* IN THE SOFTWARE.
*/
+#include <assert.h>
#include <stdint.h>
#include <stdlib.h>
#include <stdio.h>
#include <stdarg.h>
#include <string.h>
-#include "intel_decode.h"
+#include "xf86drm.h"
#include "intel_chipset.h"
#include "intel_bufmgr.h"
/* Struct for tracking drm_intel_decode state. */
struct drm_intel_decode {
+ /** stdio file where the output should land. Defaults to stdout. */
+ FILE *out;
+
/** PCI device ID. */
uint32_t devid;
- /** GPU address of the start of the batchbuffer data. */
+ /**
+ * Shorthand device identifier: 3 is 915, 4 is 965, 5 is
+ * Ironlake, etc.
+ */
+ int gen;
+
+ /** GPU address of the start of the current packet. */
uint32_t hw_offset;
- /** CPU Virtual address of the start of the batchbuffer data. */
+ /** CPU virtual address of the start of the current packet. */
uint32_t *data;
- /** Number of DWORDs of batchbuffer data. */
+ /** DWORDs of remaining batchbuffer data starting from the packet. */
uint32_t count;
+ /** GPU address of the start of the batchbuffer data. */
+ uint32_t base_hw_offset;
+ /** CPU Virtual address of the start of the batchbuffer data. */
+ uint32_t *base_data;
+ /** Number of DWORDs of batchbuffer data. */
+ uint32_t base_count;
+
/** @{
* GPU head and tail pointers, which will be noted in the dump, or ~0.
*/
* and is used by the intel-gpu-tools.
*/
bool dump_past_end;
+
+ bool overflowed;
};
static FILE *out;
#define BUFFER_FAIL(_count, _len, _name) do { \
fprintf(out, "Buffer size too small in %s (%d < %d)\n", \
(_name), (_count), (_len)); \
- (*failures)++; \
- return count; \
+ return _count; \
} while (0)
static float int_as_float(uint32_t intval)
return uval.f;
}
-static void
-instr_out(uint32_t *data, uint32_t hw_offset, unsigned int index,
- const char *fmt, ...) __attribute__((format(__printf__, 4, 5)));
-
-static void
-instr_out(uint32_t *data, uint32_t hw_offset, unsigned int index,
+static void DRM_PRINTFLIKE(3, 4)
+instr_out(struct drm_intel_decode *ctx, unsigned int index,
const char *fmt, ...)
{
va_list va;
const char *parseinfo;
- uint32_t offset = hw_offset + index * 4;
+ uint32_t offset = ctx->hw_offset + index * 4;
+
+ if (index > ctx->count) {
+ if (!ctx->overflowed) {
+ fprintf(out, "ERROR: Decode attempted to continue beyond end of batchbuffer\n");
+ ctx->overflowed = true;
+ }
+ return;
+ }
if (offset == head_offset)
parseinfo = "HEAD";
parseinfo = " ";
fprintf(out, "0x%08x: %s 0x%08x: %s", offset, parseinfo,
- data[index], index == 0 ? "" : " ");
+ ctx->data[index], index == 0 ? "" : " ");
va_start(va, fmt);
vfprintf(out, fmt, va);
va_end(va);
}
static int
-decode_mi(uint32_t *data, uint32_t count, uint32_t hw_offset, int *failures)
+decode_MI_SET_CONTEXT(struct drm_intel_decode *ctx)
+{
+ uint32_t data = ctx->data[1];
+ if (ctx->gen > 7)
+ return 1;
+
+ instr_out(ctx, 0, "MI_SET_CONTEXT\n");
+ instr_out(ctx, 1, "gtt offset = 0x%x%s%s\n",
+ data & ~0xfff,
+ data & (1<<1)? ", Force Restore": "",
+ data & (1<<0)? ", Restore Inhibit": "");
+
+ return 2;
+}
+
+static int
+decode_MI_WAIT_FOR_EVENT(struct drm_intel_decode *ctx)
+{
+ const char *cc_wait;
+ int cc_shift = 0;
+ uint32_t data = ctx->data[0];
+
+ if (ctx->gen <= 5)
+ cc_shift = 9;
+ else
+ cc_shift = 16;
+
+ switch ((data >> cc_shift) & 0x1f) {
+ case 1:
+ cc_wait = ", cc wait 1";
+ break;
+ case 2:
+ cc_wait = ", cc wait 2";
+ break;
+ case 3:
+ cc_wait = ", cc wait 3";
+ break;
+ case 4:
+ cc_wait = ", cc wait 4";
+ break;
+ case 5:
+ cc_wait = ", cc wait 4";
+ break;
+ default:
+ cc_wait = "";
+ break;
+ }
+
+ if (ctx->gen <= 5) {
+ instr_out(ctx, 0, "MI_WAIT_FOR_EVENT%s%s%s%s%s%s%s%s%s%s%s%s%s%s\n",
+ data & (1<<18)? ", pipe B start vblank wait": "",
+ data & (1<<17)? ", pipe A start vblank wait": "",
+ data & (1<<16)? ", overlay flip pending wait": "",
+ data & (1<<14)? ", pipe B hblank wait": "",
+ data & (1<<13)? ", pipe A hblank wait": "",
+ cc_wait,
+ data & (1<<8)? ", plane C pending flip wait": "",
+ data & (1<<7)? ", pipe B vblank wait": "",
+ data & (1<<6)? ", plane B pending flip wait": "",
+ data & (1<<5)? ", pipe B scan line wait": "",
+ data & (1<<4)? ", fbc idle wait": "",
+ data & (1<<3)? ", pipe A vblank wait": "",
+ data & (1<<2)? ", plane A pending flip wait": "",
+ data & (1<<1)? ", plane A scan line wait": "");
+ } else {
+ instr_out(ctx, 0, "MI_WAIT_FOR_EVENT%s%s%s%s%s%s%s%s%s%s%s%s\n",
+ data & (1<<20)? ", sprite C pending flip wait": "", /* ivb */
+ cc_wait,
+ data & (1<<13)? ", pipe B hblank wait": "",
+ data & (1<<11)? ", pipe B vblank wait": "",
+ data & (1<<10)? ", sprite B pending flip wait": "",
+ data & (1<<9)? ", plane B pending flip wait": "",
+ data & (1<<8)? ", plane B scan line wait": "",
+ data & (1<<5)? ", pipe A hblank wait": "",
+ data & (1<<3)? ", pipe A vblank wait": "",
+ data & (1<<2)? ", sprite A pending flip wait": "",
+ data & (1<<1)? ", plane A pending flip wait": "",
+ data & (1<<0)? ", plane A scan line wait": "");
+ }
+
+ return 1;
+}
+
+static int
+decode_mi(struct drm_intel_decode *ctx)
{
unsigned int opcode, len = -1;
const char *post_sync_op = "";
+ uint32_t *data = ctx->data;
struct {
uint32_t opcode;
unsigned int min_len;
unsigned int max_len;
const char *name;
+ int (*func)(struct drm_intel_decode *ctx);
} opcodes_mi[] = {
{ 0x08, 0, 1, 1, "MI_ARB_ON_OFF" },
{ 0x0a, 0, 1, 1, "MI_BATCH_BUFFER_END" },
{ 0x00, 0, 1, 1, "MI_NOOP" },
{ 0x11, 0x3f, 2, 2, "MI_OVERLAY_FLIP" },
{ 0x07, 0, 1, 1, "MI_REPORT_HEAD" },
- { 0x18, 0x3f, 2, 2, "MI_SET_CONTEXT" },
+ { 0x18, 0x3f, 2, 2, "MI_SET_CONTEXT", decode_MI_SET_CONTEXT },
{ 0x20, 0x3f, 3, 4, "MI_STORE_DATA_IMM" },
{ 0x21, 0x3f, 3, 4, "MI_STORE_DATA_INDEX" },
{ 0x24, 0x3f, 3, 3, "MI_STORE_REGISTER_MEM" },
{ 0x02, 0, 1, 1, "MI_USER_INTERRUPT" },
- { 0x03, 0, 1, 1, "MI_WAIT_FOR_EVENT" },
+ { 0x03, 0, 1, 1, "MI_WAIT_FOR_EVENT", decode_MI_WAIT_FOR_EVENT },
{ 0x16, 0x7f, 3, 3, "MI_SEMAPHORE_MBOX" },
{ 0x26, 0x1f, 3, 4, "MI_FLUSH_DW" },
+ { 0x28, 0x3f, 3, 3, "MI_REPORT_PERF_COUNT" },
+ { 0x29, 0xff, 3, 3, "MI_LOAD_REGISTER_MEM" },
{ 0x0b, 0, 1, 1, "MI_SUSPEND_FLUSH"},
- };
+ }, *opcode_mi = NULL;
/* check instruction length */
for (opcode = 0; opcode < sizeof(opcodes_mi) / sizeof(opcodes_mi[0]);
opcodes_mi[opcode].max_len);
}
}
+ opcode_mi = &opcodes_mi[opcode];
break;
}
}
+ if (opcode_mi && opcode_mi->func)
+ return opcode_mi->func(ctx);
+
switch ((data[0] & 0x1f800000) >> 23) {
case 0x0a:
- instr_out(data, hw_offset, 0, "MI_BATCH_BUFFER_END\n");
+ instr_out(ctx, 0, "MI_BATCH_BUFFER_END\n");
return -1;
case 0x16:
- instr_out(data, hw_offset, 0, "MI_SEMAPHORE_MBOX%s%s%s%s %u\n",
+ instr_out(ctx, 0, "MI_SEMAPHORE_MBOX%s%s%s%s %u\n",
data[0] & (1 << 22) ? " global gtt," : "",
data[0] & (1 << 21) ? " update semaphore," : "",
data[0] & (1 << 20) ? " compare semaphore," : "",
data[0] & (1 << 18) ? " use compare reg" : "",
(data[0] & (0x3 << 16)) >> 16);
- instr_out(data, hw_offset, 1, "value\n");
- instr_out(data, hw_offset, 2, "address\n");
+ instr_out(ctx, 1, "value\n");
+ instr_out(ctx, 2, "address\n");
return len;
case 0x21:
- instr_out(data, hw_offset, 0, "MI_STORE_DATA_INDEX%s\n",
+ instr_out(ctx, 0, "MI_STORE_DATA_INDEX%s\n",
data[0] & (1 << 21) ? " use per-process HWS," : "");
- instr_out(data, hw_offset, 1, "index\n");
- instr_out(data, hw_offset, 2, "dword\n");
+ instr_out(ctx, 1, "index\n");
+ instr_out(ctx, 2, "dword\n");
if (len == 4)
- instr_out(data, hw_offset, 3, "upper dword\n");
+ instr_out(ctx, 3, "upper dword\n");
return len;
case 0x00:
if (data[0] & (1 << 22))
- instr_out(data, hw_offset, 0,
+ instr_out(ctx, 0,
"MI_NOOP write NOPID reg, val=0x%x\n",
data[0] & ((1 << 22) - 1));
else
- instr_out(data, hw_offset, 0, "MI_NOOP\n");
+ instr_out(ctx, 0, "MI_NOOP\n");
return len;
case 0x26:
switch (data[0] & (0x3 << 14)) {
post_sync_op = "write TIMESTAMP";
break;
}
- instr_out(data, hw_offset, 0,
+ instr_out(ctx, 0,
"MI_FLUSH_DW%s%s%s%s post_sync_op='%s' %s%s\n",
data[0] & (1 << 22) ?
" enable protected mem (BCS-only)," : "",
data[0] & (1 << 7) ?
" invalidate video state (BCS-only)," : "");
if (data[0] & (1 << 21))
- instr_out(data, hw_offset, 1, "hws index\n");
+ instr_out(ctx, 1, "hws index\n");
else
- instr_out(data, hw_offset, 1, "address\n");
- instr_out(data, hw_offset, 2, "dword\n");
+ instr_out(ctx, 1, "address\n");
+ instr_out(ctx, 2, "dword\n");
if (len == 4)
- instr_out(data, hw_offset, 3, "upper dword\n");
+ instr_out(ctx, 3, "upper dword\n");
return len;
}
if ((data[0] & 0x1f800000) >> 23 == opcodes_mi[opcode].opcode) {
unsigned int i;
- instr_out(data, hw_offset, 0, "%s\n",
+ instr_out(ctx, 0, "%s\n",
opcodes_mi[opcode].name);
for (i = 1; i < len; i++) {
- if (i >= count)
- BUFFER_FAIL(count, len,
- opcodes_mi[opcode].name);
- instr_out(data, hw_offset, i, "dword %d\n", i);
+ instr_out(ctx, i, "dword %d\n", i);
}
return len;
}
}
- instr_out(data, hw_offset, 0, "MI UNKNOWN\n");
- (*failures)++;
+ instr_out(ctx, 0, "MI UNKNOWN\n");
return 1;
}
static void
-decode_2d_br00(uint32_t *data, uint32_t count, uint32_t hw_offset,
- const char *cmd)
+decode_2d_br00(struct drm_intel_decode *ctx, const char *cmd)
{
- instr_out(data, hw_offset, 0,
+ instr_out(ctx, 0,
"%s (rgb %sabled, alpha %sabled, src tile %d, dst tile %d)\n",
cmd,
- (data[count] & (1 << 20)) ? "en" : "dis",
- (data[count] & (1 << 21)) ? "en" : "dis",
- (data[count] >> 15) & 1, (data[count] >> 11) & 1);
+ (ctx->data[0] & (1 << 20)) ? "en" : "dis",
+ (ctx->data[0] & (1 << 21)) ? "en" : "dis",
+ (ctx->data[0] >> 15) & 1,
+ (ctx->data[0] >> 11) & 1);
}
-static void decode_2d_br01(uint32_t *data, uint32_t count, uint32_t hw_offset)
+static void
+decode_2d_br01(struct drm_intel_decode *ctx)
{
const char *format;
- switch ((data[count] >> 24) & 0x3) {
+ switch ((ctx->data[1] >> 24) & 0x3) {
case 0:
format = "8";
break;
break;
}
- instr_out(data, hw_offset, count, "format %s, pitch %d, rop 0x%02x, "
+ instr_out(ctx, 1,
+ "format %s, pitch %d, rop 0x%02x, "
"clipping %sabled, %s%s \n",
format,
- (short)(data[count] & 0xffff),
- (data[count] >> 16) & 0xff,
- data[count] & (1 << 30) ? "en" : "dis",
- data[count] & (1 << 31) ? "solid pattern enabled, " : "",
- data[count] & (1 << 31) ?
+ (short)(ctx->data[1] & 0xffff),
+ (ctx->data[1] >> 16) & 0xff,
+ ctx->data[1] & (1 << 30) ? "en" : "dis",
+ ctx->data[1] & (1 << 31) ? "solid pattern enabled, " : "",
+ ctx->data[1] & (1 << 31) ?
