#include "CicoSCWlWinMgrIF.h"
+#define ICO_SC_APPID_DEFAULT_ONS "org.tizen.ico.onscreen"
+#define ICO_SC_LAYERID_SCREENBASE 1000
+
//==========================================================================
// Forward declaration
//==========================================================================
class CicoSCWindowController : public CicoSCWlWinMgrIF
{
public:
+ // get instance of CicoSCWindowController
+ static CicoSCWindowController* getInstance();
+
// default constructor
CicoSCWindowController();
int setGeometry(int surfaceid,
int nodeid,
+ int layerid,
int x,
int y,
int w,
int setGeometry(int surfaceid,
const char *zone,
+ int layerid,
const char *resizeAnimation,
int resizeAnimationTime,
const char *moveAnimation,
int lower(int surfaceid, const char *animation, int animationTime);
+ int setWindowAnimation(int surfaceid, int type, const char *animation, int time);
+
int setWindowLayer(int surfaceid, int layerid);
int showLayer(int displayid, int layerid);
int active(int surfaceid, int target);
- int mapSurface(int surfaceid, int framerate);
+ int setmapGet(int surfaceid, const char *filepath);
+
+ int mapSurface(int surfaceid, int framerate, const char *filepath);
int unmapSurface(int surfaceid);
- //
- virtual void createdCB(void *data,
- struct ico_window_mgr *ico_window_mgr,
- uint32_t surfaceid,
- const char *winname,
- int32_t pid,
- const char *appid);
-
- virtual void nameCB(void *data,
- struct ico_window_mgr *ico_window_mgr,
- uint32_t surfaceid,
- const char *winname);
-
- virtual void destroyedCB(void *data,
- struct ico_window_mgr *ico_window_mgr,
- uint32_t surfaceid);
-
- virtual void visibleCB(void *data,
- struct ico_window_mgr *ico_window_mgr,
- uint32_t surfaceid,
- int32_t visible,
- int32_t raise,
- int32_t hint);
-
- virtual void configureCB(void *data,
- struct ico_window_mgr *ico_window_mgr,
- uint32_t surfaceid,
- uint32_t node,
- uint32_t layer,
- int32_t x,
- int32_t y,
- int32_t width,
- int32_t height,
- int32_t hint);
+ int getDisplayedWindow(int zoneid);
+ int setAttributes(int surfaceid);
+
+ void initializeGeniviLMS(void);
+
+ static void wlGeniviLayerNotification(t_ilm_layer layer,
+ struct ilmLayerProperties *LayerProperties,
+ t_ilm_notification_mask mask);
+ //
virtual void activeCB(void *data,
struct ico_window_mgr *ico_window_mgr,
uint32_t surfaceid,
- int32_t active);
-
- virtual void layerVisibleCB(void *data,
- struct ico_window_mgr *ico_window_mgr,
- uint32_t layer,
- int32_t visible);
-
- virtual void appSurfacesCB(void *data,
- struct ico_window_mgr *ico_window_mgr,
- const char *appid,
- struct wl_array *surfaces);
+ int32_t select);
virtual void mapSurfaceCB(void *data,
struct ico_window_mgr *ico_window_mgr,
int32_t event,
uint32_t surfaceid,
uint32_t type,
- uint32_t target,
int32_t width,
int32_t height,
int32_t stride,
uint32_t format);
+ virtual void updateSurfaceCB(void *data,
+ struct ico_window_mgr *ico_window_mgr,
+ uint32_t surfaceid,
+ int visible,
+ int srcwidth,
+ int srcheight,
+ int x,
+ int y,
+ int width,
+ int height);
+
+ virtual void destroySurfaceCB(void *data,
+ struct ico_window_mgr *ico_window_mgr,
+ uint32_t surfaceid);
+
+ virtual void updateWinnameCB(uint32_t surfaceid,
+ const char *winname);
+//
virtual void outputGeometryCB(void *data,
struct wl_output *wl_output,
int32_t x,
int32_t height,
int32_t refresh);
+ virtual void createSurfaceCB(void *data,
+ struct ivi_controller *ivi_controller,
+ uint32_t id_surface,
+ int32_t pid,
+ const char *title);
+
+ const CicoSCWindow* findWindowObj(int32_t pid, uint32_t surfaceid) const;
+
+ const CicoSCResourceManager* getResourceManager(void) const;
+
private:
// assignment operator
CicoSCWindowController& operator=(const CicoSCWindowController &object);
// fine display zone by id
const CicoSCDisplayZone * findDisplayZone(int zoneid);
+ void raiselower(CicoSCWindow *window, bool raise);
+
int notifyResourceManager(int surfaceid,
const char *zone,
+ int layerid,
const char *animation,
int animationTime);
private:
+ /// my instance
+ static CicoSCWindowController *ms_myInstance;
+
+ // resource manager instance
CicoSCResourceManager *m_resMgr;
// window object list
map<unsigned int, CicoSCWindow*> m_windowList;
// display object list
- vector<CicoSCDisplay*> m_displayList;
+ vector<CicoSCDisplay*> m_displayList;
- //
+ // total of physical display
unsigned int m_physicalDisplayTotal;
-
};
#endif // __CICO_SC_WINDOW_CONTROLLER_H__
// vim:set expandtab ts=4 sw=4: