Publishing 2019 R1 content
[platform/upstream/dldt.git] / inference-engine / thirdparty / clDNN / src / gpu / engine_info.h
index 4ad7d46..384eae8 100644 (file)
 */
 #pragma once
 #include <cstdint>
+#include <memory>
 #include "api/CPP/engine.hpp"
+#include "document.h"
 
-namespace cldnn { namespace gpu {
+
+namespace cldnn {
+    namespace gpu {
 
 class gpu_toolkit;
 struct engine_info_internal : cldnn::engine_info
 {
-    #ifdef GPU_CONFIGURATION
-        #undef GPU_CONFIGURATION
-    #endif
-    #ifdef GPU_MODEL
-        #undef GPU_MODEL
-    #endif
-    #ifdef GPU_ARCHITECTURE
-        #undef GPU_ARCHITECTURE
-    #endif
-
-
-    enum configurations
-    {
-        #define GPU_CONFIGURATION(enum_name, enum_value) enum_name = enum_value,
-        #define GPU_MODEL(enum_name, enum_value)
-        #define GPU_ARCHITECTURE(enum_name, enum_value)
-        #include "gpu_enums.inc"
-        #undef GPU_CONFIGURATION
-        #undef GPU_MODEL
-        #undef GPU_ARCHITECTURE
-    };
-
-    
-
-    enum models
-    {
-        #define GPU_CONFIGURATION(enum_name, enum_value)
-        #define GPU_MODEL(enum_name, enum_value) enum_name = enum_value,
-        #define GPU_ARCHITECTURE(enum_name, enum_value)
-        #include "gpu_enums.inc"
-        #undef GPU_CONFIGURATION
-        #undef GPU_MODEL
-        #undef GPU_ARCHITECTURE
-    };
-
-    
-
-    enum architectures
-    {
-        #define GPU_CONFIGURATION(enum_name, enum_value)
-        #define GPU_MODEL(enum_name, enum_value)
-        #define GPU_ARCHITECTURE(enum_name, enum_value) enum_name = enum_value,
-        #include "gpu_enums.inc"
-        #undef GPU_CONFIGURATION
-        #undef GPU_MODEL
-        #undef GPU_ARCHITECTURE
-    };
-
-    #undef GPU_CONFIGURATION
-
-
-    configurations configuration;
-    models model;
-    architectures architecture;
     std::string dev_id;
     std::string driver_version;
+    std::uint32_t compute_units_count;
+    std::shared_ptr<rapidjson::Document> device_cache; 
+
 private:
     friend class gpu_toolkit;
     explicit engine_info_internal(const gpu_toolkit& context);