"mono pattern transparency enabled, " : "");
}
static int
-decode_2d(uint32_t *data, uint32_t count, uint32_t hw_offset, int *failures)
+decode_2d(struct drm_intel_decode *ctx)
{
unsigned int opcode, len;
+ uint32_t *data = ctx->data;
struct {
uint32_t opcode;
switch ((data[0] & 0x1fc00000) >> 22) {
case 0x25:
- instr_out(data, hw_offset, 0,
+ instr_out(ctx, 0,
"XY_SCANLINES_BLT (pattern seed (%d, %d), dst tile %d)\n",
(data[0] >> 12) & 0x8,
(data[0] >> 8) & 0x8, (data[0] >> 11) & 1);
len = (data[0] & 0x000000ff) + 2;
if (len != 3)
fprintf(out, "Bad count in XY_SCANLINES_BLT\n");
- if (count < 3)
- BUFFER_FAIL(count, len, "XY_SCANLINES_BLT");
- instr_out(data, hw_offset, 1, "dest (%d,%d)\n",
+ instr_out(ctx, 1, "dest (%d,%d)\n",
data[1] & 0xffff, data[1] >> 16);
- instr_out(data, hw_offset, 2, "dest (%d,%d)\n",
+ instr_out(ctx, 2, "dest (%d,%d)\n",
data[2] & 0xffff, data[2] >> 16);
return len;
case 0x01:
- decode_2d_br00(data, 0, hw_offset, "XY_SETUP_BLT");
+ decode_2d_br00(ctx, "XY_SETUP_BLT");
len = (data[0] & 0x000000ff) + 2;
if (len != 8)
fprintf(out, "Bad count in XY_SETUP_BLT\n");
- if (count < 8)
- BUFFER_FAIL(count, len, "XY_SETUP_BLT");
- decode_2d_br01(data, 1, hw_offset);
- instr_out(data, hw_offset, 2, "cliprect (%d,%d)\n",
+ decode_2d_br01(ctx);
+ instr_out(ctx, 2, "cliprect (%d,%d)\n",
data[2] & 0xffff, data[2] >> 16);
- instr_out(data, hw_offset, 3, "cliprect (%d,%d)\n",
+ instr_out(ctx, 3, "cliprect (%d,%d)\n",
data[3] & 0xffff, data[3] >> 16);
- instr_out(data, hw_offset, 4, "setup dst offset 0x%08x\n",
+ instr_out(ctx, 4, "setup dst offset 0x%08x\n",
data[4]);
- instr_out(data, hw_offset, 5, "setup background color\n");
- instr_out(data, hw_offset, 6, "setup foreground color\n");
- instr_out(data, hw_offset, 7, "color pattern offset\n");
+ instr_out(ctx, 5, "setup background color\n");
+ instr_out(ctx, 6, "setup foreground color\n");
+ instr_out(ctx, 7, "color pattern offset\n");
return len;
case 0x03:
- decode_2d_br00(data, 0, hw_offset, "XY_SETUP_CLIP_BLT");
+ decode_2d_br00(ctx, "XY_SETUP_CLIP_BLT");
len = (data[0] & 0x000000ff) + 2;
if (len != 3)
fprintf(out, "Bad count in XY_SETUP_CLIP_BLT\n");
- if (count < 3)
- BUFFER_FAIL(count, len, "XY_SETUP_CLIP_BLT");
- instr_out(data, hw_offset, 1, "cliprect (%d,%d)\n",
+ instr_out(ctx, 1, "cliprect (%d,%d)\n",
data[1] & 0xffff, data[2] >> 16);
- instr_out(data, hw_offset, 2, "cliprect (%d,%d)\n",
+ instr_out(ctx, 2, "cliprect (%d,%d)\n",
data[2] & 0xffff, data[3] >> 16);
return len;
case 0x11:
- decode_2d_br00(data, 0, hw_offset,
- "XY_SETUP_MONO_PATTERN_SL_BLT");
+ decode_2d_br00(ctx, "XY_SETUP_MONO_PATTERN_SL_BLT");
len = (data[0] & 0x000000ff) + 2;
if (len != 9)
fprintf(out,
"Bad count in XY_SETUP_MONO_PATTERN_SL_BLT\n");
- if (count < 9)
- BUFFER_FAIL(count, len, "XY_SETUP_MONO_PATTERN_SL_BLT");
- decode_2d_br01(data, 1, hw_offset);
- instr_out(data, hw_offset, 2, "cliprect (%d,%d)\n",
+ decode_2d_br01(ctx);
+ instr_out(ctx, 2, "cliprect (%d,%d)\n",
data[2] & 0xffff, data[2] >> 16);
- instr_out(data, hw_offset, 3, "cliprect (%d,%d)\n",
+ instr_out(ctx, 3, "cliprect (%d,%d)\n",
data[3] & 0xffff, data[3] >> 16);
- instr_out(data, hw_offset, 4, "setup dst offset 0x%08x\n",
+ instr_out(ctx, 4, "setup dst offset 0x%08x\n",
data[4]);
- instr_out(data, hw_offset, 5, "setup background color\n");
- instr_out(data, hw_offset, 6, "setup foreground color\n");
- instr_out(data, hw_offset, 7, "mono pattern dw0\n");
- instr_out(data, hw_offset, 8, "mono pattern dw1\n");
+ instr_out(ctx, 5, "setup background color\n");
+ instr_out(ctx, 6, "setup foreground color\n");
+ instr_out(ctx, 7, "mono pattern dw0\n");
+ instr_out(ctx, 8, "mono pattern dw1\n");
return len;
case 0x50:
- decode_2d_br00(data, 0, hw_offset, "XY_COLOR_BLT");
+ decode_2d_br00(ctx, "XY_COLOR_BLT");
len = (data[0] & 0x000000ff) + 2;
if (len != 6)
fprintf(out, "Bad count in XY_COLOR_BLT\n");
- if (count < 6)
- BUFFER_FAIL(count, len, "XY_COLOR_BLT");
- decode_2d_br01(data, 1, hw_offset);
- instr_out(data, hw_offset, 2, "(%d,%d)\n",
+ decode_2d_br01(ctx);
+ instr_out(ctx, 2, "(%d,%d)\n",
data[2] & 0xffff, data[2] >> 16);
- instr_out(data, hw_offset, 3, "(%d,%d)\n",
+ instr_out(ctx, 3, "(%d,%d)\n",
data[3] & 0xffff, data[3] >> 16);
- instr_out(data, hw_offset, 4, "offset 0x%08x\n", data[4]);
- instr_out(data, hw_offset, 5, "color\n");
+ instr_out(ctx, 4, "offset 0x%08x\n", data[4]);
+ instr_out(ctx, 5, "color\n");
return len;
case 0x53:
- decode_2d_br00(data, 0, hw_offset, "XY_SRC_COPY_BLT");
+ decode_2d_br00(ctx, "XY_SRC_COPY_BLT");
len = (data[0] & 0x000000ff) + 2;
if (len != 8)
fprintf(out, "Bad count in XY_SRC_COPY_BLT\n");
- if (count < 8)
- BUFFER_FAIL(count, len, "XY_SRC_COPY_BLT");
- decode_2d_br01(data, 1, hw_offset);
- instr_out(data, hw_offset, 2, "dst (%d,%d)\n",
+ decode_2d_br01(ctx);
+ instr_out(ctx, 2, "dst (%d,%d)\n",
data[2] & 0xffff, data[2] >> 16);
- instr_out(data, hw_offset, 3, "dst (%d,%d)\n",
+ instr_out(ctx, 3, "dst (%d,%d)\n",
data[3] & 0xffff, data[3] >> 16);
- instr_out(data, hw_offset, 4, "dst offset 0x%08x\n", data[4]);
- instr_out(data, hw_offset, 5, "src (%d,%d)\n",
+ instr_out(ctx, 4, "dst offset 0x%08x\n", data[4]);
+ instr_out(ctx, 5, "src (%d,%d)\n",
data[5] & 0xffff, data[5] >> 16);
- instr_out(data, hw_offset, 6, "src pitch %d\n",
+ instr_out(ctx, 6, "src pitch %d\n",
(short)(data[6] & 0xffff));
- instr_out(data, hw_offset, 7, "src offset 0x%08x\n", data[7]);
+ instr_out(ctx, 7, "src offset 0x%08x\n", data[7]);
return len;
}
unsigned int i;
len = 1;
- instr_out(data, hw_offset, 0, "%s\n",
+ instr_out(ctx, 0, "%s\n",
opcodes_2d[opcode].name);
if (opcodes_2d[opcode].max_len > 1) {
len = (data[0] & 0x000000ff) + 2;
}
for (i = 1; i < len; i++) {
- if (i >= count)
- BUFFER_FAIL(count, len,
- opcodes_2d[opcode].name);
- instr_out(data, hw_offset, i, "dword %d\n", i);
+ instr_out(ctx, i, "dword %d\n", i);
}
return len;
}
}
- instr_out(data, hw_offset, 0, "2D UNKNOWN\n");
- (*failures)++;
+ instr_out(ctx, 0, "2D UNKNOWN\n");
return 1;
}
static int
-decode_3d_1c(uint32_t *data, uint32_t count, uint32_t hw_offset, int *failures)
+decode_3d_1c(struct drm_intel_decode *ctx)
{
+ uint32_t *data = ctx->data;
uint32_t opcode;
opcode = (data[0] & 0x00f80000) >> 19;
switch (opcode) {
case 0x11:
- instr_out(data, hw_offset, 0,
+ instr_out(ctx, 0,
"3DSTATE_DEPTH_SUBRECTANGLE_DISABLE\n");
return 1;
case 0x10:
- instr_out(data, hw_offset, 0, "3DSTATE_SCISSOR_ENABLE %s\n",
+ instr_out(ctx, 0, "3DSTATE_SCISSOR_ENABLE %s\n",
data[0] & 1 ? "enabled" : "disabled");
return 1;
case 0x01:
- instr_out(data, hw_offset, 0, "3DSTATE_MAP_COORD_SET_I830\n");
+ instr_out(ctx, 0, "3DSTATE_MAP_COORD_SET_I830\n");
return 1;
case 0x0a:
- instr_out(data, hw_offset, 0, "3DSTATE_MAP_CUBE_I830\n");
+ instr_out(ctx, 0, "3DSTATE_MAP_CUBE_I830\n");
return 1;
case 0x05:
- instr_out(data, hw_offset, 0, "3DSTATE_MAP_TEX_STREAM_I830\n");
+ instr_out(ctx, 0, "3DSTATE_MAP_TEX_STREAM_I830\n");
return 1;
}
- instr_out(data, hw_offset, 0, "3D UNKNOWN: 3d_1c opcode = 0x%x\n",
+ instr_out(ctx, 0, "3D UNKNOWN: 3d_1c opcode = 0x%x\n",
opcode);
- (*failures)++;
return 1;
}
}
static void
-i915_decode_alu1(uint32_t *data, uint32_t hw_offset,
+i915_decode_alu1(struct drm_intel_decode *ctx,
int i, char *instr_prefix, const char *op_name)
{
char dst[100], src0[100];
- i915_get_instruction_dst(data, i, dst, 1);
- i915_get_instruction_src0(data, i, src0);
+ i915_get_instruction_dst(ctx->data, i, dst, 1);
+ i915_get_instruction_src0(ctx->data, i, src0);
- instr_out(data, hw_offset, i++, "%s: %s %s, %s\n", instr_prefix,
+ instr_out(ctx, i++, "%s: %s %s, %s\n", instr_prefix,
op_name, dst, src0);
- instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
- instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
+ instr_out(ctx, i++, "%s\n", instr_prefix);
+ instr_out(ctx, i++, "%s\n", instr_prefix);
}
static void
-i915_decode_alu2(uint32_t *data, uint32_t hw_offset,
+i915_decode_alu2(struct drm_intel_decode *ctx,
int i, char *instr_prefix, const char *op_name)
{
char dst[100], src0[100], src1[100];
- i915_get_instruction_dst(data, i, dst, 1);
- i915_get_instruction_src0(data, i, src0);
- i915_get_instruction_src1(data, i, src1);
+ i915_get_instruction_dst(ctx->data, i, dst, 1);
+ i915_get_instruction_src0(ctx->data, i, src0);
+ i915_get_instruction_src1(ctx->data, i, src1);
- instr_out(data, hw_offset, i++, "%s: %s %s, %s, %s\n", instr_prefix,
+ instr_out(ctx, i++, "%s: %s %s, %s, %s\n", instr_prefix,
op_name, dst, src0, src1);
- instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
- instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
+ instr_out(ctx, i++, "%s\n", instr_prefix);
+ instr_out(ctx, i++, "%s\n", instr_prefix);
}
static void
-i915_decode_alu3(uint32_t *data, uint32_t hw_offset,
+i915_decode_alu3(struct drm_intel_decode *ctx,
int i, char *instr_prefix, const char *op_name)
{
char dst[100], src0[100], src1[100], src2[100];
- i915_get_instruction_dst(data, i, dst, 1);
- i915_get_instruction_src0(data, i, src0);
- i915_get_instruction_src1(data, i, src1);
- i915_get_instruction_src2(data, i, src2);
+ i915_get_instruction_dst(ctx->data, i, dst, 1);
+ i915_get_instruction_src0(ctx->data, i, src0);
+ i915_get_instruction_src1(ctx->data, i, src1);
+ i915_get_instruction_src2(ctx->data, i, src2);
- instr_out(data, hw_offset, i++, "%s: %s %s, %s, %s, %s\n", instr_prefix,
+ instr_out(ctx, i++, "%s: %s %s, %s, %s, %s\n", instr_prefix,
op_name, dst, src0, src1, src2);
- instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
- instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
+ instr_out(ctx, i++, "%s\n", instr_prefix);
+ instr_out(ctx, i++, "%s\n", instr_prefix);
}
static void
-i915_decode_tex(uint32_t *data, uint32_t hw_offset, int i,
+i915_decode_tex(struct drm_intel_decode *ctx, int i,
const char *instr_prefix, const char *tex_name)
{
- uint32_t t0 = data[i];
- uint32_t t1 = data[i + 1];
+ uint32_t t0 = ctx->data[i];
+ uint32_t t1 = ctx->data[i + 1];
char dst_name[100];
char addr_name[100];
int sampler_nr;
- i915_get_instruction_dst(data, i, dst_name, 0);
+ i915_get_instruction_dst(ctx->data, i, dst_name, 0);
i915_get_instruction_addr((t1 >> 24) & 0x7,
(t1 >> 17) & 0xf, addr_name);
sampler_nr = t0 & 0xf;
- instr_out(data, hw_offset, i++, "%s: %s %s, S%d, %s\n", instr_prefix,
+ instr_out(ctx, i++, "%s: %s %s, S%d, %s\n", instr_prefix,
tex_name, dst_name, sampler_nr, addr_name);
- instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
- instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
+ instr_out(ctx, i++, "%s\n", instr_prefix);
+ instr_out(ctx, i++, "%s\n", instr_prefix);
}
static void
-i915_decode_dcl(uint32_t *data, uint32_t hw_offset, int i, char *instr_prefix)
+i915_decode_dcl(struct drm_intel_decode *ctx, int i, char *instr_prefix)
{
- uint32_t d0 = data[i];
+ uint32_t d0 = ctx->data[i];
const char *sampletype;
int dcl_nr = (d0 >> 14) & 0xf;
const char *dcl_x = d0 & (1 << 10) ? "x" : "";
fprintf(out, "bad T%d.%s dcl mask\n", dcl_nr,
dcl_mask);
}
- instr_out(data, hw_offset, i++, "%s: DCL T%d%s\n",
+ instr_out(ctx, i++, "%s: DCL T%d%s\n",
instr_prefix, dcl_nr, dcl_mask);
} else {
if (strcmp(dcl_mask, ".xz") == 0)
dcl_mask);
if (dcl_nr == 8) {
- instr_out(data, hw_offset, i++,
+ instr_out(ctx, i++,
"%s: DCL DIFFUSE%s\n", instr_prefix,
dcl_mask);
} else if (dcl_nr == 9) {
- instr_out(data, hw_offset, i++,
+ instr_out(ctx, i++,
"%s: DCL SPECULAR%s\n", instr_prefix,
dcl_mask);
} else if (dcl_nr == 10) {
- instr_out(data, hw_offset, i++,
+ instr_out(ctx, i++,
"%s: DCL FOG%s\n", instr_prefix,
dcl_mask);
}
}
- instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
- instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
+ instr_out(ctx, i++, "%s\n", instr_prefix);
+ instr_out(ctx, i++, "%s\n", instr_prefix);
break;
case 3:
switch ((d0 >> 22) & 0x3) {
}
if (dcl_nr > 15)
fprintf(out, "bad S%d dcl register number\n", dcl_nr);
- instr_out(data, hw_offset, i++, "%s: DCL S%d %s\n",
+ instr_out(ctx, i++, "%s: DCL S%d %s\n",
instr_prefix, dcl_nr, sampletype);
- instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
- instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
+ instr_out(ctx, i++, "%s\n", instr_prefix);
+ instr_out(ctx, i++, "%s\n", instr_prefix);
break;
default:
- instr_out(data, hw_offset, i++, "%s: DCL RESERVED%d\n",
+ instr_out(ctx, i++, "%s: DCL RESERVED%d\n",
instr_prefix, dcl_nr);
- instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
- instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
+ instr_out(ctx, i++, "%s\n", instr_prefix);
+ instr_out(ctx, i++, "%s\n", instr_prefix);
}
}
static void
-i915_decode_instruction(uint32_t *data, uint32_t hw_offset,
+i915_decode_instruction(struct drm_intel_decode *ctx,
int i, char *instr_prefix)
{
- switch ((data[i] >> 24) & 0x1f) {
+ switch ((ctx->data[i] >> 24) & 0x1f) {
case 0x0:
- instr_out(data, hw_offset, i++, "%s: NOP\n", instr_prefix);
- instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
- instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
+ instr_out(ctx, i++, "%s: NOP\n", instr_prefix);
+ instr_out(ctx, i++, "%s\n", instr_prefix);
+ instr_out(ctx, i++, "%s\n", instr_prefix);
break;
case 0x01:
- i915_decode_alu2(data, hw_offset, i, instr_prefix, "ADD");
+ i915_decode_alu2(ctx, i, instr_prefix, "ADD");
break;
case 0x02:
- i915_decode_alu1(data, hw_offset, i, instr_prefix, "MOV");
+ i915_decode_alu1(ctx, i, instr_prefix, "MOV");
break;
case 0x03:
- i915_decode_alu2(data, hw_offset, i, instr_prefix, "MUL");
+ i915_decode_alu2(ctx, i, instr_prefix, "MUL");
break;
case 0x04:
- i915_decode_alu3(data, hw_offset, i, instr_prefix, "MAD");
+ i915_decode_alu3(ctx, i, instr_prefix, "MAD");
break;
case 0x05:
- i915_decode_alu3(data, hw_offset, i, instr_prefix, "DP2ADD");
+ i915_decode_alu3(ctx, i, instr_prefix, "DP2ADD");
break;
case 0x06:
- i915_decode_alu2(data, hw_offset, i, instr_prefix, "DP3");
+ i915_decode_alu2(ctx, i, instr_prefix, "DP3");
break;
case 0x07:
- i915_decode_alu2(data, hw_offset, i, instr_prefix, "DP4");
+ i915_decode_alu2(ctx, i, instr_prefix, "DP4");
break;
case 0x08:
- i915_decode_alu1(data, hw_offset, i, instr_prefix, "FRC");
+ i915_decode_alu1(ctx, i, instr_prefix, "FRC");
break;
case 0x09:
- i915_decode_alu1(data, hw_offset, i, instr_prefix, "RCP");
+ i915_decode_alu1(ctx, i, instr_prefix, "RCP");
break;
case 0x0a:
- i915_decode_alu1(data, hw_offset, i, instr_prefix, "RSQ");
+ i915_decode_alu1(ctx, i, instr_prefix, "RSQ");
break;
case 0x0b:
- i915_decode_alu1(data, hw_offset, i, instr_prefix, "EXP");
+ i915_decode_alu1(ctx, i, instr_prefix, "EXP");
break;
case 0x0c:
- i915_decode_alu1(data, hw_offset, i, instr_prefix, "LOG");
+ i915_decode_alu1(ctx, i, instr_prefix, "LOG");
break;
case 0x0d:
- i915_decode_alu2(data, hw_offset, i, instr_prefix, "CMP");
+ i915_decode_alu2(ctx, i, instr_prefix, "CMP");
break;
case 0x0e:
- i915_decode_alu2(data, hw_offset, i, instr_prefix, "MIN");
+ i915_decode_alu2(ctx, i, instr_prefix, "MIN");
break;
case 0x0f:
- i915_decode_alu2(data, hw_offset, i, instr_prefix, "MAX");
+ i915_decode_alu2(ctx, i, instr_prefix, "MAX");
break;
case 0x10:
- i915_decode_alu1(data, hw_offset, i, instr_prefix, "FLR");
+ i915_decode_alu1(ctx, i, instr_prefix, "FLR");
break;
case 0x11:
- i915_decode_alu1(data, hw_offset, i, instr_prefix, "MOD");
+ i915_decode_alu1(ctx, i, instr_prefix, "MOD");
break;
case 0x12:
- i915_decode_alu1(data, hw_offset, i, instr_prefix, "TRC");
+ i915_decode_alu1(ctx, i, instr_prefix, "TRC");
break;
case 0x13:
- i915_decode_alu2(data, hw_offset, i, instr_prefix, "SGE");
+ i915_decode_alu2(ctx, i, instr_prefix, "SGE");
break;
case 0x14:
- i915_decode_alu2(data, hw_offset, i, instr_prefix, "SLT");
+ i915_decode_alu2(ctx, i, instr_prefix, "SLT");
break;
case 0x15:
- i915_decode_tex(data, hw_offset, i, instr_prefix, "TEXLD");
+ i915_decode_tex(ctx, i, instr_prefix, "TEXLD");
break;
case 0x16:
- i915_decode_tex(data, hw_offset, i, instr_prefix, "TEXLDP");
+ i915_decode_tex(ctx, i, instr_prefix, "TEXLDP");
break;
case 0x17:
- i915_decode_tex(data, hw_offset, i, instr_prefix, "TEXLDB");
+ i915_decode_tex(ctx, i, instr_prefix, "TEXLDB");
break;
case 0x19:
- i915_decode_dcl(data, hw_offset, i, instr_prefix);
+ i915_decode_dcl(ctx, i, instr_prefix);
break;
default:
- instr_out(data, hw_offset, i++, "%s: unknown\n", instr_prefix);
- instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
- instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
+ instr_out(ctx, i++, "%s: unknown\n", instr_prefix);
+ instr_out(ctx, i++, "%s\n", instr_prefix);
+ instr_out(ctx, i++, "%s\n", instr_prefix);
break;
}
}
return "";
}
+#if 0
static const char *
decode_logic_op(uint32_t op)
{
}
return "";
}
+#endif
static const char *
decode_blend_fact(uint32_t op)
}
static int
-decode_3d_1d(uint32_t *data, uint32_t count,
- uint32_t hw_offset, uint32_t devid, int *failures)
+decode_3d_1d(struct drm_intel_decode *ctx)
{
unsigned int len, i, c, idx, word, map, sampler, instr;
const char *format, *zformat, *type;
uint32_t opcode;
+ uint32_t *data = ctx->data;
+ uint32_t devid = ctx->devid;
struct {
uint32_t opcode;
* required in another, and 0 length LOAD_INDIRECTs
* appear to cause no harm at least.
