const std::shared_ptr<UiSelector> selector) const
{
std::vector<std::shared_ptr<UiObject>> result{};
- auto nodes = Comparer::findObjects(mDevice, selector, getAccessibleNode());
+
+ std::vector<std::shared_ptr<AccessibleNode>> nodes{};
+ Comparer::findObjects(nodes, mDevice, selector, getAccessibleNode());
for ( auto& node : nodes) {
if (!node) {
LOGI("Skipped! (node == nullptr)");