#include <video.h>
+struct video_priv;
+
#define VID_FRAC_DIV 256
#define VID_TO_PIXEL(x) ((x) / VID_FRAC_DIV)
#define VID_TO_POS(x) ((x) * VID_FRAC_DIV)
-/*
- * The 16 colors supported by the console
- */
-enum color_idx {
- VID_BLACK = 0,
- VID_RED,
- VID_GREEN,
- VID_BROWN,
- VID_BLUE,
- VID_MAGENTA,
- VID_CYAN,
- VID_LIGHT_GRAY,
- VID_GRAY,
- VID_LIGHT_RED,
- VID_LIGTH_GREEN,
- VID_YELLOW,
- VID_LIGHT_BLUE,
- VID_LIGHT_MAGENTA,
- VID_LIGHT_CYAN,
- VID_WHITE,
-
- VID_COLOR_COUNT
-};
-
/**
* struct vidconsole_priv - uclass-private data about a console device
*
* is the X position multipled by VID_FRAC_DIV.
* @y: Pixel Y position (0=top-most pixel)
* @ch: Character to write
- * @return number of fractional pixels that the cursor should move,
+ * Return: number of fractional pixels that the cursor should move,
* if all is OK, -EAGAIN if we ran out of space on this line, other -ve
* on error
*/
* @rowdst: Destination text row (0=top)
* @rowsrc: Source start text row
* @count: Number of text rows to move
- * @return 0 if OK, -ve on error
+ * Return: 0 if OK, -ve on error
*/
int vidconsole_move_rows(struct udevice *dev, uint rowdst, uint rowsrc,
uint count);
* @dev: Device to adjust
* @row: Text row to adjust (0=top)
* @clr: Raw colour (pixel value) to write to each pixel
- * @return 0 if OK, -ve on error
+ * Return: 0 if OK, -ve on error
*/
int vidconsole_set_row(struct udevice *dev, uint row, int clr);
*
* @dev: Device to adjust
* @ch: Character to write
- * @return 0 if OK, -ve on error
+ * Return: 0 if OK, -ve on error
*/
int vidconsole_put_char(struct udevice *dev, char ch);
*
* @dev: Device to adjust
* @str: String to write
- * @return 0 if OK, -ve on error
+ * Return: 0 if OK, -ve on error
*/
int vidconsole_put_string(struct udevice *dev, const char *str);
* @dev: Device to adjust
* @col: New cursor text column
* @row: New cursor text row
- * @return 0 if OK, -ve on error
+ * Return: 0 if OK, -ve on error
*/
void vidconsole_position_cursor(struct udevice *dev, unsigned col,
unsigned row);
-#ifdef CONFIG_DM_VIDEO
+/**
+ * vidconsole_set_cursor_pos() - set cursor position
+ *
+ * The cursor is set to the new position and the start-of-line information is
+ * updated to the same position, so that a newline will return to @x
+ *
+ * @dev: video console device to update
+ * @x: x position from left in pixels
+ * @y: y position from top in pixels
+ */
+void vidconsole_set_cursor_pos(struct udevice *dev, int x, int y);
+
+/**
+ * vidconsole_list_fonts() - List the available fonts
+ *
+ * This shows a list on the console
+ */
+void vidconsole_list_fonts(void);
+
+/**
+ * vidconsole_select_font() - Select a font to use
+ *
+ * @dev: vidconsole device
+ * @name: Font name
+ * @size: Size of the font (norminal pixel height) or 0 for default
+ */
+int vidconsole_select_font(struct udevice *dev, const char *name, uint size);
+
+/**
+ * vidconsole_get_font() - get the current font name and size
+ *
+ * @dev: vidconsole device
+ * @sizep: Place to put the font size (nominal height in pixels)
+ * Returns: Current font name
+ */
+const char *vidconsole_get_font(struct udevice *dev, uint *sizep);
+#ifdef CONFIG_VIDEO_COPY
/**
- * vid_console_color() - convert a color code to a pixel's internal
- * representation
+ * vidconsole_sync_copy() - Sync back to the copy framebuffer
+ *
+ * This ensures that the copy framebuffer has the same data as the framebuffer
+ * for a particular region. It should be called after the framebuffer is updated
*
- * The caller has to guarantee that the color index is less than
- * VID_COLOR_COUNT.
+ * @from and @to can be in either order. The region between them is synced.
*
- * @priv private data of the console device
- * @idx color index
- * @return color value
+ * @dev: Vidconsole device being updated
+ * @from: Start/end address within the framebuffer (->fb)
+ * @to: Other address within the frame buffer
+ * Return: 0 if OK, -EFAULT if the start address is before the start of the
+ * frame buffer start
*/
-u32 vid_console_color(struct video_priv *priv, unsigned int idx);
+int vidconsole_sync_copy(struct udevice *dev, void *from, void *to);
+
+/**
+ * vidconsole_memmove() - Perform a memmove() within the frame buffer
+ *
+ * This handles a memmove(), e.g. for scrolling. It also updates the copy
+ * framebuffer.
+ *
+ * @dev: Vidconsole device being updated
+ * @dst: Destination address within the framebuffer (->fb)
+ * @src: Source address within the framebuffer (->fb)
+ * @size: Number of bytes to transfer
+ * Return: 0 if OK, -EFAULT if the start address is before the start of the
+ * frame buffer start
+ */
+int vidconsole_memmove(struct udevice *dev, void *dst, const void *src,
+ int size);
+#else
+static inline int vidconsole_sync_copy(struct udevice *dev, void *from,
+ void *to)
+{
+ return 0;
+}
+
+static inline int vidconsole_memmove(struct udevice *dev, void *dst,
+ const void *src, int size)
+{
+ memmove(dst, src, size);
+
+ return 0;
+}
#endif