* @state: pointer to state structure holding seeded state.
*
* This is used for pseudo-randomness with no outside seeding.
- * For more random results, use prandom_u32().
+ * For more random results, use get_random_u32().
*/
u32 prandom_u32_state(struct rnd_state *state)
{
* @bytes: the requested number of bytes
*
* This is used for pseudo-randomness with no outside seeding.
- * For more random results, use prandom_bytes().
+ * For more random results, use get_random_bytes().
*/
void prandom_bytes_state(struct rnd_state *state, void *buf, size_t bytes)
{