if (state->in_async_callback_fn)
verbose(env, " async_cb");
verbose(env, "\n");
- mark_verifier_state_clean(env);
+ if (!print_all)
+ mark_verifier_state_clean(env);
}
static inline u32 vlog_alignment(u32 pos)
/* Backtrack one insn at a time. If idx is not at the top of recorded
* history then previous instruction came from straight line execution.
+ * Return -ENOENT if we exhausted all instructions within given state.
+ *
+ * It's legal to have a bit of a looping with the same starting and ending
+ * insn index within the same state, e.g.: 3->4->5->3, so just because current
+ * instruction index is the same as state's first_idx doesn't mean we are
+ * done. If there is still some jump history left, we should keep going. We
+ * need to take into account that we might have a jump history between given
+ * state's parent and itself, due to checkpointing. In this case, we'll have
+ * history entry recording a jump from last instruction of parent state and
+ * first instruction of given state.
*/
static int get_prev_insn_idx(struct bpf_verifier_state *st, int i,
u32 *history)
{
u32 cnt = *history;
+ if (i == st->first_insn_idx) {
+ if (cnt == 0)
+ return -ENOENT;
+ if (cnt == 1 && st->jmp_history[0].idx == i)
+ return -ENOENT;
+ }
+
if (cnt && st->jmp_history[cnt - 1].idx == i) {
i = st->jmp_history[cnt - 1].prev_idx;
(*history)--;
if (class == BPF_ALU || class == BPF_ALU64) {
if (!bt_is_reg_set(bt, dreg))
return 0;
- if (opcode == BPF_MOV) {
+ if (opcode == BPF_END || opcode == BPF_NEG) {
+ /* sreg is reserved and unused
+ * dreg still need precision before this insn
+ */
+ return 0;
+ } else if (opcode == BPF_MOV) {
if (BPF_SRC(insn->code) == BPF_X) {
/* dreg = sreg or dreg = (s8, s16, s32)sreg
* dreg needs precision after this insn
* Nothing to be tracked further in the parent state.
*/
return 0;
- if (i == first_idx)
- break;
subseq_idx = i;
i = get_prev_insn_idx(st, i, &history);
+ if (i == -ENOENT)
+ break;
if (i >= env->prog->len) {
/* This can happen if backtracking reached insn 0
* and there are still reg_mask or stack_mask
* so it's aligned access and [off, off + size) are within stack limits
*/
if (!env->allow_ptr_leaks &&
- state->stack[spi].slot_type[0] == STACK_SPILL &&
+ is_spilled_reg(&state->stack[spi]) &&
size != BPF_REG_SIZE) {
verbose(env, "attempt to corrupt spilled pointer on stack\n");
return -EACCES;
insn->imm != 0 && env->bpf_capable) {
struct bpf_reg_state fake_reg = {};
- __mark_reg_known(&fake_reg, (u32)insn->imm);
+ __mark_reg_known(&fake_reg, insn->imm);
fake_reg.type = SCALAR_VALUE;
save_register_state(state, spi, &fake_reg, size);
} else if (reg && is_spillable_regtype(reg->type)) {
* The minimum valid offset is -MAX_BPF_STACK for writes, and
* -state->allocated_stack for reads.
*/
-static int check_stack_slot_within_bounds(int off,
+static int check_stack_slot_within_bounds(s64 off,
struct bpf_func_state *state,
enum bpf_access_type t)
{
struct bpf_reg_state *regs = cur_regs(env);
struct bpf_reg_state *reg = regs + regno;
struct bpf_func_state *state = func(env, reg);
- int min_off, max_off;
+ s64 min_off, max_off;
int err;
char *err_extra;
err_extra = " write to";
if (tnum_is_const(reg->var_off)) {
- min_off = reg->var_off.value + off;
- if (access_size > 0)
- max_off = min_off + access_size - 1;
- else
- max_off = min_off;
+ min_off = (s64)reg->var_off.value + off;
+ max_off = min_off + access_size;
} else {
if (reg->smax_value >= BPF_MAX_VAR_OFF ||
reg->smin_value <= -BPF_MAX_VAR_OFF) {
return -EACCES;
}
min_off = reg->smin_value + off;
- if (access_size > 0)
- max_off = reg->smax_value + off + access_size - 1;
- else
- max_off = min_off;
+ max_off = reg->smax_value + off + access_size;
}
err = check_stack_slot_within_bounds(min_off, state, type);
- if (!err)
- err = check_stack_slot_within_bounds(max_off, state, type);
+ if (!err && max_off > 0)
+ err = -EINVAL; /* out of stack access into non-negative offsets */
if (err) {
if (tnum_is_const(reg->var_off)) {
verbose(env, "R0 not a scalar value\n");
return -EACCES;
