Imported Upstream version 1.64.0
[platform/upstream/boost.git] / libs / compute / doc / html / boost / compute / opengl_buffer.html
index 51c7731..ac81adc 100644 (file)
@@ -6,7 +6,7 @@
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-<link rel="prev" href="opengl_create__idp32452384.html" title="Function opengl_create_shared_context">
+<link rel="prev" href="opengl_create__idp49030832.html" title="Function opengl_create_shared_context">
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@@ -20,7 +20,7 @@
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 <div class="spirit-nav">
-<a accesskey="p" href="opengl_create__idp32452384.html"><img src="../../../../../../doc/src/images/prev.png" alt="Prev"></a><a accesskey="u" href="../../boost_compute/reference.html#header.boost.compute.interop.opengl.opengl_buffer_hpp"><img src="../../../../../../doc/src/images/up.png" alt="Up"></a><a accesskey="h" href="../../index.html"><img src="../../../../../../doc/src/images/home.png" alt="Home"></a><a accesskey="n" href="opengl_renderbuffer.html"><img src="../../../../../../doc/src/images/next.png" alt="Next"></a>
+<a accesskey="p" href="opengl_create__idp49030832.html"><img src="../../../../../../doc/src/images/prev.png" alt="Prev"></a><a accesskey="u" href="../../boost_compute/reference.html#header.boost.compute.interop.opengl.opengl_buffer_hpp"><img src="../../../../../../doc/src/images/up.png" alt="Up"></a><a accesskey="h" href="../../index.html"><img src="../../../../../../doc/src/images/home.png" alt="Home"></a><a accesskey="n" href="opengl_renderbuffer.html"><img src="../../../../../../doc/src/images/next.png" alt="Next"></a>
 </div>
 <div class="refentry">
 <a name="boost.compute.opengl_buffer"></a><div class="titlepage"></div>
 <span class="keyword">class</span> <a class="link" href="opengl_buffer.html" title="Class opengl_buffer">opengl_buffer</a> <span class="special">:</span> <span class="keyword">public</span> <span class="identifier">buffer</span> <span class="special">{</span>
 <span class="keyword">public</span><span class="special">:</span>
   <span class="comment">// <a class="link" href="opengl_buffer.html#boost.compute.opengl_bufferconstruct-copy-destruct">construct/copy/destruct</a></span>
-  <a class="link" href="opengl_buffer.html#idp32465504-bb"><span class="identifier">opengl_buffer</span></a><span class="special">(</span><span class="special">)</span><span class="special">;</span>
-  <span class="keyword">explicit</span> <a class="link" href="opengl_buffer.html#idp32466096-bb"><span class="identifier">opengl_buffer</span></a><span class="special">(</span><span class="identifier">cl_mem</span><span class="special">,</span> <span class="keyword">bool</span> <span class="special">=</span> <span class="keyword">true</span><span class="special">)</span><span class="special">;</span>
-  <a class="link" href="opengl_buffer.html#idp32469072-bb"><span class="identifier">opengl_buffer</span></a><span class="special">(</span><span class="keyword">const</span> <span class="identifier">context</span> <span class="special">&amp;</span><span class="special">,</span> <span class="identifier">GLuint</span><span class="special">,</span> <span class="identifier">cl_mem_flags</span> <span class="special">=</span> <span class="identifier">read_write</span><span class="special">)</span><span class="special">;</span>
-  <a class="link" href="opengl_buffer.html#idp32474576-bb"><span class="identifier">opengl_buffer</span></a><span class="special">(</span><span class="keyword">const</span> <a class="link" href="opengl_buffer.html" title="Class opengl_buffer">opengl_buffer</a> <span class="special">&amp;</span><span class="special">)</span><span class="special">;</span>
-  <a class="link" href="opengl_buffer.html" title="Class opengl_buffer">opengl_buffer</a> <span class="special">&amp;</span> <a class="link" href="opengl_buffer.html#idp32476768-bb"><span class="keyword">operator</span><span class="special">=</span></a><span class="special">(</span><span class="keyword">const</span> <a class="link" href="opengl_buffer.html" title="Class opengl_buffer">opengl_buffer</a> <span class="special">&amp;</span><span class="special">)</span><span class="special">;</span>
