#include <linux/random.h>
#include <linux/sched.h>
#include <linux/bitops.h>
+#include <linux/slab.h>
+#include <linux/notifier.h>
#include <asm/unaligned.h>
-#include <trace/events/random.h>
/**
* prandom_u32_state - seeded pseudo-random number generator.
struct siprand_state *state = get_cpu_ptr(&net_rand_state);
u32 res = siprand_u32(state);
- trace_prandom_u32(res);
put_cpu_ptr(&net_rand_state);
return res;
}
* To avoid worrying about whether it's safe to delay that interrupt
* long enough to seed all CPUs, just schedule an immediate timer event.
*/
-static void prandom_timer_start(struct random_ready_callback *unused)
+static int prandom_timer_start(struct notifier_block *nb,
+ unsigned long action, void *data)
{
mod_timer(&seed_timer, jiffies);
+ return 0;
}
#ifdef CONFIG_RANDOM32_SELFTEST
*/
static int __init prandom_init_late(void)
{
- static struct random_ready_callback random_ready = {
- .func = prandom_timer_start
+ static struct notifier_block random_ready = {
+ .notifier_call = prandom_timer_start
};
- int ret = add_random_ready_callback(&random_ready);
+ int ret = register_random_ready_notifier(&random_ready);
if (ret == -EALREADY) {
- prandom_timer_start(&random_ready);
+ prandom_timer_start(&random_ready, 0, NULL);
ret = 0;
}
return ret;