+/* SPDX-License-Identifier: GPL-2.0+ */
/*
* Copyright (c) 2015 Google, Inc
- *
- * SPDX-License-Identifier: GPL-2.0+
*/
#ifndef __video_console_h
#define __video_console_h
+#include <video.h>
+
+struct video_priv;
+
#define VID_FRAC_DIV 256
#define VID_TO_PIXEL(x) ((x) / VID_FRAC_DIV)
#define VID_TO_POS(x) ((x) * VID_FRAC_DIV)
+/*
+ * The 16 colors supported by the console
+ */
+enum color_idx {
+ VID_BLACK = 0,
+ VID_RED,
+ VID_GREEN,
+ VID_BROWN,
+ VID_BLUE,
+ VID_MAGENTA,
+ VID_CYAN,
+ VID_LIGHT_GRAY,
+ VID_GRAY,
+ VID_LIGHT_RED,
+ VID_LIGTH_GREEN,
+ VID_YELLOW,
+ VID_LIGHT_BLUE,
+ VID_LIGHT_MAGENTA,
+ VID_LIGHT_CYAN,
+ VID_WHITE,
+
+ VID_COLOR_COUNT
+};
+
/**
* struct vidconsole_priv - uclass-private data about a console device
*
* Drivers must set up @rows, @cols, @x_charsize, @y_charsize in their probe()
* method. Drivers may set up @xstart_frac if desired.
*
- * @sdev: stdio device, acting as an output sink
- * @xcur_frac: Current X position, in fractional units (VID_TO_POS(x))
- * @curr_row: Current Y position in pixels (0=top)
- * @rows: Number of text rows
- * @cols: Number of text columns
- * @x_charsize: Character width in pixels
- * @y_charsize: Character height in pixels
+ * @sdev: stdio device, acting as an output sink
+ * @xcur_frac: Current X position, in fractional units (VID_TO_POS(x))
+ * @ycur: Current Y position in pixels (0=top)
+ * @rows: Number of text rows
+ * @cols: Number of text columns
+ * @x_charsize: Character width in pixels
+ * @y_charsize: Character height in pixels
* @tab_width_frac: Tab width in fractional units
- * @xsize_frac: Width of the display in fractional units
+ * @xsize_frac: Width of the display in fractional units
+ * @xstart_frac: Left margin for the text console in fractional units
+ * @last_ch: Last character written to the text console on this line
+ * @escape: TRUE if currently accumulating an ANSI escape sequence
+ * @escape_len: Length of accumulated escape sequence so far
+ * @col_saved: Saved X position, in fractional units (VID_TO_POS(x))
+ * @row_saved: Saved Y position in pixels (0=top)
+ * @escape_buf: Buffer to accumulate escape sequence
*/
struct vidconsole_priv {
struct stdio_dev sdev;
int y_charsize;
int tab_width_frac;
int xsize_frac;
+ int xstart_frac;
+ int last_ch;
+ /*
+ * ANSI escape sequences are accumulated character by character,
+ * starting after the ESC char (0x1b) until the entire sequence
+ * is consumed at which point it is acted upon.
+ */
+ int escape;
+ int escape_len;
+ int row_saved;
+ int col_saved;
+ char escape_buf[32];
};
/**
* @return 0 if OK, -ve on error
*/
int (*set_row)(struct udevice *dev, uint row, int clr);
+
+ /**
+ * entry_start() - Indicate that text entry is starting afresh
+ *
+ * Consoles which use proportional fonts need to track the position of
+ * each character output so that backspace will return to the correct
+ * place. This method signals to the console driver that a new entry
+ * line is being start (e.g. the user pressed return to start a new
+ * command). The driver can use this signal to empty its list of
+ * positions.
+ */
+ int (*entry_start)(struct udevice *dev);
+
+ /**
+ * backspace() - Handle erasing the last character
+ *
+ * With proportional fonts the vidconsole uclass cannot itself erase
+ * the previous character. This optional method will be called when
+ * a backspace is needed. The driver should erase the previous
+ * character and update the cursor position (xcur_frac, ycur) to the
+ * start of the previous character.
+ *
+ * If not implement, default behaviour will work for fixed-width
+ * characters.