-  <a class="link" href="opengl_buffer.html#idp32479520-bb"><span class="special">~</span><span class="identifier">opengl_buffer</span></a><span class="special">(</span><span class="special">)</span><span class="special">;</span>
+  <a class="link" href="opengl_buffer.html#idp49043952-bb"><span class="identifier">opengl_buffer</span></a><span class="special">(</span><span class="special">)</span><span class="special">;</span>
+  <span class="keyword">explicit</span> <a class="link" href="opengl_buffer.html#idp49044544-bb"><span class="identifier">opengl_buffer</span></a><span class="special">(</span><span class="identifier">cl_mem</span><span class="special">,</span> <span class="keyword">bool</span> <span class="special">=</span> <span class="keyword">true</span><span class="special">)</span><span class="special">;</span>
+  <a class="link" href="opengl_buffer.html#idp49047520-bb"><span class="identifier">opengl_buffer</span></a><span class="special">(</span><span class="keyword">const</span> <span class="identifier">context</span> <span class="special">&amp;</span><span class="special">,</span> <span class="identifier">GLuint</span><span class="special">,</span> <span class="identifier">cl_mem_flags</span> <span class="special">=</span> <span class="identifier">read_write</span><span class="special">)</span><span class="special">;</span>
+  <a class="link" href="opengl_buffer.html#idp49053024-bb"><span class="identifier">opengl_buffer</span></a><span class="special">(</span><span class="keyword">const</span> <a class="link" href="opengl_buffer.html" title="Class opengl_buffer">opengl_buffer</a> <span class="special">&amp;</span><span class="special">)</span><span class="special">;</span>
+  <a class="link" href="opengl_buffer.html" title="Class opengl_buffer">opengl_buffer</a> <span class="special">&amp;</span> <a class="link" href="opengl_buffer.html#idp49055216-bb"><span class="keyword">operator</span><span class="special">=</span></a><span class="special">(</span><span class="keyword">const</span> <a class="link" href="opengl_buffer.html" title="Class opengl_buffer">opengl_buffer</a> <span class="special">&amp;</span><span class="special">)</span><span class="special">;</span>
+  <a class="link" href="opengl_buffer.html#idp49057968-bb"><span class="special">~</span><span class="identifier">opengl_buffer</span></a><span class="special">(</span><span class="special">)</span><span class="special">;</span>
 
-  <span class="comment">// <a class="link" href="opengl_buffer.html#idp32459504-bb">public member functions</a></span>
-  <span class="identifier">GLuint</span> <a class="link" href="opengl_buffer.html#idp32460064-bb"><span class="identifier">get_opengl_object</span></a><span class="special">(</span><span class="special">)</span> <span class="keyword">const</span><span class="special">;</span>
-  <span class="identifier">cl_gl_object_type</span> <a class="link" href="opengl_buffer.html#idp32462704-bb"><span class="identifier">get_opengl_type</span></a><span class="special">(</span><span class="special">)</span> <span class="keyword">const</span><span class="special">;</span>
+  <span class="comment">// <a class="link" href="opengl_buffer.html#idp49037952-bb">public member functions</a></span>
+  <span class="identifier">GLuint</span> <a class="link" href="opengl_buffer.html#idp49038512-bb"><span class="identifier">get_opengl_object</span></a><span class="special">(</span><span class="special">)</span> <span class="keyword">const</span><span class="special">;</span>
+  <span class="identifier">cl_gl_object_type</span> <a class="link" href="opengl_buffer.html#idp49041152-bb"><span class="identifier">get_opengl_type</span></a><span class="special">(</span><span class="special">)</span> <span class="keyword">const</span><span class="special">;</span>
 <span class="special">}</span><span class="special">;</span></pre></div>
 <div class="refsect1">
-<a name="idp109816512"></a><h2>Description</h2>
+<a name="idp107169712"></a><h2>Description</h2>
 <p>A OpenCL buffer for accessing an OpenGL memory object. </p>
 <div class="refsect2">
-<a name="idp109817248"></a><h3>
+<a name="idp107170448"></a><h3>
 <a name="boost.compute.opengl_bufferconstruct-copy-destruct"></a><code class="computeroutput">opengl_buffer</code> 
         public
        construct/copy/destruct</h3>
 <div class="orderedlist"><ol class="orderedlist" type="1">
 <li class="listitem">
