+/* SPDX-License-Identifier: GPL-2.0+ */
/*
* Copyright (c) 2015 Google, Inc
- *
- * SPDX-License-Identifier: GPL-2.0+
*/
#ifndef __video_console_h
#define __video_console_h
+#include <video.h>
+
+struct video_priv;
+
#define VID_FRAC_DIV 256
#define VID_TO_PIXEL(x) ((x) / VID_FRAC_DIV)
#define VID_TO_POS(x) ((x) * VID_FRAC_DIV)
+/*
+ * The 16 colors supported by the console
+ */
+enum color_idx {
+ VID_BLACK = 0,
+ VID_RED,
+ VID_GREEN,
+ VID_BROWN,
+ VID_BLUE,
+ VID_MAGENTA,
+ VID_CYAN,
+ VID_LIGHT_GRAY,
+ VID_GRAY,
+ VID_LIGHT_RED,
+ VID_LIGTH_GREEN,
+ VID_YELLOW,
+ VID_LIGHT_BLUE,
+ VID_LIGHT_MAGENTA,
+ VID_LIGHT_CYAN,
+ VID_WHITE,
+
+ VID_COLOR_COUNT
+};
+
/**
* struct vidconsole_priv - uclass-private data about a console device
*
* Drivers must set up @rows, @cols, @x_charsize, @y_charsize in their probe()
* method. Drivers may set up @xstart_frac if desired.
*
- * @sdev: stdio device, acting as an output sink
- * @xcur_frac: Current X position, in fractional units (VID_TO_POS(x))
- * @curr_row: Current Y position in pixels (0=top)
- * @rows: Number of text rows
- * @cols: Number of text columns
- * @x_charsize: Character width in pixels
- * @y_charsize: Character height in pixels
+ * @sdev: stdio device, acting as an output sink
+ * @xcur_frac: Current X position, in fractional units (VID_TO_POS(x))
+ * @ycur: Current Y position in pixels (0=top)
+ * @rows: Number of text rows
+ * @cols: Number of text columns
+ * @x_charsize: Character width in pixels
+ * @y_charsize: Character height in pixels
* @tab_width_frac: Tab width in fractional units
- * @xsize_frac: Width of the display in fractional units
+ * @xsize_frac: Width of the display in fractional units
* @xstart_frac: Left margin for the text console in fractional units
- * @last_ch: Last character written to the text console on this line
- * @escape: TRUE if currently accumulating an ANSI escape sequence
- * @escape_len: Length of accumulated escape sequence so far
- * @escape_buf: Buffer to accumulate escape sequence
+ * @last_ch: Last character written to the text console on this line
+ * @escape: TRUE if currently accumulating an ANSI escape sequence
+ * @escape_len: Length of accumulated escape sequence so far
+ * @col_saved: Saved X position, in fractional units (VID_TO_POS(x))
+ * @row_saved: Saved Y position in pixels (0=top)
+ * @escape_buf: Buffer to accumulate escape sequence
*/
struct vidconsole_priv {
struct stdio_dev sdev;
*/
int escape;
int escape_len;
+ int row_saved;
+ int col_saved;
char escape_buf[32];
};
int vidconsole_put_char(struct udevice *dev, char ch);
/**
+ * vidconsole_put_string() - Output a string to the current console position
+ *
+ * Outputs a string to the console and advances the cursor. This function
+ * handles wrapping to new lines and scrolling the console. Special
+ * characters are handled also: \n, \r, \b and \t.
+ *
+ * The device always starts with the cursor at position 0,0 (top left). It
+ * can be adjusted manually using vidconsole_position_cursor().
+ *
+ * @dev: Device to adjust
+ * @str: String to write
+ * @return 0 if OK, -ve on error
+ */
+int vidconsole_put_string(struct udevice *dev, const char *str);
+
+/**
* vidconsole_position_cursor() - Move the text cursor
*
* @dev: Device to adjust
void vidconsole_position_cursor(struct udevice *dev, unsigned col,
unsigned row);
+/**
+ * vid_console_color() - convert a color code to a pixel's internal
+ * representation
+ *
+ * The caller has to guarantee that the color index is less than
+ * VID_COLOR_COUNT.
+ *
+ * @priv private data of the console device
+ * @idx color index
+ * @return color value
+ */
+u32 vid_console_color(struct video_priv *priv, unsigned int idx);
+
+#ifdef CONFIG_VIDEO_COPY
+/**
+ * vidconsole_sync_copy() - Sync back to the copy framebuffer
+ *
+ * This ensures that the copy framebuffer has the same data as the framebuffer
+ * for a particular region. It should be called after the framebuffer is updated
+ *
+ * @from and @to can be in either order. The region between them is synced.
+ *
+ * @dev: Vidconsole device being updated
+ * @from: Start/end address within the framebuffer (->fb)
+ * @to: Other address within the frame buffer
+ * @return 0 if OK, -EFAULT if the start address is before the start of the
+ * frame buffer start
+ */
+int vidconsole_sync_copy(struct udevice *dev, void *from, void *to);
+
+/**
+ * vidconsole_memmove() - Perform a memmove() within the frame buffer
+ *
+ * This handles a memmove(), e.g. for scrolling. It also updates the copy
+ * framebuffer.
+ *
+ * @dev: Vidconsole device being updated
+ * @dst: Destination address within the framebuffer (->fb)
+ * @src: Source address within the framebuffer (->fb)
+ * @size: Number of bytes to transfer
+ * @return 0 if OK, -EFAULT if the start address is before the start of the
+ * frame buffer start
+ */
+int vidconsole_memmove(struct udevice *dev, void *dst, const void *src,
+ int size);
+#else
+static inline int vidconsole_sync_copy(struct udevice *dev, void *from,
+ void *to)
+{
+ return 0;
+}
+
+static inline int vidconsole_memmove(struct udevice *dev, void *dst,
+ const void *src, int size)
+{
+ memmove(dst, src, size);
+
+ return 0;
+}
+
+#endif
+
#endif