+ */
+ int (*backspace)(struct udevice *dev);
};
/* Get a pointer to the driver operations for a video console device */
* is the X position multipled by VID_FRAC_DIV.
* @y: Pixel Y position (0=top-most pixel)
* @ch: Character to write
- * @return number of fractional pixels that the cursor should move,
+ * Return: number of fractional pixels that the cursor should move,
* if all is OK, -EAGAIN if we ran out of space on this line, other -ve
* on error
*/
* @rowdst: Destination text row (0=top)
* @rowsrc: Source start text row
* @count: Number of text rows to move
- * @return 0 if OK, -ve on error
+ * Return: 0 if OK, -ve on error
*/
int vidconsole_move_rows(struct udevice *dev, uint rowdst, uint rowsrc,
uint count);
* @dev: Device to adjust
* @row: Text row to adjust (0=top)
* @clr: Raw colour (pixel value) to write to each pixel
- * @return 0 if OK, -ve on error
+ * Return: 0 if OK, -ve on error
*/
int vidconsole_set_row(struct udevice *dev, uint row, int clr);
*
* @dev: Device to adjust
* @ch: Character to write
- * @return 0 if OK, -ve on error
+ * Return: 0 if OK, -ve on error
*/
int vidconsole_put_char(struct udevice *dev, char ch);
/**
+ * vidconsole_put_string() - Output a string to the current console position
+ *
+ * Outputs a string to the console and advances the cursor. This function
+ * handles wrapping to new lines and scrolling the console. Special
+ * characters are handled also: \n, \r, \b and \t.
+ *
+ * The device always starts with the cursor at position 0,0 (top left). It
+ * can be adjusted manually using vidconsole_position_cursor().
+ *
+ * @dev: Device to adjust
+ * @str: String to write
+ * Return: 0 if OK, -ve on error
+ */
+int vidconsole_put_string(struct udevice *dev, const char *str);
+
+/**
* vidconsole_position_cursor() - Move the text cursor
*
* @dev: Device to adjust
* @col: New cursor text column
* @row: New cursor text row
- * @return 0 if OK, -ve on error
+ * Return: 0 if OK, -ve on error
*/
void vidconsole_position_cursor(struct udevice *dev, unsigned col,
unsigned row);
+/**
+ * vid_console_color() - convert a color code to a pixel's internal
+ * representation
+ *
+ * The caller has to guarantee that the color index is less than
+ * VID_COLOR_COUNT.
+ *
+ * @priv private data of the console device
+ * @idx color index
+ * Return: color value
+ */
+u32 vid_console_color(struct video_priv *priv, unsigned int idx);
+
+#ifdef CONFIG_VIDEO_COPY
+/**
+ * vidconsole_sync_copy() - Sync back to the copy framebuffer
+ *
+ * This ensures that the copy framebuffer has the same data as the framebuffer
+ * for a particular region. It should be called after the framebuffer is updated
+ *
+ * @from and @to can be in either order. The region between them is synced.
+ *
+ * @dev: Vidconsole device being updated
+ * @from: Start/end address within the framebuffer (->fb)
+ * @to: Other address within the frame buffer
+ * Return: 0 if OK, -EFAULT if the start address is before the start of the
+ * frame buffer start
+ */
+int vidconsole_sync_copy(struct udevice *dev, void *from, void *to);
+
+/**
+ * vidconsole_memmove() - Perform a memmove() within the frame buffer
+ *
+ * This handles a memmove(), e.g. for scrolling. It also updates the copy
+ * framebuffer.
+ *
+ * @dev: Vidconsole device being updated
+ * @dst: Destination address within the framebuffer (->fb)
+ * @src: Source address within the framebuffer (->fb)
+ * @size: Number of bytes to transfer
+ * Return: 0 if OK, -EFAULT if the start address is before the start of the
+ * frame buffer start
+ */
+int vidconsole_memmove(struct udevice *dev, void *dst, const void *src,
+ int size);
+#else
+static inline int vidconsole_sync_copy(struct udevice *dev, void *from,
+ void *to)
+{
+ return 0;
+}
+
+static inline int vidconsole_memmove(struct udevice *dev, void *dst,
+ const void *src, int size)
+{
+ memmove(dst, src, size);
+
+ return 0;
+}
+
+#endif
+
#endif