-<pre class="literallayout"><a name="idp32465504-bb"></a><span class="identifier">opengl_buffer</span><span class="special">(</span><span class="special">)</span><span class="special">;</span></pre>Creates a null OpenGL buffer object. </li>
+<pre class="literallayout"><a name="idp49043952-bb"></a><span class="identifier">opengl_buffer</span><span class="special">(</span><span class="special">)</span><span class="special">;</span></pre>Creates a null OpenGL buffer object. </li>
 <li class="listitem">
-<pre class="literallayout"><span class="keyword">explicit</span> <a name="idp32466096-bb"></a><span class="identifier">opengl_buffer</span><span class="special">(</span><span class="identifier">cl_mem</span> mem<span class="special">,</span> <span class="keyword">bool</span> retain <span class="special">=</span> <span class="keyword">true</span><span class="special">)</span><span class="special">;</span></pre>Creates a new OpenGL buffer object for <code class="computeroutput">mem</code>. </li>
+<pre class="literallayout"><span class="keyword">explicit</span> <a name="idp49044544-bb"></a><span class="identifier">opengl_buffer</span><span class="special">(</span><span class="identifier">cl_mem</span> mem<span class="special">,</span> <span class="keyword">bool</span> retain <span class="special">=</span> <span class="keyword">true</span><span class="special">)</span><span class="special">;</span></pre>Creates a new OpenGL buffer object for <code class="computeroutput">mem</code>. </li>
 <li class="listitem">
-<pre class="literallayout"><a name="idp32469072-bb"></a><span class="identifier">opengl_buffer</span><span class="special">(</span><span class="keyword">const</span> <span class="identifier">context</span> <span class="special">&amp;</span> context<span class="special">,</span> <span class="identifier">GLuint</span> bufobj<span class="special">,</span> 
+<pre class="literallayout"><a name="idp49047520-bb"></a><span class="identifier">opengl_buffer</span><span class="special">(</span><span class="keyword">const</span> <span class="identifier">context</span> <span class="special">&amp;</span> context<span class="special">,</span> <span class="identifier">GLuint</span> bufobj<span class="special">,</span> 
               <span class="identifier">cl_mem_flags</span> flags <span class="special">=</span> <span class="identifier">read_write</span><span class="special">)</span><span class="special">;</span></pre>
 <p>Creates a new OpenGL buffer object in <code class="computeroutput">context</code> for <code class="computeroutput">bufobj</code> with <code class="computeroutput">flags</code>.</p>
 <p>See the documentation for <a href="http://www.khronos.org/registry/cl/sdk/1.2/docs/man/xhtml/clCreateFromGLBuffer.html" target="_top">clCreateFromGLBuffer()</a> for more information. </p>
 </li>
 <li class="listitem">
-<pre class="literallayout"><a name="idp32474576-bb"></a><span class="identifier">opengl_buffer</span><span class="special">(</span><span class="keyword">const</span> <a class="link" href="opengl_buffer.html" title="Class opengl_buffer">opengl_buffer</a> <span class="special">&amp;</span> other<span class="special">)</span><span class="special">;</span></pre>Creates a new OpenGL buffer object as a copy of <code class="computeroutput">other</code>. </li>
+<pre class="literallayout"><a name="idp49053024-bb"></a><span class="identifier">opengl_buffer</span><span class="special">(</span><span class="keyword">const</span> <a class="link" href="opengl_buffer.html" title="Class opengl_buffer">opengl_buffer</a> <span class="special">&amp;</span> other<span class="special">)</span><span class="special">;</span></pre>Creates a new OpenGL buffer object as a copy of <code class="computeroutput">other</code>. </li>
 <li class="listitem">
-<pre class="literallayout"><a class="link" href="opengl_buffer.html" title="Class opengl_buffer">opengl_buffer</a> <span class="special">&amp;</span> <a name="idp32476768-bb"></a><span class="keyword">operator</span><span class="special">=</span><span class="special">(</span><span class="keyword">const</span> <a class="link" href="opengl_buffer.html" title="Class opengl_buffer">opengl_buffer</a> <span class="special">&amp;</span> other<span class="special">)</span><span class="special">;</span></pre>Copies the OpenGL buffer object from <code class="computeroutput">other</code>. </li>