*/
- instr_out(data, hw_offset, 0, "3DSTATE_LOAD_INDIRECT\n");
+ instr_out(ctx, 0, "3DSTATE_LOAD_INDIRECT\n");
len = (data[0] & 0x000000ff) + 1;
i = 1;
if (data[0] & (0x01 << 8)) {
- if (i + 2 >= count)
- BUFFER_FAIL(count, len,
- "3DSTATE_LOAD_INDIRECT");
- instr_out(data, hw_offset, i++, "SIS.0\n");
- instr_out(data, hw_offset, i++, "SIS.1\n");
+ instr_out(ctx, i++, "SIS.0\n");
+ instr_out(ctx, i++, "SIS.1\n");
}
if (data[0] & (0x02 << 8)) {
- if (i + 1 >= count)
- BUFFER_FAIL(count, len,
- "3DSTATE_LOAD_INDIRECT");
- instr_out(data, hw_offset, i++, "DIS.0\n");
+ instr_out(ctx, i++, "DIS.0\n");
}
if (data[0] & (0x04 << 8)) {
- if (i + 2 >= count)
- BUFFER_FAIL(count, len,
- "3DSTATE_LOAD_INDIRECT");
- instr_out(data, hw_offset, i++, "SSB.0\n");
- instr_out(data, hw_offset, i++, "SSB.1\n");
+ instr_out(ctx, i++, "SSB.0\n");
+ instr_out(ctx, i++, "SSB.1\n");
}
if (data[0] & (0x08 << 8)) {
- if (i + 2 >= count)
- BUFFER_FAIL(count, len,
- "3DSTATE_LOAD_INDIRECT");
- instr_out(data, hw_offset, i++, "MSB.0\n");
- instr_out(data, hw_offset, i++, "MSB.1\n");
+ instr_out(ctx, i++, "MSB.0\n");
+ instr_out(ctx, i++, "MSB.1\n");
}
if (data[0] & (0x10 << 8)) {
- if (i + 2 >= count)
- BUFFER_FAIL(count, len,
- "3DSTATE_LOAD_INDIRECT");
- instr_out(data, hw_offset, i++, "PSP.0\n");
- instr_out(data, hw_offset, i++, "PSP.1\n");
+ instr_out(ctx, i++, "PSP.0\n");
+ instr_out(ctx, i++, "PSP.1\n");
}
if (data[0] & (0x20 << 8)) {
- if (i + 2 >= count)
- BUFFER_FAIL(count, len,
- "3DSTATE_LOAD_INDIRECT");
- instr_out(data, hw_offset, i++, "PSC.0\n");
- instr_out(data, hw_offset, i++, "PSC.1\n");
+ instr_out(ctx, i++, "PSC.0\n");
+ instr_out(ctx, i++, "PSC.1\n");
}
if (len != i) {
fprintf(out, "Bad count in 3DSTATE_LOAD_INDIRECT\n");
- (*failures)++;
return len;
}
return len;
case 0x04:
- instr_out(data, hw_offset, 0,
+ instr_out(ctx, 0,
"3DSTATE_LOAD_STATE_IMMEDIATE_1\n");
len = (data[0] & 0x0000000f) + 2;
i = 1;
for (word = 0; word <= 8; word++) {
if (data[0] & (1 << (4 + word))) {
- if (i >= count)
- BUFFER_FAIL(count, len,
- "3DSTATE_LOAD_STATE_IMMEDIATE_1");
-
/* save vertex state for decode */
if (!IS_GEN2(devid)) {
int tex_num;
switch (word) {
case 0:
- instr_out(data, hw_offset, i,
+ instr_out(ctx, i,
"S0: vbo offset: 0x%08x%s\n",
data[i] & (~1),
data[i] & 1 ?
: "");
break;
case 1:
- instr_out(data, hw_offset, i,
+ instr_out(ctx, i,
"S1: vertex width: %i, vertex pitch: %i\n",
(data[i] >> 24) &
0x3f,
0x3f);
break;
case 2:
- instr_out(data, hw_offset, i,
+ instr_out(ctx, i,
"S2: texcoord formats: ");
for (tex_num = 0;
tex_num < 8; tex_num++) {
break;
case 3:
- instr_out(data, hw_offset, i,
+ instr_out(ctx, i,
"S3: not documented\n");
break;
case 4:
"XYWF,";
break;
}
- instr_out(data,
- hw_offset, i,
+ instr_out(ctx, i,
"S4: point_width=%i, line_width=%.1f,"
"%s%s%s%s%s cullmode=%s, vfmt=%s%s%s%s%s%s "
"%s%s%s%s%s\n",
}
case 5:
{
- instr_out(data,
- hw_offset, i,
+ instr_out(ctx, i,
"S5:%s%s%s%s%s"
"%s%s%s%s stencil_ref=0x%x, stencil_test=%s, "
"stencil_fail=%s, stencil_pass_z_fail=%s, "
}
break;
case 6:
- instr_out(data, hw_offset, i,
+ instr_out(ctx, i,
"S6: %salpha_test=%s, alpha_ref=0x%x, "
"depth_test=%s, %ssrc_blnd_fct=%s, dst_blnd_fct=%s, "
"%s%stristrip_provoking_vertex=%i\n",
data[i] & (0x3));
break;
case 7:
- instr_out(data, hw_offset, i,
+ instr_out(ctx, i,
"S7: depth offset constant: 0x%08x\n",
data[i]);
break;
}
} else {
- instr_out(data, hw_offset, i,
- "S%d: 0x%08x\n", i, data[i]);
+ instr_out(ctx, i,
+ "S%d: 0x%08x\n", word, data[i]);
}
i++;
}
if (len != i) {
fprintf(out,
"Bad count in 3DSTATE_LOAD_STATE_IMMEDIATE_1\n");
- (*failures)++;
}
return len;
case 0x03:
- instr_out(data, hw_offset, 0,
+ instr_out(ctx, 0,
"3DSTATE_LOAD_STATE_IMMEDIATE_2\n");
len = (data[0] & 0x0000000f) + 2;
i = 1;
for (word = 6; word <= 14; word++) {
if (data[0] & (1 << word)) {
- if (i >= count)
- BUFFER_FAIL(count, len,
- "3DSTATE_LOAD_STATE_IMMEDIATE_2");
-
if (word == 6)
- instr_out(data, hw_offset, i++,
+ instr_out(ctx, i++,
"TBCF\n");
else if (word >= 7 && word <= 10) {
- instr_out(data, hw_offset, i++,
+ instr_out(ctx, i++,
"TB%dC\n", word - 7);
- instr_out(data, hw_offset, i++,
+ instr_out(ctx, i++,
"TB%dA\n", word - 7);
} else if (word >= 11 && word <= 14) {
- instr_out(data, hw_offset, i,
+ instr_out(ctx, i,
"TM%dS0: offset=0x%08x, %s\n",
word - 11,
data[i] & 0xfffffffe,
data[i] & 1 ? "use fence" :
"");
i++;
- instr_out(data, hw_offset, i,
+ instr_out(ctx, i,
"TM%dS1: height=%i, width=%i, %s\n",
word - 11, data[i] >> 21,
(data[i] >> 10) & 0x3ff,
"x-tiled") :
"");
i++;
- instr_out(data, hw_offset, i,
+ instr_out(ctx, i,
"TM%dS2: pitch=%i, \n",
word - 11,
((data[i] >> 21) + 1) * 4);
i++;
- instr_out(data, hw_offset, i++,
+ instr_out(ctx, i++,
"TM%dS3\n", word - 11);
- instr_out(data, hw_offset, i++,
+ instr_out(ctx, i++,
"TM%dS4: dflt color\n",
word - 11);
}
if (len != i) {
fprintf(out,
"Bad count in 3DSTATE_LOAD_STATE_IMMEDIATE_2\n");
- (*failures)++;
}
return len;
case 0x00:
- instr_out(data, hw_offset, 0, "3DSTATE_MAP_STATE\n");
+ instr_out(ctx, 0, "3DSTATE_MAP_STATE\n");
len = (data[0] & 0x0000003f) + 2;
- instr_out(data, hw_offset, 1, "mask\n");
+ instr_out(ctx, 1, "mask\n");
i = 2;
for (map = 0; map <= 15; map++) {
int width, height, pitch, dword;
const char *tiling;
- if (i + 3 >= count)
- BUFFER_FAIL(count, len,
- "3DSTATE_MAP_STATE");
-
dword = data[i];
- instr_out(data, hw_offset, i++,
+ instr_out(ctx, i++,
"map %d MS2 %s%s%s\n", map,
dword & (1 << 31) ?
