};
/*
+ * On a breakpoint hit, thread contests for a slot. It frees the
+ * slot after singlestep. Currently a fixed number of slots are
+ * allocated.
+ */
+struct xol_area {
+ wait_queue_head_t wq; /* if all slots are busy */
+ atomic_t slot_count; /* number of in-use slots */
+ unsigned long *bitmap; /* 0 = free slot */
+ struct page *page;
+
+ /*
+ * We keep the vma's vm_start rather than a pointer to the vma
+ * itself. The probed process or a naughty kernel module could make
+ * the vma go away, and we must handle that reasonably gracefully.
+ */
+ unsigned long vaddr; /* Page(s) of instruction slots */
+};
+
+/*
* valid_vma: Verify if the specified vma is an executable vma
* Relax restrictions while unregistering: vm_flags might have
* changed after breakpoint was inserted.