+<pre class="literallayout"><a class="link" href="opengl_buffer.html" title="Class opengl_buffer">opengl_buffer</a> <span class="special">&amp;</span> <a name="idp49055216-bb"></a><span class="keyword">operator</span><span class="special">=</span><span class="special">(</span><span class="keyword">const</span> <a class="link" href="opengl_buffer.html" title="Class opengl_buffer">opengl_buffer</a> <span class="special">&amp;</span> other<span class="special">)</span><span class="special">;</span></pre>Copies the OpenGL buffer object from <code class="computeroutput">other</code>. </li>
 <li class="listitem">
-<pre class="literallayout"><a name="idp32479520-bb"></a><span class="special">~</span><span class="identifier">opengl_buffer</span><span class="special">(</span><span class="special">)</span><span class="special">;</span></pre>Destroys the OpenGL buffer object. </li>
+<pre class="literallayout"><a name="idp49057968-bb"></a><span class="special">~</span><span class="identifier">opengl_buffer</span><span class="special">(</span><span class="special">)</span><span class="special">;</span></pre>Destroys the OpenGL buffer object. </li>
 </ol></div>
 </div>
 <div class="refsect2">
-<a name="idp109864832"></a><h3>
-<a name="idp32459504-bb"></a><code class="computeroutput">opengl_buffer</code> public member functions</h3>
+<a name="idp107217744"></a><h3>
+<a name="idp49037952-bb"></a><code class="computeroutput">opengl_buffer</code> public member functions</h3>
 <div class="orderedlist"><ol class="orderedlist" type="1">
 <li class="listitem">
-<pre class="literallayout"><span class="identifier">GLuint</span> <a name="idp32460064-bb"></a><span class="identifier">get_opengl_object</span><span class="special">(</span><span class="special">)</span> <span class="keyword">const</span><span class="special">;</span></pre>
+<pre class="literallayout"><span class="identifier">GLuint</span> <a name="idp49038512-bb"></a><span class="identifier">get_opengl_object</span><span class="special">(</span><span class="special">)</span> <span class="keyword">const</span><span class="special">;</span></pre>
 <p>Returns the OpenGL memory object ID.</p>
 <p>See the documentation for <a href="http://www.khronos.org/registry/cl/sdk/1.2/docs/man/xhtml/clGetGLObjectInfo.html" target="_top">clGetGLObjectInfo()</a> for more information. </p>
 </li>
 <li class="listitem">
-<pre class="literallayout"><span class="identifier">cl_gl_object_type</span> <a name="idp32462704-bb"></a><span class="identifier">get_opengl_type</span><span class="special">(</span><span class="special">)</span> <span class="keyword">const</span><span class="special">;</span></pre>
+<pre class="literallayout"><span class="identifier">cl_gl_object_type</span> <a name="idp49041152-bb"></a><span class="identifier">get_opengl_type</span><span class="special">(</span><span class="special">)</span> <span class="keyword">const</span><span class="special">;</span></pre>
 <p>Returns the OpenGL memory object type.</p>
 <p>See the documentation for <a href="http://www.khronos.org/registry/cl/sdk/1.2/docs/man/xhtml/clGetGLObjectInfo.html" target="_top">clGetGLObjectInfo()</a> for more information. </p>
 </li>
 </tr></table>
 <hr>
 <div class="spirit-nav">
-<a accesskey="p" href="opengl_create__idp32452384.html"><img src="../../../../../../doc/src/images/prev.png" alt="Prev"></a><a accesskey="u" href="../../boost_compute/reference.html#header.boost.compute.interop.opengl.opengl_buffer_hpp"><img src="../../../../../../doc/src/images/up.png" alt="Up"></a><a accesskey="h" href="../../index.html"><img src="../../../../../../doc/src/images/home.png" alt="Home"></a><a accesskey="n" href="opengl_renderbuffer.html"><img src="../../../../../../doc/src/images/next.png" alt="Next"></a>
+<a accesskey="p" href="opengl_create__idp49030832.html"><img src="../../../../../../doc/src/images/prev.png" alt="Prev"></a><a accesskey="u" href="../../boost_compute/reference.html#header.boost.compute.interop.opengl.opengl_buffer_hpp"><img src="../../../../../../doc/src/images/up.png" alt="Up"></a><a accesskey="h" href="../../index.html"><img src="../../../../../../doc/src/images/home.png" alt="Home"></a><a accesskey="n" href="opengl_renderbuffer.html"><img src="../../../../../../doc/src/images/next.png" alt="Next"></a>
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