"untrusted surface, " : "",
break;
}
dword = data[i];
- instr_out(data, hw_offset, i++,
+ instr_out(ctx, i++,
"map %d MS3 [width=%d, height=%d, format=%s%s, tiling=%s%s]\n",
map, width, height, type, format,
tiling,
dword = data[i];
pitch =
4 * (((dword >> 21) & ((1 << 11) - 1)) + 1);
- instr_out(data, hw_offset, i++,
+ instr_out(ctx, i++,
"map %d MS4 [pitch=%d, max_lod=%i, vol_depth=%i, cube_face_ena=%x, %s]\n",
map, pitch, (dword >> 9) & 0x3f,
dword & 0xff, (dword >> 15) & 0x3f,
}
if (len != i) {
fprintf(out, "Bad count in 3DSTATE_MAP_STATE\n");
- (*failures)++;
return len;
}
return len;
case 0x06:
- instr_out(data, hw_offset, 0,
+ instr_out(ctx, 0,
"3DSTATE_PIXEL_SHADER_CONSTANTS\n");
len = (data[0] & 0x000000ff) + 2;
i = 2;
for (c = 0; c <= 31; c++) {
if (data[1] & (1 << c)) {
- if (i + 4 >= count)
- BUFFER_FAIL(count, len,
- "3DSTATE_PIXEL_SHADER_CONSTANTS");
- instr_out(data, hw_offset, i, "C%d.X = %f\n", c,
+ instr_out(ctx, i, "C%d.X = %f\n", c,
int_as_float(data[i]));
i++;
- instr_out(data, hw_offset, i, "C%d.Y = %f\n",
+ instr_out(ctx, i, "C%d.Y = %f\n",
c, int_as_float(data[i]));
i++;
- instr_out(data, hw_offset, i, "C%d.Z = %f\n",
+ instr_out(ctx, i, "C%d.Z = %f\n",
c, int_as_float(data[i]));
i++;
- instr_out(data, hw_offset, i, "C%d.W = %f\n",
+ instr_out(ctx, i, "C%d.W = %f\n",
c, int_as_float(data[i]));
i++;
}
if (len != i) {
fprintf(out,
"Bad count in 3DSTATE_PIXEL_SHADER_CONSTANTS\n");
- (*failures)++;
}
return len;
case 0x05:
- instr_out(data, hw_offset, 0, "3DSTATE_PIXEL_SHADER_PROGRAM\n");
+ instr_out(ctx, 0, "3DSTATE_PIXEL_SHADER_PROGRAM\n");
len = (data[0] & 0x000000ff) + 2;
if ((len - 1) % 3 != 0 || len > 370) {
fprintf(out,
"Bad count in 3DSTATE_PIXEL_SHADER_PROGRAM\n");
- (*failures)++;
}
i = 1;
for (instr = 0; instr < (len - 1) / 3; instr++) {
char instr_prefix[10];
- if (i + 3 >= count)
- BUFFER_FAIL(count, len,
- "3DSTATE_PIXEL_SHADER_PROGRAM");
sprintf(instr_prefix, "PS%03d", instr);
- i915_decode_instruction(data, hw_offset, i,
+ i915_decode_instruction(ctx, i,
instr_prefix);
i += 3;
}
case 0x01:
if (IS_GEN2(devid))
break;
- instr_out(data, hw_offset, 0, "3DSTATE_SAMPLER_STATE\n");
- instr_out(data, hw_offset, 1, "mask\n");
+ instr_out(ctx, 0, "3DSTATE_SAMPLER_STATE\n");
+ instr_out(ctx, 1, "mask\n");
len = (data[0] & 0x0000003f) + 2;
i = 2;
for (sampler = 0; sampler <= 15; sampler++) {
if (data[1] & (1 << sampler)) {
uint32_t dword;
const char *mip_filter = "";
- if (i + 3 >= count)
- BUFFER_FAIL(count, len,
- "3DSTATE_SAMPLER_STATE");
+
dword = data[i];
switch ((dword >> 20) & 0x3) {
case 0:
mip_filter = "linear";
break;
}
- instr_out(data, hw_offset, i++,
+ instr_out(ctx, i++,
"sampler %d SS2:%s%s%s "
"base_mip_level=%i, mip_filter=%s, mag_filter=%s, min_filter=%s "
"lod_bias=%.2f,%s max_aniso=%i, shadow_func=%s\n",
dword & (1 << 3) ? 4 : 2,
decode_compare_func(dword));
dword = data[i];
- instr_out(data, hw_offset, i++,
+ instr_out(ctx, i++,
"sampler %d SS3: min_lod=%.2f,%s "
"tcmode_x=%s, tcmode_y=%s, tcmode_z=%s,%s texmap_idx=%i,%s\n",
sampler,
dword & (1 << 0) ? " deinterlacer," :
"");
dword = data[i];
- instr_out(data, hw_offset, i++,
+ instr_out(ctx, i++,
"sampler %d SS4: border color\n",
sampler);
}
}
if (len != i) {
fprintf(out, "Bad count in 3DSTATE_SAMPLER_STATE\n");
- (*failures)++;
}
return len;
case 0x85:
if (len != 2)
fprintf(out,
"Bad count in 3DSTATE_DEST_BUFFER_VARIABLES\n");
- if (count < 2)
- BUFFER_FAIL(count, len,
- "3DSTATE_DEST_BUFFER_VARIABLES");
- instr_out(data, hw_offset, 0,
+ instr_out(ctx, 0,
"3DSTATE_DEST_BUFFER_VARIABLES\n");
switch ((data[1] >> 8) & 0xf) {
zformat = "BAD";
break;
}
- instr_out(data, hw_offset, 1,
+ instr_out(ctx, 1,
"%s format, %s depth format, early Z %sabled\n",
format, zformat,
(data[1] & (1 << 31)) ? "en" : "dis");
if (len != 3)
fprintf(out,
"Bad count in 3DSTATE_BUFFER_INFO\n");
- if (count < 3)
- BUFFER_FAIL(count, len, "3DSTATE_BUFFER_INFO");
switch ((data[1] >> 24) & 0x7) {
case 0x3:
else if (data[1] & (1 << 22))
tiling = data[1] & (1 << 21) ? "Y" : "X";
- instr_out(data, hw_offset, 0, "3DSTATE_BUFFER_INFO\n");
- instr_out(data, hw_offset, 1,
+ instr_out(ctx, 0, "3DSTATE_BUFFER_INFO\n");
+ instr_out(ctx, 1,
"%s, tiling = %s, pitch=%d\n", name, tiling,
data[1] & 0xffff);
- instr_out(data, hw_offset, 2, "address\n");
+ instr_out(ctx, 2, "address\n");
return len;
}
case 0x81:
if (len != 3)
fprintf(out,
"Bad count in 3DSTATE_SCISSOR_RECTANGLE\n");
- if (count < 3)
- BUFFER_FAIL(count, len, "3DSTATE_SCISSOR_RECTANGLE");
- instr_out(data, hw_offset, 0, "3DSTATE_SCISSOR_RECTANGLE\n");
- instr_out(data, hw_offset, 1, "(%d,%d)\n",
+ instr_out(ctx, 0, "3DSTATE_SCISSOR_RECTANGLE\n");
+ instr_out(ctx, 1, "(%d,%d)\n",
data[1] & 0xffff, data[1] >> 16);
- instr_out(data, hw_offset, 2, "(%d,%d)\n",
+ instr_out(ctx, 2, "(%d,%d)\n",
data[2] & 0xffff, data[2] >> 16);
return len;
if (len != 5)
fprintf(out,
"Bad count in 3DSTATE_DRAWING_RECTANGLE\n");
- if (count < 5)
- BUFFER_FAIL(count, len, "3DSTATE_DRAWING_RECTANGLE");
- instr_out(data, hw_offset, 0, "3DSTATE_DRAWING_RECTANGLE\n");
- instr_out(data, hw_offset, 1, "%s\n",
+ instr_out(ctx, 0, "3DSTATE_DRAWING_RECTANGLE\n");
+ instr_out(ctx, 1, "%s\n",
data[1] & (1 << 30) ? "depth ofs disabled " : "");
- instr_out(data, hw_offset, 2, "(%d,%d)\n",
+ instr_out(ctx, 2, "(%d,%d)\n",
data[2] & 0xffff, data[2] >> 16);
- instr_out(data, hw_offset, 3, "(%d,%d)\n",
+ instr_out(ctx, 3, "(%d,%d)\n",
data[3] & 0xffff, data[3] >> 16);
- instr_out(data, hw_offset, 4, "(%d,%d)\n",
+ instr_out(ctx, 4, "(%d,%d)\n",
data[4] & 0xffff, data[4] >> 16);
return len;
if (len != 7)
fprintf(out, "Bad count in 3DSTATE_CLEAR_PARAMETERS\n");
- if (count < 7)
- BUFFER_FAIL(count, len, "3DSTATE_CLEAR_PARAMETERS");
- instr_out(data, hw_offset, 0, "3DSTATE_CLEAR_PARAMETERS\n");
- instr_out(data, hw_offset, 1, "prim_type=%s, clear=%s%s%s\n",
+ instr_out(ctx, 0, "3DSTATE_CLEAR_PARAMETERS\n");
+ instr_out(ctx, 1, "prim_type=%s, clear=%s%s%s\n",
data[1] & (1 << 16) ? "CLEAR_RECT" : "ZONE_INIT",
data[1] & (1 << 2) ? "color," : "",
data[1] & (1 << 1) ? "depth," : "",
data[1] & (1 << 0) ? "stencil," : "");
- instr_out(data, hw_offset, 2, "clear color\n");
- instr_out(data, hw_offset, 3, "clear depth/stencil\n");
- instr_out(data, hw_offset, 4, "color value (rgba8888)\n");
- instr_out(data, hw_offset, 5, "depth value %f\n",
+ instr_out(ctx, 2, "clear color\n");
+ instr_out(ctx, 3, "clear depth/stencil\n");
+ instr_out(ctx, 4, "color value (rgba8888)\n");
+ instr_out(ctx, 5, "depth value %f\n",
int_as_float(data[5]));
- instr_out(data, hw_offset, 6, "clear stencil\n");
+ instr_out(ctx, 6, "clear stencil\n");
return len;
}
if (((data[0] & 0x00ff0000) >> 16) == opcode_3d_1d->opcode) {
len = 1;
- instr_out(data, hw_offset, 0, "%s\n",
+ instr_out(ctx, 0, "%s\n",
opcode_3d_1d->name);
if (opcode_3d_1d->max_len > 1) {
len = (data[0] & 0x0000ffff) + 2;
len > opcode_3d_1d->max_len) {
fprintf(out, "Bad count in %s\n",
opcode_3d_1d->name);
- (*failures)++;
}
}
for (i = 1; i < len; i++) {
- if (i >= count)
- BUFFER_FAIL(count, len,
- opcode_3d_1d->name);
- instr_out(data, hw_offset, i, "dword %d\n", i);
+ instr_out(ctx, i, "dword %d\n", i);
}
return len;
}
}
- instr_out(data, hw_offset, 0, "3D UNKNOWN: 3d_1d opcode = 0x%x\n",
+ instr_out(ctx, 0, "3D UNKNOWN: 3d_1d opcode = 0x%x\n",
opcode);
- (*failures)++;
return 1;
}
static int
-decode_3d_primitive(uint32_t *data, uint32_t count, uint32_t hw_offset,
- int *failures)
+decode_3d_primitive(struct drm_intel_decode *ctx)
{
+ uint32_t *data = ctx->data;
+ uint32_t count = ctx->count;
char immediate = (data[0] & (1 << 23)) == 0;
unsigned int len, i, j, ret;
const char *primtype;
/* XXX: 3DPRIM_DIB not supported */
if (immediate) {
len = (data[0] & 0x0003ffff) + 2;
- instr_out(data, hw_offset, 0, "3DPRIMITIVE inline %s\n",
+ instr_out(ctx, 0, "3DPRIMITIVE inline %s\n",
primtype);
if (count < len)
BUFFER_FAIL(count, len, "3DPRIMITIVE inline");
if (!saved_s2_set || !saved_s4_set) {
fprintf(out, "unknown vertex format\n");
for (i = 1; i < len; i++) {
- instr_out(data, hw_offset, i,
+ instr_out(ctx, i,
" vertex data (%f float)\n",
int_as_float(data[i]));
}
#define VERTEX_OUT(fmt, ...) do { \
if (i < len) \
- instr_out(data, hw_offset, i, " V%d."fmt"\n", vertex, __VA_ARGS__); \
+ instr_out(ctx, i, " V%d."fmt"\n", vertex, __VA_ARGS__); \
else \
fprintf(out, " missing data in V%d\n", vertex); \
i++; \
BUFFER_FAIL(count, (len + 1) / 2 + 1,
"3DPRIMITIVE random indirect");
}
- instr_out(data, hw_offset, 0,
+ instr_out(ctx, 0,
"3DPRIMITIVE random indirect %s (%d)\n",
primtype, len);
if (len == 0) {
*/
for (i = 1; i < count; i++) {
if ((data[i] & 0xffff) == 0xffff) {
- instr_out(data, hw_offset, i,
+ instr_out(ctx, i,
" indices: (terminator)\n");
ret = i;
goto out;
} else if ((data[i] >> 16) == 0xffff) {
- instr_out(data, hw_offset, i,
+ instr_out(ctx, i,
" indices: 0x%04x, (terminator)\n",
data[i] & 0xffff);
ret = i;
goto out;
} else {
- instr_out(data, hw_offset, i,
+ instr_out(ctx, i,
" indices: 0x%04x, 0x%04x\n",
data[i] & 0xffff,
data[i] >> 16);
}
fprintf(out,
"3DPRIMITIVE: no terminator found in index buffer\n");
- (*failures)++;
ret = count;
goto out;
} else {
/* fixed size vertex index buffer */
for (j = 1, i = 0; i < len; i += 2, j++) {
if (i * 2 == len - 1) {
- instr_out(data, hw_offset, j,
+ instr_out(ctx, j,
" indices: 0x%04x\n",
data[j] & 0xffff);
} else {
- instr_out(data, hw_offset, j,
+ instr_out(ctx, j,
" indices: 0x%04x, 0x%04x\n",
data[j] & 0xffff,
data[j] >> 16);
goto out;
} else {
/* sequential vertex access */
- if (count < 2)
- BUFFER_FAIL(count, 2,
- "3DPRIMITIVE seq indirect");
- instr_out(data, hw_offset, 0,
+ instr_out(ctx, 0,
"3DPRIMITIVE sequential indirect %s, %d starting from "
"%d\n", primtype, len, data[1] & 0xffff);
- instr_out(data, hw_offset, 1, " start\n");
+ instr_out(ctx, 1, " start\n");
ret = 2;
goto out;
}
}
static int
-decode_3d(uint32_t *data, uint32_t count, uint32_t hw_offset, uint32_t devid,
- int *failures)
+decode_3d(struct drm_intel_decode *ctx)
{
uint32_t opcode;
unsigned int idx;
+ uint32_t *data = ctx->data;
struct {
uint32_t opcode;
switch (opcode) {
case 0x1f:
- return decode_3d_primitive(data, count, hw_offset, failures);
+ return decode_3d_primitive(ctx);
case 0x1d:
- return decode_3d_1d(data, count, hw_offset, devid, failures);
+ return decode_3d_1d(ctx);
case 0x1c:
- return decode_3d_1c(data, count, hw_offset, failures);
+ return decode_3d_1c(ctx);
}
for (idx = 0; idx < ARRAY_SIZE(opcodes_3d); idx++) {
if (opcode == opcode_3d->opcode) {
unsigned int len = 1, i;
- instr_out(data, hw_offset, 0, "%s\n", opcode_3d->name);
+ instr_out(ctx, 0, "%s\n", opcode_3d->name);
if (opcode_3d->max_len > 1) {
len = (data[0] & 0xff) + 2;
if (len < opcode_3d->min_len ||
}
for (i = 1; i < len; i++) {
- if (i >= count)
- BUFFER_FAIL(count, len,
- opcode_3d->name);
- instr_out(data, hw_offset, i, "dword %d\n", i);
+ instr_out(ctx, i, "dword %d\n", i);
}
return len;
}
}
- instr_out(data, hw_offset, 0, "3D UNKNOWN: 3d opcode = 0x%x\n", opcode);
- (*failures)++;
+ instr_out(ctx, 0, "3D UNKNOWN: 3d opcode = 0x%x\n", opcode);
return 1;
}
}
}
-static const char *get_965_prim_type(uint32_t data)
+static const char *get_965_prim_type(uint32_t primtype)
{
- uint32_t primtype = (data >> 10) & 0x1f;
-
switch (primtype) {
case 0x01:
return "point list";
}
static int
-i965_decode_urb_fence(uint32_t *data, uint32_t hw_offset, int len, uint32_t count,
- int *failures)
+i965_decode_urb_fence(struct drm_intel_decode *ctx, int len)
{