}
+
+ /* we are going to rely on register's precise value */
+ err = mark_reg_read(env, r0, r0->parent, REG_LIVE_READ64);
+ err = err ?: mark_chain_precision(env, BPF_REG_0);
+ if (err)
+ return err;
+
if (!tnum_in(range, r0->var_off)) {
verbose_invalid_scalar(env, r0, &range, "callback return", "R0");
return -EINVAL;
break;
}
case KF_ARG_PTR_TO_CALLBACK:
+ if (reg->type != PTR_TO_FUNC) {
+ verbose(env, "arg%d expected pointer to func\n", i);
+ return -EINVAL;
+ }
meta->subprogno = reg->subprogno;
break;
case KF_ARG_PTR_TO_REFCOUNTED_KPTR:
!sanitize_speculative_path(env, insn, *insn_idx + 1,
*insn_idx))
return -EFAULT;
+ if (env->log.level & BPF_LOG_LEVEL)
+ print_insn_state(env, this_branch->frame[this_branch->curframe]);
*insn_idx += insn->off;
return 0;
} else if (pred == 0) {
*insn_idx + insn->off + 1,
*insn_idx))
return -EFAULT;
+ if (env->log.level & BPF_LOG_LEVEL)
+ print_insn_state(env, this_branch->frame[this_branch->curframe]);
return 0;
}
* w - next instruction
* e - edge
*/
-static int push_insn(int t, int w, int e, struct bpf_verifier_env *env,
- bool loop_ok)
+static int push_insn(int t, int w, int e, struct bpf_verifier_env *env)
{
int *insn_stack = env->cfg.insn_stack;
int *insn_state = env->cfg.insn_state;
insn_stack[env->cfg.cur_stack++] = w;
return KEEP_EXPLORING;
} else if ((insn_state[w] & 0xF0) == DISCOVERED) {
- if (loop_ok && env->bpf_capable)
+ if (env->bpf_capable)
return DONE_EXPLORING;
verbose_linfo(env, t, "%d: ", t);
verbose_linfo(env, w, "%d: ", w);
struct bpf_verifier_env *env,
bool visit_callee)
{
- int ret;
+ int ret, insn_sz;
- ret = push_insn(t, t + 1, FALLTHROUGH, env, false);
+ insn_sz = bpf_is_ldimm64(&insns[t]) ? 2 : 1;
+ ret = push_insn(t, t + insn_sz, FALLTHROUGH, env);
if (ret)
return ret;
- mark_prune_point(env, t + 1);
+ mark_prune_point(env, t + insn_sz);
/* when we exit from subprog, we need to record non-linear history */
- mark_jmp_point(env, t + 1);
+ mark_jmp_point(env, t + insn_sz);
if (visit_callee) {
mark_prune_point(env, t);
- ret = push_insn(t, t + insns[t].imm + 1, BRANCH, env,
- /* It's ok to allow recursion from CFG point of
- * view. __check_func_call() will do the actual
- * check.
- */
- bpf_pseudo_func(insns + t));
+ ret = push_insn(t, t + insns[t].imm + 1, BRANCH, env);
}
return ret;
}
static int visit_insn(int t, struct bpf_verifier_env *env)
{
struct bpf_insn *insns = env->prog->insnsi, *insn = &insns[t];
- int ret, off;
+ int ret, off, insn_sz;
if (bpf_pseudo_func(insn))
return visit_func_call_insn(t, insns, env, true);
/* All non-branch instructions have a single fall-through edge. */
if (BPF_CLASS(insn->code) != BPF_JMP &&
- BPF_CLASS(insn->code) != BPF_JMP32)
- return push_insn(t, t + 1, FALLTHROUGH, env, false);
+ BPF_CLASS(insn->code) != BPF_JMP32) {
+ insn_sz = bpf_is_ldimm64(insn) ? 2 : 1;
+ return push_insn(t, t + insn_sz, FALLTHROUGH, env);
+ }
switch (BPF_OP(insn->code)) {
case BPF_EXIT:
off = insn->imm;
/* unconditional jump with single edge */
- ret = push_insn(t, t + off + 1, FALLTHROUGH, env,
- true);
+ ret = push_insn(t, t + off + 1, FALLTHROUGH, env);
if (ret)
return ret;
/* conditional jump with two edges */
mark_prune_point(env, t);
- ret = push_insn(t, t + 1, FALLTHROUGH, env, true);
+ ret = push_insn(t, t + 1, FALLTHROUGH, env);
if (ret)
return ret;
- return push_insn(t, t + insn->off + 1, BRANCH, env, true);
+ return push_insn(t, t + insn->off + 1, BRANCH, env);
}
}
}
for (i = 0; i < insn_cnt; i++) {
+ struct bpf_insn *insn = &env->prog->insnsi[i];
+
if (insn_state[i] != EXPLORED) {
verbose(env, "unreachable insn %d\n", i);
ret = -EINVAL;
goto err_free;
}
+ if (bpf_is_ldimm64(insn)) {
+ if (insn_state[i + 1] != 0) {
+ verbose(env, "jump into the middle of ldimm64 insn %d\n", i);
+ ret = -EINVAL;
+ goto err_free;
+ }
+ i++; /* skip second half of ldimm64 */
+ }
}
ret = 0; /* cfg looks good */
if (!tr)
return -ENOMEM;
+ if (tgt_prog && tgt_prog->aux->tail_call_reachable)
+ tr->flags = BPF_TRAMP_F_TAIL_CALL_CTX;
+
prog->aux->dst_trampoline = tr;
return 0;
}