengl_enqueue_release_gl_objects()</a></code>
</p>
</td>
</tr>