uint32_t vs_fence, clip_fence, gs_fence, sf_fence, vfe_fence, cs_fence;
+ uint32_t *data = ctx->data;
if (len != 3)
fprintf(out, "Bad count in URB_FENCE\n");
- if (count < 3)
- BUFFER_FAIL(count, len, "URB_FENCE");
vs_fence = data[1] & 0x3ff;
gs_fence = (data[1] >> 10) & 0x3ff;
vfe_fence = (data[2] >> 10) & 0x3ff;
cs_fence = (data[2] >> 20) & 0x7ff;
- instr_out(data, hw_offset, 0, "URB_FENCE: %s%s%s%s%s%s\n",
+ instr_out(ctx, 0, "URB_FENCE: %s%s%s%s%s%s\n",
(data[0] >> 13) & 1 ? "cs " : "",
(data[0] >> 12) & 1 ? "vfe " : "",
(data[0] >> 11) & 1 ? "sf " : "",
(data[0] >> 10) & 1 ? "clip " : "",
(data[0] >> 9) & 1 ? "gs " : "",
(data[0] >> 8) & 1 ? "vs " : "");
- instr_out(data, hw_offset, 1,
+ instr_out(ctx, 1,
"vs fence: %d, clip_fence: %d, gs_fence: %d\n",
vs_fence, clip_fence, gs_fence);
- instr_out(data, hw_offset, 2,
+ instr_out(ctx, 2,
"sf fence: %d, vfe_fence: %d, cs_fence: %d\n",
sf_fence, vfe_fence, cs_fence);
if (gs_fence < vs_fence)
}
static void
-state_base_out(uint32_t *data, uint32_t hw_offset, unsigned int index,
+state_base_out(struct drm_intel_decode *ctx, unsigned int index,
const char *name)
{
- if (data[index] & 1) {
- instr_out(data, hw_offset, index,
+ if (ctx->data[index] & 1) {
+ instr_out(ctx, index,
"%s state base address 0x%08x\n", name,
- data[index] & ~1);
+ ctx->data[index] & ~1);
} else {
- instr_out(data, hw_offset, index, "%s state base not updated\n",
+ instr_out(ctx, index, "%s state base not updated\n",
name);
}
}
static void
-state_max_out(uint32_t *data, uint32_t hw_offset, unsigned int index,
+state_max_out(struct drm_intel_decode *ctx, unsigned int index,
const char *name)
{
- if (data[index] & 1) {
- if (data[index] == 1) {
- instr_out(data, hw_offset, index,
+ if (ctx->data[index] & 1) {
+ if (ctx->data[index] == 1) {
+ instr_out(ctx, index,
"%s state upper bound disabled\n", name);
} else {
- instr_out(data, hw_offset, index,
+ instr_out(ctx, index,
"%s state upper bound 0x%08x\n", name,
- data[index] & ~1);
+ ctx->data[index] & ~1);
}
} else {
- instr_out(data, hw_offset, index,
+ instr_out(ctx, index,
"%s state upper bound not updated\n", name);
}
}
static int
-decode_3d_965(uint32_t *data, uint32_t count, uint32_t hw_offset, uint32_t devid,
- int *failures)
+gen7_3DSTATE_VIEWPORT_STATE_POINTERS_CC(struct drm_intel_decode *ctx)
+{
+ instr_out(ctx, 0, "3DSTATE_VIEWPORT_STATE_POINTERS_CC\n");
+ instr_out(ctx, 1, "pointer to CC viewport\n");
+
+ return 2;
+}
+
+static int
+gen7_3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP(struct drm_intel_decode *ctx)
+{
+ instr_out(ctx, 0, "3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP\n");
+ instr_out(ctx, 1, "pointer to SF_CLIP viewport\n");
+
+ return 2;
+}
+
+static int
+gen7_3DSTATE_BLEND_STATE_POINTERS(struct drm_intel_decode *ctx)
+{
+ instr_out(ctx, 0, "3DSTATE_BLEND_STATE_POINTERS\n");
+ instr_out(ctx, 1, "pointer to BLEND_STATE at 0x%08x (%s)\n",
+ ctx->data[1] & ~1,
+ (ctx->data[1] & 1) ? "changed" : "unchanged");
+
+ return 2;
+}
+
+static int
+gen7_3DSTATE_DEPTH_STENCIL_STATE_POINTERS(struct drm_intel_decode *ctx)
+{
+ instr_out(ctx, 0, "3DSTATE_DEPTH_STENCIL_STATE_POINTERS\n");
+ instr_out(ctx, 1,
+ "pointer to DEPTH_STENCIL_STATE at 0x%08x (%s)\n",
+ ctx->data[1] & ~1,
+ (ctx->data[1] & 1) ? "changed" : "unchanged");
+
+ return 2;
+}
+
+static int
+gen7_3DSTATE_HIER_DEPTH_BUFFER(struct drm_intel_decode *ctx)
+{
+ instr_out(ctx, 0, "3DSTATE_HIER_DEPTH_BUFFER\n");
+ instr_out(ctx, 1, "pitch %db\n",
+ (ctx->data[1] & 0x1ffff) + 1);
+ instr_out(ctx, 2, "pointer to HiZ buffer\n");
+
+ return 3;
+}
+
+static int
+gen6_3DSTATE_CC_STATE_POINTERS(struct drm_intel_decode *ctx)
+{
+ instr_out(ctx, 0, "3DSTATE_CC_STATE_POINTERS\n");
+ instr_out(ctx, 1, "blend change %d\n", ctx->data[1] & 1);
+ instr_out(ctx, 2, "depth stencil change %d\n",
+ ctx->data[2] & 1);
+ instr_out(ctx, 3, "cc change %d\n", ctx->data[3] & 1);
+
+ return 4;
+}
+
+static int
+gen7_3DSTATE_CC_STATE_POINTERS(struct drm_intel_decode *ctx)
+{
+ instr_out(ctx, 0, "3DSTATE_CC_STATE_POINTERS\n");
+ instr_out(ctx, 1, "pointer to COLOR_CALC_STATE at 0x%08x "
+ "(%s)\n",
+ ctx->data[1] & ~1,
+ (ctx->data[1] & 1) ? "changed" : "unchanged");
+
+ return 2;
+}
+
+static int
+gen7_3DSTATE_URB_unit(struct drm_intel_decode *ctx, const char *unit)
+{
+ int start_kb = ((ctx->data[1] >> 25) & 0x3f) * 8;
+ /* the field is # of 512-bit rows - 1, we print bytes */
+ int entry_size = (((ctx->data[1] >> 16) & 0x1ff) + 1);
+ int nr_entries = ctx->data[1] & 0xffff;
+
+ instr_out(ctx, 0, "3DSTATE_URB_%s\n", unit);
+ instr_out(ctx, 1,
+ "%dKB start, size=%d 64B rows, nr_entries=%d, total size %dB\n",
+ start_kb, entry_size, nr_entries, nr_entries * 64 * entry_size);
+
+ return 2;
+}
+
+static int
+gen7_3DSTATE_URB_VS(struct drm_intel_decode *ctx)
+{
+ return gen7_3DSTATE_URB_unit(ctx, "VS");
+}
+
+static int
+gen7_3DSTATE_URB_HS(struct drm_intel_decode *ctx)
+{
+ return gen7_3DSTATE_URB_unit(ctx, "HS");
+}
+
+static int
+gen7_3DSTATE_URB_DS(struct drm_intel_decode *ctx)
+{
+ return gen7_3DSTATE_URB_unit(ctx, "DS");
+}
+
+static int
+gen7_3DSTATE_URB_GS(struct drm_intel_decode *ctx)
+{
+ return gen7_3DSTATE_URB_unit(ctx, "GS");
+}
+
+static int
+gen7_3DSTATE_CONSTANT(struct drm_intel_decode *ctx, const char *unit)
+{
+ int rlen[4];
+
+ rlen[0] = (ctx->data[1] >> 0) & 0xffff;
+ rlen[1] = (ctx->data[1] >> 16) & 0xffff;
+ rlen[2] = (ctx->data[2] >> 0) & 0xffff;
+ rlen[3] = (ctx->data[2] >> 16) & 0xffff;
+
+ instr_out(ctx, 0, "3DSTATE_CONSTANT_%s\n", unit);
+ instr_out(ctx, 1, "len 0 = %d, len 1 = %d\n", rlen[0], rlen[1]);
+ instr_out(ctx, 2, "len 2 = %d, len 3 = %d\n", rlen[2], rlen[3]);
+ instr_out(ctx, 3, "pointer to constbuf 0\n");
+ instr_out(ctx, 4, "pointer to constbuf 1\n");
+ instr_out(ctx, 5, "pointer to constbuf 2\n");
+ instr_out(ctx, 6, "pointer to constbuf 3\n");
+
+ return 7;
+}
+
+static int
+gen7_3DSTATE_CONSTANT_VS(struct drm_intel_decode *ctx)
+{
+ return gen7_3DSTATE_CONSTANT(ctx, "VS");
+}
+
+static int
+gen7_3DSTATE_CONSTANT_GS(struct drm_intel_decode *ctx)
+{
+ return gen7_3DSTATE_CONSTANT(ctx, "GS");
+}
+
+static int
+gen7_3DSTATE_CONSTANT_PS(struct drm_intel_decode *ctx)
+{
+ return gen7_3DSTATE_CONSTANT(ctx, "PS");
+}
+
+static int
+gen7_3DSTATE_CONSTANT_DS(struct drm_intel_decode *ctx)
+{
+ return gen7_3DSTATE_CONSTANT(ctx, "DS");
+}
+
+static int
+gen7_3DSTATE_CONSTANT_HS(struct drm_intel_decode *ctx)
+{
+ return gen7_3DSTATE_CONSTANT(ctx, "HS");
+}
+
+
+static int
+gen6_3DSTATE_WM(struct drm_intel_decode *ctx)
+{
+ instr_out(ctx, 0, "3DSTATE_WM\n");
+ instr_out(ctx, 1, "kernel start pointer 0\n");
+ instr_out(ctx, 2,
+ "SPF=%d, VME=%d, Sampler Count %d, "
+ "Binding table count %d\n",
+ (ctx->data[2] >> 31) & 1,
+ (ctx->data[2] >> 30) & 1,
+ (ctx->data[2] >> 27) & 7,
+ (ctx->data[2] >> 18) & 0xff);
+ instr_out(ctx, 3, "scratch offset\n");
+ instr_out(ctx, 4,
+ "Depth Clear %d, Depth Resolve %d, HiZ Resolve %d, "
+ "Dispatch GRF start[0] %d, start[1] %d, start[2] %d\n",
+ (ctx->data[4] & (1 << 30)) != 0,
+ (ctx->data[4] & (1 << 28)) != 0,
+ (ctx->data[4] & (1 << 27)) != 0,
+ (ctx->data[4] >> 16) & 0x7f,
+ (ctx->data[4] >> 8) & 0x7f,
+ (ctx->data[4] & 0x7f));
+ instr_out(ctx, 5,
+ "MaxThreads %d, PS KillPixel %d, PS computed Z %d, "
+ "PS use sourceZ %d, Thread Dispatch %d, PS use sourceW %d, "
+ "Dispatch32 %d, Dispatch16 %d, Dispatch8 %d\n",
+ ((ctx->data[5] >> 25) & 0x7f) + 1,
+ (ctx->data[5] & (1 << 22)) != 0,
+ (ctx->data[5] & (1 << 21)) != 0,
+ (ctx->data[5] & (1 << 20)) != 0,
+ (ctx->data[5] & (1 << 19)) != 0,
+ (ctx->data[5] & (1 << 8)) != 0,
+ (ctx->data[5] & (1 << 2)) != 0,
+ (ctx->data[5] & (1 << 1)) != 0,
+ (ctx->data[5] & (1 << 0)) != 0);
+ instr_out(ctx, 6,
+ "Num SF output %d, Pos XY offset %d, ZW interp mode %d , "
+ "Barycentric interp mode 0x%x, Point raster rule %d, "
+ "Multisample mode %d, "
+ "Multisample Dispatch mode %d\n",
+ (ctx->data[6] >> 20) & 0x3f,
+ (ctx->data[6] >> 18) & 3,
+ (ctx->data[6] >> 16) & 3,
+ (ctx->data[6] >> 10) & 0x3f,
+ (ctx->data[6] & (1 << 9)) != 0,
+ (ctx->data[6] >> 1) & 3,
+ (ctx->data[6] & 1));
+ instr_out(ctx, 7, "kernel start pointer 1\n");
+ instr_out(ctx, 8, "kernel start pointer 2\n");
+
+ return 9;
+}
+
+static int
+gen7_3DSTATE_WM(struct drm_intel_decode *ctx)
+{
+ const char *computed_depth = "";
+ const char *early_depth = "";
+ const char *zw_interp = "";
+
+ switch ((ctx->data[1] >> 23) & 0x3) {
+ case 0:
+ computed_depth = "";
+ break;
+ case 1:
+ computed_depth = "computed depth";
+ break;
+ case 2:
+ computed_depth = "computed depth >=";
+ break;
+ case 3:
+ computed_depth = "computed depth <=";
+ break;
+ }
+
+ switch ((ctx->data[1] >> 21) & 0x3) {
+ case 0:
+ early_depth = "";
+ break;
+ case 1:
+ early_depth = ", EDSC_PSEXEC";
+ break;
+ case 2:
+ early_depth = ", EDSC_PREPS";
+ break;
+ case 3:
+ early_depth = ", BAD EDSC";
+ break;
+ }
+
+ switch ((ctx->data[1] >> 17) & 0x3) {
+ case 0:
+ early_depth = "";
+ break;
+ case 1:
+ early_depth = ", BAD ZW interp";
+ break;
+ case 2:
+ early_depth = ", ZW centroid";
+ break;
+ case 3:
+ early_depth = ", ZW sample";
+ break;
+ }
+
+ instr_out(ctx, 0, "3DSTATE_WM\n");
+ instr_out(ctx, 1, "(%s%s%s%s%s%s)%s%s%s%s%s%s%s%s%s%s%s%s%s%s\n",
+ (ctx->data[1] & (1 << 11)) ? "PP " : "",
+ (ctx->data[1] & (1 << 12)) ? "PC " : "",
+ (ctx->data[1] & (1 << 13)) ? "PS " : "",
+ (ctx->data[1] & (1 << 14)) ? "NPP " : "",
+ (ctx->data[1] & (1 << 15)) ? "NPC " : "",
+ (ctx->data[1] & (1 << 16)) ? "NPS " : "",
+ (ctx->data[1] & (1 << 30)) ? ", depth clear" : "",
+ (ctx->data[1] & (1 << 29)) ? "" : ", disabled",
+ (ctx->data[1] & (1 << 28)) ? ", depth resolve" : "",
+ (ctx->data[1] & (1 << 27)) ? ", hiz resolve" : "",
+ (ctx->data[1] & (1 << 25)) ? ", kill" : "",
+ computed_depth,
+ early_depth,
+ zw_interp,
+ (ctx->data[1] & (1 << 20)) ? ", source depth" : "",
+ (ctx->data[1] & (1 << 19)) ? ", source W" : "",
+ (ctx->data[1] & (1 << 10)) ? ", coverage" : "",
+ (ctx->data[1] & (1 << 4)) ? ", poly stipple" : "",
+ (ctx->data[1] & (1 << 3)) ? ", line stipple" : "",
+ (ctx->data[1] & (1 << 2)) ? ", point UL" : ", point UR"
+ );
+ instr_out(ctx, 2, "MS\n");
+
+ return 3;
+}
+
+static int
+gen4_3DPRIMITIVE(struct drm_intel_decode *ctx)
+{
+ instr_out(ctx, 0,
+ "3DPRIMITIVE: %s %s\n",
+ get_965_prim_type((ctx->data[0] >> 10) & 0x1f),
+ (ctx->data[0] & (1 << 15)) ? "random" : "sequential");
+ instr_out(ctx, 1, "vertex count\n");
+ instr_out(ctx, 2, "start vertex\n");
+ instr_out(ctx, 3, "instance count\n");
+ instr_out(ctx, 4, "start instance\n");
+ instr_out(ctx, 5, "index bias\n");
+
+ return 6;
+}
+
+static int
+gen7_3DPRIMITIVE(struct drm_intel_decode *ctx)
+{
+ bool indirect = !!(ctx->data[0] & (1 << 10));
+
+ instr_out(ctx, 0,
+ "3DPRIMITIVE: %s%s\n",
+ indirect ? " indirect" : "",
+ (ctx->data[0] & (1 << 8)) ? " predicated" : "");
+ instr_out(ctx, 1, "%s %s\n",
+ get_965_prim_type(ctx->data[1] & 0x3f),
+ (ctx->data[1] & (1 << 8)) ? "random" : "sequential");
+ instr_out(ctx, 2, indirect ? "ignored" : "vertex count\n");
+ instr_out(ctx, 3, indirect ? "ignored" : "start vertex\n");
+ instr_out(ctx, 4, indirect ? "ignored" : "instance count\n");
+ instr_out(ctx, 5, indirect ? "ignored" : "start instance\n");
+ instr_out(ctx, 6, indirect ? "ignored" : "index bias\n");
+
+ return 7;
+}
+
+static int
+decode_3d_965(struct drm_intel_decode *ctx)
{
uint32_t opcode;
- unsigned int idx, len;
+ unsigned int len;
unsigned int i, j, sba_len;
const char *desc1 = NULL;
+ uint32_t *data = ctx->data;
+ uint32_t devid = ctx->devid;
struct {
uint32_t opcode;
+ uint32_t len_mask;
