if (!already_exist) {
this->aspect_ratios.push_back(new_aspect_ratio);
if (flip) {
+ if (std::fabs(new_aspect_ratio) < std::numeric_limits<float>::epsilon()) {
+ throw std::runtime_error("prior_box aspect ratio can't be zero!");
+ }
this->aspect_ratios.push_back(1.f / new_aspect_ratio);
}
}