#ifndef _VIDEO_H_
#define _VIDEO_H_
-#ifdef CONFIG_DM_VIDEO
-
#include <stdio_dev.h>
-struct video_uc_platdata {
+struct udevice;
+
+/**
+ * struct video_uc_plat - uclass platform data for a video device
+ *
+ * This holds information that the uclass needs to know about each device. It
+ * is accessed using dev_get_uclass_plat(dev). See 'Theory of operation' at
+ * the top of video-uclass.c for details on how this information is set.
+ *
+ * @align: Frame-buffer alignment, indicating the memory boundary the frame
+ * buffer should start on. If 0, 1MB is assumed
+ * @size: Frame-buffer size, in bytes
+ * @base: Base address of frame buffer, 0 if not yet known
+ * @copy_base: Base address of a hardware copy of the frame buffer. See
+ * CONFIG_VIDEO_COPY.
+ */
+struct video_uc_plat {
uint align;
uint size;
ulong base;
+ ulong copy_base;
};
enum video_polarity {
#define VNBITS(bpix) (1 << (bpix))
+enum video_format {
+ VIDEO_UNKNOWN,
+ VIDEO_X8B8G8R8,
+ VIDEO_X8R8G8B8,
+ VIDEO_X2R10G10B10,
+};
+
/**
* struct video_priv - Device information used by the video uclass
*
* @xsize: Number of pixel columns (e.g. 1366)
* @ysize: Number of pixels rows (e.g.. 768)
* @rot: Display rotation (0=none, 1=90 degrees clockwise, etc.)
- * @bpix: Encoded bits per pixel
+ * @bpix: Encoded bits per pixel (enum video_log2_bpp)
+ * @format: Pixel format (enum video_format)
* @vidconsole_drv_name: Driver to use for the text console, NULL to
* select automatically
* @font_size: Font size in pixels (0 to use a default value)
* @fb: Frame buffer
* @fb_size: Frame buffer size
- * @line_length: Length of each frame buffer line, in bytes
+ * @copy_fb: Copy of the frame buffer to keep up to date; see struct
+ * video_uc_plat
+ * @line_length: Length of each frame buffer line, in bytes. This can be
+ * set by the driver, but if not, the uclass will set it after
+ * probing
* @colour_fg: Foreground colour (pixel value)
* @colour_bg: Background colour (pixel value)
* @flush_dcache: true to enable flushing of the data cache after
* the LCD is updated
* @cmap: Colour map for 8-bit-per-pixel displays
* @fg_col_idx: Foreground color code (bit 3 = bold, bit 0-2 = color)
+ * @bg_col_idx: Background color code (bit 3 = bold, bit 0-2 = color)
*/
struct video_priv {
/* Things set up by the driver: */
ushort ysize;
ushort rot;
enum video_log2_bpp bpix;
+ enum video_format format;
const char *vidconsole_drv_name;
int font_size;
*/
void *fb;
int fb_size;
+ void *copy_fb;
int line_length;
u32 colour_fg;
u32 colour_bg;
bool flush_dcache;
ushort *cmap;
u8 fg_col_idx;
+ u8 bg_col_idx;
};
-/* Placeholder - there are no video operations at present */
+/**
+ * struct video_ops - structure for keeping video operations
+ * @video_sync: Synchronize FB with device. Some device like SPI based LCD
+ * displays needs synchronization when data in an FB is available.
+ * For these devices implement video_sync hook to call a sync
+ * function. vid is pointer to video device udevice. Function
+ * should return 0 on success video_sync and error code otherwise
+ */
struct video_ops {
+ int (*video_sync)(struct udevice *vid);
};
#define video_get_ops(dev) ((struct video_ops *)(dev)->driver->ops)
*
* Note: This function is for internal use.
*
- * This uses the uclass platdata's @size and @align members to figure out
+ * This uses the uclass plat's @size and @align members to figure out
* a size and position for each frame buffer as part of the pre-relocation
* process of determining the post-relocation memory layout.
*
*/
int video_reserve(ulong *addrp);
+#ifdef CONFIG_DM_VIDEO
/**
* video_clear() - Clear a device's frame buffer to background color.
*
* @dev: Device to clear
+ * @return 0
*/
-void video_clear(struct udevice *dev);
+int video_clear(struct udevice *dev);
+#endif /* CONFIG_DM_VIDEO */
/**
* video_sync() - Sync a device's frame buffer with its hardware
*
+ * @vid: Device to sync
+ * @force: True to force a sync even if there was one recently (this is
+ * very expensive on sandbox)
+ *
+ * @return: 0 on success, error code otherwise
+ *
* Some frame buffers are cached or have a secondary frame buffer. This
* function syncs these up so that the current contents of the U-Boot frame
* buffer are displayed to the user.
- *
- * @dev: Device to sync
*/
-void video_sync(struct udevice *vid);
+int video_sync(struct udevice *vid, bool force);
/**
* video_sync_all() - Sync all devices' frame buffers with there hardware
/**
* Set default colors and attributes
*
- * @priv device information
+ * @dev: video device
+ * @invert true to invert colours
*/
-void video_set_default_colors(struct video_priv *priv);
+void video_set_default_colors(struct udevice *dev, bool invert);
-#endif /* CONFIG_DM_VIDEO */
+#ifdef CONFIG_VIDEO_COPY
+/**
+ * vidconsole_sync_copy() - Sync back to the copy framebuffer
+ *
+ * This ensures that the copy framebuffer has the same data as the framebuffer
+ * for a particular region. It should be called after the framebuffer is updated
+ *
+ * @from and @to can be in either order. The region between them is synced.
+ *
+ * @dev: Vidconsole device being updated
+ * @from: Start/end address within the framebuffer (->fb)
+ * @to: Other address within the frame buffer
+ * @return 0 if OK, -EFAULT if the start address is before the start of the
+ * frame buffer start
+ */
+int video_sync_copy(struct udevice *dev, void *from, void *to);
+
+/**
+ * video_sync_copy_all() - Sync the entire framebuffer to the copy
+ *
+ * @dev: Vidconsole device being updated
+ * @return 0 (always)
+ */
+int video_sync_copy_all(struct udevice *dev);
+#else
+static inline int video_sync_copy(struct udevice *dev, void *from, void *to)
+{
+ return 0;
+}
+
+static inline int video_sync_copy_all(struct udevice *dev)
+{
+ return 0;
+}
+
+#endif
#ifndef CONFIG_DM_VIDEO
*/
void video_get_info_str(int line_number, char *info);
-#endif /* CONFIG_DM_VIDEO */
+#endif /* !CONFIG_DM_VIDEO */
#endif