int unsigned min_len;
int unsigned max_len;
const char *name;
+ int gen;
+ int (*func)(struct drm_intel_decode *ctx);
} opcodes_3d[] = {
- { 0x6000, 3, 3, "URB_FENCE" },
- { 0x6001, 2, 2, "CS_URB_STATE" },
- { 0x6002, 2, 2, "CONSTANT_BUFFER" },
- { 0x6101, 6, 6, "STATE_BASE_ADDRESS" },
- { 0x6102, 2, 2, "STATE_SIP" },
- { 0x6104, 1, 1, "3DSTATE_PIPELINE_SELECT" },
- { 0x680b, 1, 1, "3DSTATE_VF_STATISTICS" },
- { 0x6904, 1, 1, "3DSTATE_PIPELINE_SELECT" },
- { 0x7800, 7, 7, "3DSTATE_PIPELINED_POINTERS" },
- { 0x7801, 6, 6, "3DSTATE_BINDING_TABLE_POINTERS" },
- { 0x7808, 5, 257, "3DSTATE_VERTEX_BUFFERS" },
- { 0x7809, 3, 256, "3DSTATE_VERTEX_ELEMENTS" },
- { 0x780a, 3, 3, "3DSTATE_INDEX_BUFFER" },
- { 0x780b, 1, 1, "3DSTATE_VF_STATISTICS" },
- { 0x7900, 4, 4, "3DSTATE_DRAWING_RECTANGLE" },
- { 0x7901, 5, 5, "3DSTATE_CONSTANT_COLOR" },
- { 0x7905, 5, 7, "3DSTATE_DEPTH_BUFFER" },
- { 0x7906, 2, 2, "3DSTATE_POLY_STIPPLE_OFFSET" },
- { 0x7907, 33, 33, "3DSTATE_POLY_STIPPLE_PATTERN" },
- { 0x7908, 3, 3, "3DSTATE_LINE_STIPPLE" },
- { 0x7909, 2, 2, "3DSTATE_GLOBAL_DEPTH_OFFSET_CLAMP" },
- { 0x7909, 2, 2, "3DSTATE_CLEAR_PARAMS" },
- { 0x790a, 3, 3, "3DSTATE_AA_LINE_PARAMETERS" },
- { 0x790b, 4, 4, "3DSTATE_GS_SVB_INDEX" },
- { 0x790d, 3, 3, "3DSTATE_MULTISAMPLE" },
- { 0x7910, 2, 2, "3DSTATE_CLEAR_PARAMS" },
- { 0x7b00, 6, 6, "3DPRIMITIVE" },
- { 0x7802, 4, 4, "3DSTATE_SAMPLER_STATE_POINTERS" },
- { 0x7805, 3, 3, "3DSTATE_URB" },
- { 0x780d, 4, 4, "3DSTATE_VIEWPORT_STATE_POINTERS" },
- { 0x780e, 4, 4, "3DSTATE_CC_STATE_POINTERS" },
- { 0x780f, 2, 2, "3DSTATE_SCISSOR_STATE_POINTERS" },
- { 0x7810, 6, 6, "3DSTATE_VS_STATE" },
- { 0x7811, 7, 7, "3DSTATE_GS_STATE" },
- { 0x7812, 4, 4, "3DSTATE_CLIP_STATE" },
- { 0x7813, 20, 20, "3DSTATE_SF_STATE" },
- { 0x7814, 9, 9, "3DSTATE_WM_STATE" },
- { 0x7815, 5, 5, "3DSTATE_CONSTANT_VS_STATE" },
- { 0x7816, 5, 5, "3DSTATE_CONSTANT_GS_STATE" },
- { 0x7817, 5, 5, "3DSTATE_CONSTANT_PS_STATE" },
- { 0x7818, 2, 2, "3DSTATE_SAMPLE_MASK"},
- }, *opcode_3d;
-
- len = (data[0] & 0x0000ffff) + 2;
+ { 0x6000, 0x00ff, 3, 3, "URB_FENCE" },
+ { 0x6001, 0xffff, 2, 2, "CS_URB_STATE" },
+ { 0x6002, 0x00ff, 2, 2, "CONSTANT_BUFFER" },
+ { 0x6101, 0xffff, 6, 10, "STATE_BASE_ADDRESS" },
+ { 0x6102, 0xffff, 2, 2, "STATE_SIP" },
+ { 0x6104, 0xffff, 1, 1, "3DSTATE_PIPELINE_SELECT" },
+ { 0x680b, 0xffff, 1, 1, "3DSTATE_VF_STATISTICS" },
+ { 0x6904, 0xffff, 1, 1, "3DSTATE_PIPELINE_SELECT" },
+ { 0x7800, 0xffff, 7, 7, "3DSTATE_PIPELINED_POINTERS" },
+ { 0x7801, 0x00ff, 4, 6, "3DSTATE_BINDING_TABLE_POINTERS" },
+ { 0x7802, 0x00ff, 4, 4, "3DSTATE_SAMPLER_STATE_POINTERS" },
+ { 0x7805, 0x00ff, 7, 7, "3DSTATE_DEPTH_BUFFER", 7 },
+ { 0x7805, 0x00ff, 3, 3, "3DSTATE_URB" },
+ { 0x7804, 0x00ff, 3, 3, "3DSTATE_CLEAR_PARAMS" },
+ { 0x7806, 0x00ff, 3, 3, "3DSTATE_STENCIL_BUFFER" },
+ { 0x790f, 0x00ff, 3, 3, "3DSTATE_HIER_DEPTH_BUFFER", 6 },
+ { 0x7807, 0x00ff, 3, 3, "3DSTATE_HIER_DEPTH_BUFFER", 7, gen7_3DSTATE_HIER_DEPTH_BUFFER },
+ { 0x7808, 0x00ff, 5, 257, "3DSTATE_VERTEX_BUFFERS" },
+ { 0x7809, 0x00ff, 3, 256, "3DSTATE_VERTEX_ELEMENTS" },
+ { 0x780a, 0x00ff, 3, 3, "3DSTATE_INDEX_BUFFER" },
+ { 0x780b, 0xffff, 1, 1, "3DSTATE_VF_STATISTICS" },
+ { 0x780d, 0x00ff, 4, 4, "3DSTATE_VIEWPORT_STATE_POINTERS" },
+ { 0x780e, 0xffff, 4, 4, NULL, 6, gen6_3DSTATE_CC_STATE_POINTERS },
+ { 0x780e, 0x00ff, 2, 2, NULL, 7, gen7_3DSTATE_CC_STATE_POINTERS },
+ { 0x780f, 0x00ff, 2, 2, "3DSTATE_SCISSOR_POINTERS" },
+ { 0x7810, 0x00ff, 6, 6, "3DSTATE_VS" },
+ { 0x7811, 0x00ff, 7, 7, "3DSTATE_GS" },
+ { 0x7812, 0x00ff, 4, 4, "3DSTATE_CLIP" },
+ { 0x7813, 0x00ff, 20, 20, "3DSTATE_SF", 6 },
+ { 0x7813, 0x00ff, 7, 7, "3DSTATE_SF", 7 },
+ { 0x7814, 0x00ff, 3, 3, "3DSTATE_WM", 7, gen7_3DSTATE_WM },
+ { 0x7814, 0x00ff, 9, 9, "3DSTATE_WM", 6, gen6_3DSTATE_WM },
+ { 0x7815, 0x00ff, 5, 5, "3DSTATE_CONSTANT_VS_STATE", 6 },
+ { 0x7815, 0x00ff, 7, 7, "3DSTATE_CONSTANT_VS", 7, gen7_3DSTATE_CONSTANT_VS },
+ { 0x7816, 0x00ff, 5, 5, "3DSTATE_CONSTANT_GS_STATE", 6 },
+ { 0x7816, 0x00ff, 7, 7, "3DSTATE_CONSTANT_GS", 7, gen7_3DSTATE_CONSTANT_GS },
+ { 0x7817, 0x00ff, 5, 5, "3DSTATE_CONSTANT_PS_STATE", 6 },
+ { 0x7817, 0x00ff, 7, 7, "3DSTATE_CONSTANT_PS", 7, gen7_3DSTATE_CONSTANT_PS },
+ { 0x7818, 0xffff, 2, 2, "3DSTATE_SAMPLE_MASK" },
+ { 0x7819, 0x00ff, 7, 7, "3DSTATE_CONSTANT_HS", 7, gen7_3DSTATE_CONSTANT_HS },
+ { 0x781a, 0x00ff, 7, 7, "3DSTATE_CONSTANT_DS", 7, gen7_3DSTATE_CONSTANT_DS },
+ { 0x781b, 0x00ff, 7, 7, "3DSTATE_HS" },
+ { 0x781c, 0x00ff, 4, 4, "3DSTATE_TE" },
+ { 0x781d, 0x00ff, 6, 6, "3DSTATE_DS" },
+ { 0x781e, 0x00ff, 3, 3, "3DSTATE_STREAMOUT" },
+ { 0x781f, 0x00ff, 14, 14, "3DSTATE_SBE" },
+ { 0x7820, 0x00ff, 8, 8, "3DSTATE_PS" },
+ { 0x7821, 0x00ff, 2, 2, NULL, 7, gen7_3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP },
+ { 0x7823, 0x00ff, 2, 2, NULL, 7, gen7_3DSTATE_VIEWPORT_STATE_POINTERS_CC },
+ { 0x7824, 0x00ff, 2, 2, NULL, 7, gen7_3DSTATE_BLEND_STATE_POINTERS },
+ { 0x7825, 0x00ff, 2, 2, NULL, 7, gen7_3DSTATE_DEPTH_STENCIL_STATE_POINTERS },
+ { 0x7826, 0x00ff, 2, 2, "3DSTATE_BINDING_TABLE_POINTERS_VS" },
+ { 0x7827, 0x00ff, 2, 2, "3DSTATE_BINDING_TABLE_POINTERS_HS" },
+ { 0x7828, 0x00ff, 2, 2, "3DSTATE_BINDING_TABLE_POINTERS_DS" },
+ { 0x7829, 0x00ff, 2, 2, "3DSTATE_BINDING_TABLE_POINTERS_GS" },
+ { 0x782a, 0x00ff, 2, 2, "3DSTATE_BINDING_TABLE_POINTERS_PS" },
+ { 0x782b, 0x00ff, 2, 2, "3DSTATE_SAMPLER_STATE_POINTERS_VS" },
+ { 0x782c, 0x00ff, 2, 2, "3DSTATE_SAMPLER_STATE_POINTERS_HS" },
+ { 0x782d, 0x00ff, 2, 2, "3DSTATE_SAMPLER_STATE_POINTERS_DS" },
+ { 0x782e, 0x00ff, 2, 2, "3DSTATE_SAMPLER_STATE_POINTERS_GS" },
+ { 0x782f, 0x00ff, 2, 2, "3DSTATE_SAMPLER_STATE_POINTERS_PS" },
+ { 0x7830, 0x00ff, 2, 2, NULL, 7, gen7_3DSTATE_URB_VS },
+ { 0x7831, 0x00ff, 2, 2, NULL, 7, gen7_3DSTATE_URB_HS },
+ { 0x7832, 0x00ff, 2, 2, NULL, 7, gen7_3DSTATE_URB_DS },
+ { 0x7833, 0x00ff, 2, 2, NULL, 7, gen7_3DSTATE_URB_GS },
+ { 0x7900, 0xffff, 4, 4, "3DSTATE_DRAWING_RECTANGLE" },
+ { 0x7901, 0xffff, 5, 5, "3DSTATE_CONSTANT_COLOR" },
+ { 0x7905, 0xffff, 5, 7, "3DSTATE_DEPTH_BUFFER" },
+ { 0x7906, 0xffff, 2, 2, "3DSTATE_POLY_STIPPLE_OFFSET" },
+ { 0x7907, 0xffff, 33, 33, "3DSTATE_POLY_STIPPLE_PATTERN" },
+ { 0x7908, 0xffff, 3, 3, "3DSTATE_LINE_STIPPLE" },
+ { 0x7909, 0xffff, 2, 2, "3DSTATE_GLOBAL_DEPTH_OFFSET_CLAMP" },
+ { 0x7909, 0xffff, 2, 2, "3DSTATE_CLEAR_PARAMS" },
+ { 0x790a, 0xffff, 3, 3, "3DSTATE_AA_LINE_PARAMETERS" },
+ { 0x790b, 0xffff, 4, 4, "3DSTATE_GS_SVB_INDEX" },
+ { 0x790d, 0xffff, 3, 3, "3DSTATE_MULTISAMPLE", 6 },
+ { 0x790d, 0xffff, 4, 4, "3DSTATE_MULTISAMPLE", 7 },
+ { 0x7910, 0x00ff, 2, 2, "3DSTATE_CLEAR_PARAMS" },
+ { 0x7912, 0x00ff, 2, 2, "3DSTATE_PUSH_CONSTANT_ALLOC_VS" },
+ { 0x7913, 0x00ff, 2, 2, "3DSTATE_PUSH_CONSTANT_ALLOC_HS" },
+ { 0x7914, 0x00ff, 2, 2, "3DSTATE_PUSH_CONSTANT_ALLOC_DS" },
+ { 0x7915, 0x00ff, 2, 2, "3DSTATE_PUSH_CONSTANT_ALLOC_GS" },
+ { 0x7916, 0x00ff, 2, 2, "3DSTATE_PUSH_CONSTANT_ALLOC_PS" },
+ { 0x7917, 0x00ff, 2, 2+128*2, "3DSTATE_SO_DECL_LIST" },
+ { 0x7918, 0x00ff, 4, 4, "3DSTATE_SO_BUFFER" },
+ { 0x7a00, 0x00ff, 4, 6, "PIPE_CONTROL" },
+ { 0x7b00, 0x00ff, 7, 7, NULL, 7, gen7_3DPRIMITIVE },
+ { 0x7b00, 0x00ff, 6, 6, NULL, 0, gen4_3DPRIMITIVE },
+ }, *opcode_3d = NULL;
opcode = (data[0] & 0xffff0000) >> 16;
+
+ for (i = 0; i < ARRAY_SIZE(opcodes_3d); i++) {
+ if (opcode != opcodes_3d[i].opcode)
+ continue;
+
+ /* If it's marked as not our gen, skip. */
+ if (opcodes_3d[i].gen && opcodes_3d[i].gen != ctx->gen)
+ continue;
+
+ opcode_3d = &opcodes_3d[i];
+ break;
+ }
+
+ if (opcode_3d) {
+ if (opcode_3d->max_len == 1)
+ len = 1;
+ else
+ len = (data[0] & opcode_3d->len_mask) + 2;
+
+ if (len < opcode_3d->min_len ||
+ len > opcode_3d->max_len) {
+ fprintf(out, "Bad length %d in %s, expected %d-%d\n",
+ len, opcode_3d->name,
+ opcode_3d->min_len, opcode_3d->max_len);
+ }
+ } else {
+ len = (data[0] & 0x0000ffff) + 2;
+ }
+
switch (opcode) {
case 0x6000:
- len = (data[0] & 0x000000ff) + 2;
- return i965_decode_urb_fence(data, hw_offset, len, count,
- failures);
+ return i965_decode_urb_fence(ctx, len);
case 0x6001:
- instr_out(data, hw_offset, 0, "CS_URB_STATE\n");
- instr_out(data, hw_offset, 1,
+ instr_out(ctx, 0, "CS_URB_STATE\n");
+ instr_out(ctx, 1,
"entry_size: %d [%d bytes], n_entries: %d\n",
(data[1] >> 4) & 0x1f,
(((data[1] >> 4) & 0x1f) + 1) * 64, data[1] & 0x7);
return len;
case 0x6002:
- len = (data[0] & 0x000000ff) + 2;
- instr_out(data, hw_offset, 0, "CONSTANT_BUFFER: %s\n",
+ instr_out(ctx, 0, "CONSTANT_BUFFER: %s\n",
(data[0] >> 8) & 1 ? "valid" : "invalid");
- instr_out(data, hw_offset, 1,
+ instr_out(ctx, 1,
"offset: 0x%08x, length: %d bytes\n", data[1] & ~0x3f,
((data[1] & 0x3f) + 1) * 64);
return len;
case 0x6101:
i = 0;
- instr_out(data, hw_offset, 0, "STATE_BASE_ADDRESS\n");
+ instr_out(ctx, 0, "STATE_BASE_ADDRESS\n");
i++;
if (IS_GEN6(devid) || IS_GEN7(devid))
sba_len = 6;
if (len != sba_len)
fprintf(out, "Bad count in STATE_BASE_ADDRESS\n");
- if (len != sba_len)
- BUFFER_FAIL(count, len, "STATE_BASE_ADDRESS");
- state_base_out(data, hw_offset, i++, "general");
- state_base_out(data, hw_offset, i++, "surface");
+ state_base_out(ctx, i++, "general");
+ state_base_out(ctx, i++, "surface");
if (IS_GEN6(devid) || IS_GEN7(devid))
- state_base_out(data, hw_offset, i++, "dynamic");
- state_base_out(data, hw_offset, i++, "indirect");
+ state_base_out(ctx, i++, "dynamic");
+ state_base_out(ctx, i++, "indirect");
if (IS_GEN5(devid) || IS_GEN6(devid) || IS_GEN7(devid))
- state_base_out(data, hw_offset, i++, "instruction");
+ state_base_out(ctx, i++, "instruction");
- state_max_out(data, hw_offset, i++, "general");
+ state_max_out(ctx, i++, "general");
if (IS_GEN6(devid) || IS_GEN7(devid))
- state_max_out(data, hw_offset, i++, "dynamic");
- state_max_out(data, hw_offset, i++, "indirect");
+ state_max_out(ctx, i++, "dynamic");
+ state_max_out(ctx, i++, "indirect");
if (IS_GEN5(devid) || IS_GEN6(devid) || IS_GEN7(devid))
- state_max_out(data, hw_offset, i++, "instruction");
+ state_max_out(ctx, i++, "instruction");
return len;
case 0x7800:
- if (len != 7)
- fprintf(out,
- "Bad count in 3DSTATE_PIPELINED_POINTERS\n");
- if (count < 7)
- BUFFER_FAIL(count, len, "3DSTATE_PIPELINED_POINTERS");
-
- instr_out(data, hw_offset, 0, "3DSTATE_PIPELINED_POINTERS\n");
- instr_out(data, hw_offset, 1, "VS state\n");
- instr_out(data, hw_offset, 2, "GS state\n");
- instr_out(data, hw_offset, 3, "Clip state\n");
- instr_out(data, hw_offset, 4, "SF state\n");
- instr_out(data, hw_offset, 5, "WM state\n");
- instr_out(data, hw_offset, 6, "CC state\n");
+ instr_out(ctx, 0, "3DSTATE_PIPELINED_POINTERS\n");
+ instr_out(ctx, 1, "VS state\n");
+ instr_out(ctx, 2, "GS state\n");
+ instr_out(ctx, 3, "Clip state\n");
+ instr_out(ctx, 4, "SF state\n");
+ instr_out(ctx, 5, "WM state\n");
+ instr_out(ctx, 6, "CC state\n");
return len;
case 0x7801:
- len = (data[0] & 0x000000ff) + 2;
if (len != 6 && len != 4)
fprintf(out,
"Bad count in 3DSTATE_BINDING_TABLE_POINTERS\n");
if (len == 6) {
- if (count < 6)
- BUFFER_FAIL(count, len,
- "3DSTATE_BINDING_TABLE_POINTERS");
- instr_out(data, hw_offset, 0,
+ instr_out(ctx, 0,
"3DSTATE_BINDING_TABLE_POINTERS\n");
- instr_out(data, hw_offset, 1, "VS binding table\n");
- instr_out(data, hw_offset, 2, "GS binding table\n");
- instr_out(data, hw_offset, 3, "Clip binding table\n");
- instr_out(data, hw_offset, 4, "SF binding table\n");
- instr_out(data, hw_offset, 5, "WM binding table\n");
+ instr_out(ctx, 1, "VS binding table\n");
+ instr_out(ctx, 2, "GS binding table\n");
+ instr_out(ctx, 3, "Clip binding table\n");
+ instr_out(ctx, 4, "SF binding table\n");
+ instr_out(ctx, 5, "WM binding table\n");
} else {
- if (count < 4)
- BUFFER_FAIL(count, len,
- "3DSTATE_BINDING_TABLE_POINTERS");
-
- instr_out(data, hw_offset, 0,
+ instr_out(ctx, 0,
"3DSTATE_BINDING_TABLE_POINTERS: VS mod %d, "
"GS mod %d, PS mod %d\n",
(data[0] & (1 << 8)) != 0,
(data[0] & (1 << 9)) != 0,
(data[0] & (1 << 12)) != 0);
- instr_out(data, hw_offset, 1, "VS binding table\n");
- instr_out(data, hw_offset, 2, "GS binding table\n");
- instr_out(data, hw_offset, 3, "WM binding table\n");
+ instr_out(ctx, 1, "VS binding table\n");
+ instr_out(ctx, 2, "GS binding table\n");
+ instr_out(ctx, 3, "WM binding table\n");
}
return len;
case 0x7802:
- len = (data[0] & 0xff) + 2;
- if (len != 4)
- fprintf(out,
- "Bad count in 3DSTATE_SAMPLER_STATE_POINTERS\n");
- if (count < 4)
- BUFFER_FAIL(count, len,
- "3DSTATE_SAMPLER_STATE_POINTERS");
- instr_out(data, hw_offset, 0,
+ instr_out(ctx, 0,
"3DSTATE_SAMPLER_STATE_POINTERS: VS mod %d, "
"GS mod %d, PS mod %d\n", (data[0] & (1 << 8)) != 0,
(data[0] & (1 << 9)) != 0,
(data[0] & (1 << 12)) != 0);
- instr_out(data, hw_offset, 1, "VS sampler state\n");
- instr_out(data, hw_offset, 2, "GS sampler state\n");
- instr_out(data, hw_offset, 3, "WM sampler state\n");
+ instr_out(ctx, 1, "VS sampler state\n");
+ instr_out(ctx, 2, "GS sampler state\n");
+ instr_out(ctx, 3, "WM sampler state\n");
return len;
case 0x7805:
- len = (data[0] & 0xff) + 2;
- if (len != 3)
- fprintf(out, "Bad count in 3DSTATE_URB\n");
- if (count < 3)
- BUFFER_FAIL(count, len, "3DSTATE_URB");
- instr_out(data, hw_offset, 0, "3DSTATE_URB\n");
- instr_out(data, hw_offset, 1,
+ /* Actually 3DSTATE_DEPTH_BUFFER on gen7. */
+ if (ctx->gen == 7)
+ break;
+
+ instr_out(ctx, 0, "3DSTATE_URB\n");
+ instr_out(ctx, 1,
"VS entries %d, alloc size %d (1024bit row)\n",
data[1] & 0xffff, ((data[1] >> 16) & 0x07f) + 1);
- instr_out(data, hw_offset, 2,
+ instr_out(ctx, 2,
"GS entries %d, alloc size %d (1024bit row)\n",
(data[2] >> 8) & 0x3ff, (data[2] & 7) + 1);
return len;
case 0x7808:
- len = (data[0] & 0xff) + 2;
if ((len - 1) % 4 != 0)
fprintf(out, "Bad count in 3DSTATE_VERTEX_BUFFERS\n");
- if (count < len)
- BUFFER_FAIL(count, len, "3DSTATE_VERTEX_BUFFERS");
- instr_out(data, hw_offset, 0, "3DSTATE_VERTEX_BUFFERS\n");
+ instr_out(ctx, 0, "3DSTATE_VERTEX_BUFFERS\n");
for (i = 1; i < len;) {
int idx, access;
idx = 27;
access = 26;
}
- instr_out(data, hw_offset, i,
+ instr_out(ctx, i,
"buffer %d: %s, pitch %db\n", data[i] >> idx,
data[i] & (1 << access) ? "random" :
"sequential", data[i] & 0x07ff);
i++;
- instr_out(data, hw_offset, i++, "buffer address\n");
- instr_out(data, hw_offset, i++, "max index\n");
- instr_out(data, hw_offset, i++, "mbz\n");
+ instr_out(ctx, i++, "buffer address\n");
+ instr_out(ctx, i++, "max index\n");
+ instr_out(ctx, i++, "mbz\n");
}
return len;
case 0x7809:
- len = (data[0] & 0xff) + 2;
if ((len + 1) % 2 != 0)
fprintf(out, "Bad count in 3DSTATE_VERTEX_ELEMENTS\n");
- if (count < len)
- BUFFER_FAIL(count, len, "3DSTATE_VERTEX_ELEMENTS");
- instr_out(data, hw_offset, 0, "3DSTATE_VERTEX_ELEMENTS\n");
+ instr_out(ctx, 0, "3DSTATE_VERTEX_ELEMENTS\n");
for (i = 1; i < len;) {
- instr_out(data, hw_offset, i,
+ instr_out(ctx, i,
"buffer %d: %svalid, type 0x%04x, "
"src offset 0x%04x bytes\n",
- data[i] >> (IS_GEN6(devid) ? 26 : 27),
- data[i] & (1 << (IS_GEN6(devid) ? 25 : 26)) ?
+ data[i] >> ((IS_GEN6(devid) || IS_GEN7(devid)) ? 26 : 27),
+ data[i] & (1 << ((IS_GEN6(devid) || IS_GEN7(devid)) ? 25 : 26)) ?
"" : "in", (data[i] >> 16) & 0x1ff,
data[i] & 0x07ff);
i++;
- instr_out(data, hw_offset, i, "(%s, %s, %s, %s), "
+ instr_out(ctx, i, "(%s, %s, %s, %s), "
"dst offset 0x%02x bytes\n",
get_965_element_component(data[i], 0),
get_965_element_component(data[i], 1),
return len;
case 0x780d:
- len = (data[0] & 0xff) + 2;
- if (len != 4)
- fprintf(out,
- "Bad count in 3DSTATE_VIEWPORT_STATE_POINTERS\n");
- if (count < len)
- BUFFER_FAIL(count, len,
- "3DSTATE_VIEWPORT_STATE_POINTERS");
- instr_out(data, hw_offset, 0,
+ instr_out(ctx, 0,
"3DSTATE_VIEWPORT_STATE_POINTERS\n");
- instr_out(data, hw_offset, 1, "clip\n");
- instr_out(data, hw_offset, 2, "sf\n");
- instr_out(data, hw_offset, 3, "cc\n");
+ instr_out(ctx, 1, "clip\n");
+ instr_out(ctx, 2, "sf\n");
+ instr_out(ctx, 3, "cc\n");
return len;
case 0x780a:
- len = (data[0] & 0xff) + 2;
- if (len != 3)
- fprintf(out, "Bad count in 3DSTATE_INDEX_BUFFER\n");
- if (count < len)
- BUFFER_FAIL(count, len, "3DSTATE_INDEX_BUFFER");
- instr_out(data, hw_offset, 0, "3DSTATE_INDEX_BUFFER\n");
- instr_out(data, hw_offset, 1, "beginning buffer address\n");
- instr_out(data, hw_offset, 2, "ending buffer address\n");
- return len;
-
- case 0x780e:
- len = (data[0] & 0xff) + 2;
- if (len != 4)
- fprintf(out,
- "Bad count in 3DSTATE_CC_STATE_POINTERS\n");
- if (count < 4)
- BUFFER_FAIL(count, len, "3DSTATE_CC_STATE_POINTERS");
- instr_out(data, hw_offset, 0, "3DSTATE_CC_STATE_POINTERS\n");
- instr_out(data, hw_offset, 1, "blend change %d\n", data[1] & 1);
- instr_out(data, hw_offset, 2, "depth stencil change %d\n",
- data[2] & 1);
- instr_out(data, hw_offset, 3, "cc change %d\n", data[3] & 1);
+ instr_out(ctx, 0, "3DSTATE_INDEX_BUFFER\n");
+ instr_out(ctx, 1, "beginning buffer address\n");
+ instr_out(ctx, 2, "ending buffer address\n");
return len;
case 0x780f:
- len = (data[0] & 0xff) + 2;
- if (len != 2)
- fprintf(out, "Bad count in 3DSTATE_SCISSOR_POINTERS\n");
- if (count < 2)
- BUFFER_FAIL(count, len, "3DSTATE_SCISSOR_POINTERS");
- instr_out(data, hw_offset, 0, "3DSTATE_SCISSOR_POINTERS\n");
- instr_out(data, hw_offset, 1, "scissor rect offset\n");
+ instr_out(ctx, 0, "3DSTATE_SCISSOR_POINTERS\n");
+ instr_out(ctx, 1, "scissor rect offset\n");
return len;
case 0x7810:
- len = (data[0] & 0xff) + 2;
- if (len != 6)
- fprintf(out, "Bad count in 3DSTATE_VS\n");
- if (count < 6)
- BUFFER_FAIL(count, len, "3DSTATE_VS");
- instr_out(data, hw_offset, 0, "3DSTATE_VS\n");
- instr_out(data, hw_offset, 1, "kernel pointer\n");
- instr_out(data, hw_offset, 2,
+ instr_out(ctx, 0, "3DSTATE_VS\n");
+ instr_out(ctx, 1, "kernel pointer\n");
+ instr_out(ctx, 2,
"SPF=%d, VME=%d, Sampler Count %d, "
"Binding table count %d\n", (data[2] >> 31) & 1,
(data[2] >> 30) & 1, (data[2] >> 27) & 7,
(data[2] >> 18) & 0xff);
- instr_out(data, hw_offset, 3, "scratch offset\n");
- instr_out(data, hw_offset, 4,
+ instr_out(ctx, 3, "scratch offset\n");
+ instr_out(ctx, 4,
"Dispatch GRF start %d, VUE read length %d, "
"VUE read offset %d\n", (data[4] >> 20) & 0x1f,
(data[4] >> 11) & 0x3f, (data[4] >> 4) & 0x3f);
- instr_out(data, hw_offset, 5,
+ instr_out(ctx, 5,
"Max Threads %d, Vertex Cache %sable, "
"VS func %sable\n", ((data[5] >> 25) & 0x7f) + 1,
(data[5] & (1 << 1)) != 0 ? "dis" : "en",
return len;
case 0x7811:
- len = (data[0] & 0xff) + 2;
- if (len != 7)
- fprintf(out, "Bad count in 3DSTATE_GS\n");
- if (count < 7)
- BUFFER_FAIL(count, len, "3DSTATE_GS");
- instr_out(data, hw_offset, 0, "3DSTATE_GS\n");
- instr_out(data, hw_offset, 1, "kernel pointer\n");
- instr_out(data, hw_offset, 2,
+ instr_out(ctx, 0, "3DSTATE_GS\n");
+ instr_out(ctx, 1, "kernel pointer\n");
+ instr_out(ctx, 2,
"SPF=%d, VME=%d, Sampler Count %d, "
"Binding table count %d\n", (data[2] >> 31) & 1,
(data[2] >> 30) & 1, (data[2] >> 27) & 7,
(data[2] >> 18) & 0xff);
- instr_out(data, hw_offset, 3, "scratch offset\n");
- instr_out(data, hw_offset, 4,
+ instr_out(ctx, 3, "scratch offset\n");
+ instr_out(ctx, 4,
"Dispatch GRF start %d, VUE read length %d, "
"VUE read offset %d\n", (data[4] & 0xf),
(data[4] >> 11) & 0x3f, (data[4] >> 4) & 0x3f);
- instr_out(data, hw_offset, 5,
+ instr_out(ctx, 5,
"Max Threads %d, Rendering %sable\n",
((data[5] >> 25) & 0x7f) + 1,
(data[5] & (1 << 8)) != 0 ? "en" : "dis");
- instr_out(data, hw_offset, 6,
+ instr_out(ctx, 6,
"Reorder %sable, Discard Adjaceny %sable, "
"GS %sable\n",
(data[6] & (1 << 30)) != 0 ? "en" : "dis",
return len;
case 0x7812:
- len = (data[0] & 0xff) + 2;
- if (len != 4)
- fprintf(out, "Bad count in 3DSTATE_CLIP\n");
- if (count < 4)
- BUFFER_FAIL(count, len, "3DSTATE_CLIP");
- instr_out(data, hw_offset, 0, "3DSTATE_CLIP\n");
- instr_out(data, hw_offset, 1,
+ instr_out(ctx, 0, "3DSTATE_CLIP\n");
+ instr_out(ctx, 1,
"UserClip distance cull test mask 0x%x\n",
data[1] & 0xff);
- instr_out(data, hw_offset, 2,
+ instr_out(ctx, 2,
"Clip %sable, API mode %s, Viewport XY test %sable, "
"Viewport Z test %sable, Guardband test %sable, Clip mode %d, "
"Perspective Divide %sable, Non-Perspective Barycentric %sable, "
(data[2] & (1 << 8)) != 0 ? "en" : "dis",
(data[2] >> 4) & 3, (data[2] >> 2) & 3,
(data[2] & 3));
- instr_out(data, hw_offset, 3,
+ instr_out(ctx, 3,
"Min PointWidth %d, Max PointWidth %d, "
"Force Zero RTAIndex %sable, Max VPIndex %d\n",
(data[3] >> 17) & 0x7ff, (data[3] >> 6) & 0x7ff,
return len;
case 0x7813:
- len = (data[0] & 0xff) + 2;
- if (len != 20)
- fprintf(out, "Bad count in 3DSTATE_SF\n");
- if (count < 20)
- BUFFER_FAIL(count, len, "3DSTATE_SF");
- instr_out(data, hw_offset, 0, "3DSTATE_SF\n");
- instr_out(data, hw_offset, 1,
+ if (ctx->gen == 7)
+ break;
+
+ instr_out(ctx, 0, "3DSTATE_SF\n");
+ instr_out(ctx, 1,
"Attrib Out %d, Attrib Swizzle %sable, VUE read length %d, "
"VUE read offset %d\n", (data[1] >> 22) & 0x3f,
(data[1] & (1 << 21)) != 0 ? "en" : "dis",
(data[1] >> 11) & 0x1f, (data[1] >> 4) & 0x3f);
- instr_out(data, hw_offset, 2,
+ instr_out(ctx, 2,
"Legacy Global DepthBias %sable, FrontFace fill %d, BF fill %d, "
"VP transform %sable, FrontWinding_%s\n",
(data[2] & (1 << 11)) != 0 ? "en" : "dis",
(data[2] >> 5) & 3, (data[2] >> 3) & 3,
(data[2] & (1 << 1)) != 0 ? "en" : "dis",
(data[2] & 1) != 0 ? "CCW" : "CW");
- instr_out(data, hw_offset, 3,
+ instr_out(ctx, 3,
"AA %sable, CullMode %d, Scissor %sable, Multisample m ode %d\n",
(data[3] & (1 << 31)) != 0 ? "en" : "dis",
(data[3] >> 29) & 3,
(data[3] & (1 << 11)) != 0 ? "en" : "dis",
(data[3] >> 8) & 3);
- instr_out(data, hw_offset, 4,
+ instr_out(ctx, 4,
"Last Pixel %sable, SubPixel Precision %d, Use PixelWidth %d\n",
(data[4] & (1 << 31)) != 0 ? "en" : "dis",
(data[4] & (1 << 12)) != 0 ? 4 : 8,
(data[4] & (1 << 11)) != 0);
- instr_out(data, hw_offset, 5,
+ instr_out(ctx, 5,
"Global Depth Offset Constant %f\n",
*(float *)(&data[5]));
- instr_out(data, hw_offset, 6, "Global Depth Offset Scale %f\n",
+ instr_out(ctx, 6, "Global Depth Offset Scale %f\n",
*(float *)(&data[6]));
- instr_out(data, hw_offset, 7, "Global Depth Offset Clamp %f\n",
+ instr_out(ctx, 7, "Global Depth Offset Clamp %f\n",
*(float *)(&data[7]));
for (i = 0, j = 0; i < 8; i++, j += 2)
- instr_out(data, hw_offset, i + 8,
+ instr_out(ctx, i + 8,
"Attrib %d (Override %s%s%s%s, Const Source %d, Swizzle Select %d, "
"Source %d); Attrib %d (Override %s%s%s%s, Const Source %d, Swizzle Select %d, Source %d)\n",
j + 1,
(data[8 + i] & (1 << 12)) != 0 ? "X" : "",
(data[8 + i] >> 9) & 3,
(data[8 + i] >> 6) & 3, (data[8 + i] & 0x1f));
- instr_out(data, hw_offset, 16,
+ instr_out(ctx, 16,
"Point Sprite TexCoord Enable\n");
- instr_out(data, hw_offset, 17, "Const Interp Enable\n");
- instr_out(data, hw_offset, 18,
+ instr_out(ctx, 17, "Const Interp Enable\n");
+ instr_out(ctx, 18,
"Attrib 7-0 WrapShortest Enable\n");
- instr_out(data, hw_offset, 19,
+ instr_out(ctx, 19,
"Attrib 15-8 WrapShortest Enable\n");
return len;
- case 0x7814:
- len = (data[0] & 0xff) + 2;
- if (len != 9)
- fprintf(out, "Bad count in 3DSTATE_WM\n");
- if (count < 9)
- BUFFER_FAIL(count, len, "3DSTATE_WM");
- instr_out(data, hw_offset, 0, "3DSTATE_WM\n");
- instr_out(data, hw_offset, 1, "kernel start pointer 0\n");
- instr_out(data, hw_offset, 2,
- "SPF=%d, VME=%d, Sampler Count %d, "
- "Binding table count %d\n", (data[2] >> 31) & 1,
- (data[2] >> 30) & 1, (data[2] >> 27) & 7,
- (data[2] >> 18) & 0xff);
- instr_out(data, hw_offset, 3, "scratch offset\n");
- instr_out(data, hw_offset, 4,
- "Depth Clear %d, Depth Resolve %d, HiZ Resolve %d, "
- "Dispatch GRF start[0] %d, start[1] %d, start[2] %d\n",
- (data[4] & (1 << 30)) != 0,
- (data[4] & (1 << 28)) != 0,
- (data[4] & (1 << 27)) != 0, (data[4] >> 16) & 0x7f,
- (data[4] >> 8) & 0x7f, (data[4] & 0x7f));
- instr_out(data, hw_offset, 5,
- "MaxThreads %d, PS KillPixel %d, PS computed Z %d, "
- "PS use sourceZ %d, Thread Dispatch %d, PS use sourceW %d, Dispatch32 %d, "
- "Dispatch16 %d, Dispatch8 %d\n",
- ((data[5] >> 25) & 0x7f) + 1,
- (data[5] & (1 << 22)) != 0,
- (data[5] & (1 << 21)) != 0,
- (data[5] & (1 << 20)) != 0,
- (data[5] & (1 << 19)) != 0, (data[5] & (1 << 8)) != 0,
- (data[5] & (1 << 2)) != 0, (data[5] & (1 << 1)) != 0,
- (data[5] & (1 << 0)) != 0);
- instr_out(data, hw_offset, 6,
- "Num SF output %d, Pos XY offset %d, ZW interp mode %d , "
- "Barycentric interp mode 0x%x, Point raster rule %d, Multisample mode %d, "
- "Multisample Dispatch mode %d\n",
- (data[6] >> 20) & 0x3f, (data[6] >> 18) & 3,
- (data[6] >> 16) & 3, (data[6] >> 10) & 0x3f,
- (data[6] & (1 << 9)) != 0, (data[6] >> 1) & 3,
- (data[6] & 1));
- instr_out(data, hw_offset, 7, "kernel start pointer 1\n");
- instr_out(data, hw_offset, 8, "kernel start pointer 2\n");
-
- return len;
-
case 0x7900:
- if (len != 4)
- fprintf(out,
- "Bad count in 3DSTATE_DRAWING_RECTANGLE\n");
- if (count < 4)
- BUFFER_FAIL(count, len, "3DSTATE_DRAWING_RECTANGLE");
-
- instr_out(data, hw_offset, 0, "3DSTATE_DRAWING_RECTANGLE\n");
- instr_out(data, hw_offset, 1, "top left: %d,%d\n",
+ instr_out(ctx, 0, "3DSTATE_DRAWING_RECTANGLE\n");
+ instr_out(ctx, 1, "top left: %d,%d\n",
data[1] & 0xffff, (data[1] >> 16) & 0xffff);
- instr_out(data, hw_offset, 2, "bottom right: %d,%d\n",
+ instr_out(ctx, 2, "bottom right: %d,%d\n",
data[2] & 0xffff, (data[2] >> 16) & 0xffff);
- instr_out(data, hw_offset, 3, "origin: %d,%d\n",
+ instr_out(ctx, 3, "origin: %d,%d\n",
(int)data[3] & 0xffff, ((int)data[3] >> 16) & 0xffff);
return len;
case 0x7905:
- if (len < 5 || len > 7)
- fprintf(out, "Bad count in 3DSTATE_DEPTH_BUFFER\n");
- if (count < len)
- BUFFER_FAIL(count, len, "3DSTATE_DEPTH_BUFFER");
-
- instr_out(data, hw_offset, 0, "3DSTATE_DEPTH_BUFFER\n");
+ instr_out(ctx, 0, "3DSTATE_DEPTH_BUFFER\n");
if (IS_GEN5(devid) || IS_GEN6(devid))
- instr_out(data, hw_offset, 1,
+ instr_out(ctx, 1,
"%s, %s, pitch = %d bytes, %stiled, HiZ %d, Seperate Stencil %d\n",
get_965_surfacetype(data[1] >> 29),
get_965_depthformat((data[1] >> 18) & 0x7),
(data[1] & (1 << 22)) != 0,
(data[1] & (1 << 21)) != 0);
else
- instr_out(data, hw_offset, 1,
+ instr_out(ctx, 1,
"%s, %s, pitch = %d bytes, %stiled\n",
get_965_surfacetype(data[1] >> 29),
get_965_depthformat((data[1] >> 18) & 0x7),
(data[1] & 0x0001ffff) + 1,
data[1] & (1 << 27) ? "" : "not ");
- instr_out(data, hw_offset, 2, "depth offset\n");
- instr_out(data, hw_offset, 3, "%dx%d\n",
+ instr_out(ctx, 2, "depth offset\n");
+ instr_out(ctx, 3, "%dx%d\n",
((data[3] & 0x0007ffc0) >> 6) + 1,
((data[3] & 0xfff80000) >> 19) + 1);
- instr_out(data, hw_offset, 4, "volume depth\n");
+ instr_out(ctx, 4, "volume depth\n");
if (len >= 6)
- instr_out(data, hw_offset, 5, "\n");
+ instr_out(ctx, 5, "\n");
if (len >= 7) {
if (IS_GEN6(devid))
- instr_out(data, hw_offset, 6, "\n");
+ instr_out(ctx, 6, "\n");
else
- instr_out(data, hw_offset, 6,
+ instr_out(ctx, 6,
"render target view extent\n");
}
case 0x7a00:
if (IS_GEN6(devid) || IS_GEN7(devid)) {
unsigned int i;
- len = (data[0] & 0xff) + 2;
if (len != 4 && len != 5)
fprintf(out, "Bad count in PIPE_CONTROL\n");
- if (count < len)
- BUFFER_FAIL(count, len, "PIPE_CONTROL");
switch ((data[1] >> 14) & 0x3) {
case 0:
desc1 = "TIMESTAMP write";
break;
}
- instr_out(data, hw_offset, 0, "PIPE_CONTROL\n");
- instr_out(data, hw_offset, 1,
+ instr_out(ctx, 0, "PIPE_CONTROL\n");
+ instr_out(ctx, 1,
"%s, %s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s\n",
desc1,
data[1] & (1 << 20) ? "cs stall, " : "",
data[1] & (1 << 0) ? "depth cache flush, " :
"");
if (len == 5) {
- instr_out(data, hw_offset, 2,
+ instr_out(ctx, 2,
"destination address\n");
- instr_out(data, hw_offset, 3,
+ instr_out(ctx, 3,
"immediate dword low\n");
- instr_out(data, hw_offset, 4,
+ instr_out(ctx, 4,
"immediate dword high\n");
} else {
for (i = 2; i < len; i++) {
- instr_out(data, hw_offset, i, "\n");
+ instr_out(ctx, i, "\n");
}
}
return len;
} else {
- len = (data[0] & 0xff) + 2;
if (len != 4)
fprintf(out, "Bad count in PIPE_CONTROL\n");
- if (count < len)
- BUFFER_FAIL(count, len, "PIPE_CONTROL");
switch ((data[0] >> 14) & 0x3) {
case 0:
desc1 = "TIMESTAMP write";
break;
}
- instr_out(data, hw_offset, 0,
+ instr_out(ctx, 0,
"PIPE_CONTROL: %s, %sdepth stall, %sRC write flush, "
"%sinst flush\n",
desc1,
data[0] & (1 << 13) ? "" : "no ",
data[0] & (1 << 12) ? "" : "no ",
data[0] & (1 << 11) ? "" : "no ");
- instr_out(data, hw_offset, 1, "destination address\n");
- instr_out(data, hw_offset, 2, "immediate dword low\n");
- instr_out(data, hw_offset, 3, "immediate dword high\n");
+ instr_out(ctx, 1, "destination address\n");
+ instr_out(ctx, 2, "immediate dword low\n");
+ instr_out(ctx, 3, "immediate dword high\n");
return len;
}
- case 0x7b00:
- len = (data[0] & 0xff) + 2;
- if (len != 6)
- fprintf(out, "Bad count in 3DPRIMITIVE\n");
- if (count < len)
- BUFFER_FAIL(count, len, "3DPRIMITIVE");
-
- instr_out(data, hw_offset, 0,
- "3DPRIMITIVE: %s %s\n",
- get_965_prim_type(data[0]),
- (data[0] & (1 << 15)) ? "random" : "sequential");
- instr_out(data, hw_offset, 1, "vertex count\n");
- instr_out(data, hw_offset, 2, "start vertex\n");
- instr_out(data, hw_offset, 3, "instance count\n");
- instr_out(data, hw_offset, 4, "start instance\n");
- instr_out(data, hw_offset, 5, "index bias\n");
- return len;
}
- for (idx = 0; idx < ARRAY_SIZE(opcodes_3d); idx++) {
- opcode_3d = &opcodes_3d[idx];
- if ((data[0] & 0xffff0000) >> 16 == opcode_3d->opcode) {
+ if (opcode_3d) {
+ if (opcode_3d->func) {
+ return opcode_3d->func(ctx);
+ } else {
unsigned int i;
- len = 1;
- instr_out(data, hw_offset, 0, "%s\n", opcode_3d->name);
- if (opcode_3d->max_len > 1) {
- len = (data[0] & 0xff) + 2;
- if (len < opcode_3d->min_len ||
- len > opcode_3d->max_len) {
- fprintf(out, "Bad count in %s\n",
- opcode_3d->name);
- }
- }
+ instr_out(ctx, 0, "%s\n", opcode_3d->name);
for (i = 1; i < len; i++) {
- if (i >= count)
- BUFFER_FAIL(count, len,
- opcode_3d->name);
- instr_out(data, hw_offset, i, "dword %d\n", i);
+ instr_out(ctx, i, "dword %d\n", i);
}
return len;
}
}
- instr_out(data, hw_offset, 0, "3D UNKNOWN: 3d_965 opcode = 0x%x\n",
+ instr_out(ctx, 0, "3D UNKNOWN: 3d_965 opcode = 0x%x\n",
opcode);
- (*failures)++;
return 1;
}
static int
-decode_3d_i830(uint32_t *data, uint32_t count, uint32_t hw_offset, uint32_t devid,
- int *failures)
+decode_3d_i830(struct drm_intel_decode *ctx)
{
unsigned int idx;
uint32_t opcode;
+ uint32_t *data = ctx->data;
struct {
uint32_t opcode;
switch (opcode) {
case 0x1f:
- return decode_3d_primitive(data, count, hw_offset, failures);
+ return decode_3d_primitive(ctx);
case 0x1d:
- return decode_3d_1d(data, count, hw_offset, devid, failures);
+ return decode_3d_1d(ctx);
case 0x1c:
- return decode_3d_1c(data, count, hw_offset, failures);
+ return decode_3d_1c(ctx);
}
for (idx = 0; idx < ARRAY_SIZE(opcodes_3d); idx++) {
if ((data[0] & 0x1f000000) >> 24 == opcode_3d->opcode) {
unsigned int len = 1, i;
- instr_out(data, hw_offset, 0, "%s\n", opcode_3d->name);
+ instr_out(ctx, 0, "%s\n", opcode_3d->name);
if (opcode_3d->max_len > 1) {
len = (data[0] & 0xff) + 2;
if (len < opcode_3d->min_len ||
}
for (i = 1; i < len; i++) {
- if (i >= count)
- BUFFER_FAIL(count, len,
- opcode_3d->name);
- instr_out(data, hw_offset, i, "dword %d\n", i);
+ instr_out(ctx, i, "dword %d\n", i);
}
return len;
}
}
- instr_out(data, hw_offset, 0, "3D UNKNOWN: 3d_i830 opcode = 0x%x\n",
+ instr_out(ctx, 0, "3D UNKNOWN: 3d_i830 opcode = 0x%x\n",
opcode);
- (*failures)++;
return 1;
}
return NULL;
ctx->devid = devid;
+ ctx->out = stdout;
+
+ if (IS_GEN8(devid))
+ ctx->gen = 8;
+ else if (IS_GEN7(devid))
+ ctx->gen = 7;
+ else if (IS_GEN6(devid))
+ ctx->gen = 6;
+ else if (IS_GEN5(devid))
+ ctx->gen = 5;
+ else if (IS_GEN4(devid))
+ ctx->gen = 4;
+ else if (IS_9XX(devid))
+ ctx->gen = 3;
+ else {
+ assert(IS_GEN2(devid));
+ ctx->gen = 2;
+ }
return ctx;
}
drm_intel_decode_set_batch_pointer(struct drm_intel_decode *ctx,
void *data, uint32_t hw_offset, int count)
{
- ctx->data = data;
- ctx->hw_offset = hw_offset;
- ctx->count = count;
+ ctx->base_data = data;
+ ctx->base_hw_offset = hw_offset;
+ ctx->base_count = count;
}
void
ctx->tail = tail;
}
+void
+drm_intel_decode_set_output_file(struct drm_intel_decode *ctx,
+ FILE *out)
+{
+ ctx->out = out;
+}
+
/**
* Decodes an i830-i915 batch buffer, writing the output to stdout.
*
{
int ret;
unsigned int index = 0;
- int failures = 0;
- uint32_t *data;
- uint32_t count, hw_offset;
uint32_t devid;
+ int size = ctx->base_count * 4;
+ void *temp;
if (!ctx)
return;
- data = ctx->data;
- count = ctx->count;
- hw_offset = ctx->hw_offset;
+ /* Put a scratch page full of obviously undefined data after
+ * the batchbuffer. This lets us avoid a bunch of length
+ * checking in statically sized packets.
+ */
+ temp = malloc(size + 4096);
+ memcpy(temp, ctx->base_data, size);
+ memset((char *)temp + size, 0xd0, 4096);
+ ctx->data = temp;
+
+ ctx->hw_offset = ctx->base_hw_offset;
+ ctx->count = ctx->base_count;
+
devid = ctx->devid;
head_offset = ctx->head;
tail_offset = ctx->tail;
+ out = ctx->out;
saved_s2_set = 0;
saved_s4_set = 1;
- out = stdout;
+ while (ctx->count > 0) {
+ index = 0;
- while (index < count) {
- switch ((data[index] & 0xe0000000) >> 29) {
+ switch ((ctx->data[index] & 0xe0000000) >> 29) {
case 0x0:
- ret = decode_mi(data + index, count - index,
- hw_offset + index * 4, &failures);
+ ret = decode_mi(ctx);
/* If MI_BATCHBUFFER_END happened, then dump
* the rest of the output in case we some day
if (ctx->dump_past_end) {
index++;
} else {
- for (index = index + 1; index < count;
+ for (index = index + 1; index < ctx->count;
index++) {
- instr_out(data, hw_offset,
- index, "\n");
+ instr_out(ctx, index, "\n");
}
}
} else
index += ret;
break;
case 0x2:
- index += decode_2d(data + index, count - index,
- hw_offset + index * 4, &failures);
+ index += decode_2d(ctx);
break;
case 0x3:
if (IS_9XX(devid) && !IS_GEN3(devid)) {
index +=
- decode_3d_965(data + index, count - index,
- hw_offset + index * 4, devid,
- &failures);
+ decode_3d_965(ctx);
} else if (IS_GEN3(devid)) {
- index += decode_3d(data + index, count - index,
- hw_offset + index * 4,
- devid, &failures);
+ index += decode_3d(ctx);
} else {
index +=
- decode_3d_i830(data + index, count - index,
- hw_offset + index * 4, devid,
- &failures);
+ decode_3d_i830(ctx);
}
break;
default:
- instr_out(data, hw_offset, index, "UNKNOWN\n");
- failures++;
+ instr_out(ctx, index, "UNKNOWN\n");
index++;
break;
}
fflush(out);
+
+ if (ctx->count < index)
+ break;
+
+ ctx->count -= index;
+ ctx->data += index;
+ ctx->hw_offset += 4 * index;
}
+
+ free(temp);
}